I lagged out after loading an area and during the first fight in an area, so I formatted my comp. Didn't really help. Increasing my RAM from 384 to 512mb didn't really help either. Then I saw a thread about the switches.
Last night I added -image to the target line and went to sleep. When I woke up, it had closed itself down, but my Gw.dat was still 2.7GB.
Then I tried adding the -nosound switch, but for some reason I still hear sound. Does anyone know why?
That's my shortcut now.
-nosound and -image
OrangeHunter
OrangeHunter
Problem solved. Turned out my comp was overheating. Turned on my fans and the lag was (almost) gone.
Still not sure why my Gw.dat is still 2.7GB after using the -image switch.
Still not sure why my Gw.dat is still 2.7GB after using the -image switch.
FlameoutAlchemist
Quote:
Originally Posted by OrangeHunter
Problem solved. Turned out my comp was overheating. Turned on my fans and the lag was (almost) gone.
Still not sure why my Gw.dat is still 2.7GB after using the -image switch. |
Dahl
Quote:
Originally Posted by OrangeHunter
I lagged out after loading an area and during the first fight in an area, so I formatted my comp. Didn't really help. Increasing my RAM from 384 to 512mb didn't really help either. Then I saw a thread about the switches.
Last night I added -image to the target line and went to sleep. When I woke up, it had closed itself down, but my Gw.dat was still 2.7GB. Then I tried adding the -nosound switch, but for some reason I still hear sound. Does anyone know why? That's my shortcut now. |
Like you said, that wasn't the problem, but I thought I'd just point out that your game will run much better on 1gb.