GW ideas

Dan Mocha

Pre-Searing Cadet

Join Date: Mar 2007

HedgehogsandRabbitsEveryware(HARE)

W/R

Thread about ideas and suggestions for guild wars:-

Storage/bank in guild hall for all to use or restricted access,useful for new guilds to save money for improving G.H.

Pet Kennels etc for dropping off pet to use another one.

Also why don't heroes have their own inventory?or weapon slots??

Why is money shared amongst party if Hero/Hench only?All money should go to human player, same with items should be same drop rate. You don't see message saying Ageis dropped assigned to Alesia or Koss. At very least Heros should get some of drops as well and should have own inv. System like they have in Dungeon Siege 2.

xiaotsu

Desert Nomad

Join Date: Feb 2006

Doomlore Shrine

Just Us Gamers [JUGs]

R/

Heroes/Henchmen work just like henchmen in real life. They have to be paid somehow. This also prevents people from using heroes/henchmen to farm without any penalty. Use your brain please.


Everything in this thread has been suggested before. Please search or at least look a bit first, they're all over the place

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Stickies can be found at the top of the forum. Rules can be found at various locations around the site.

I'd suggest you take the time to read them if you want to know why this thread was closed.

Lord-UWR

Lord-UWR

Krytan Explorer

Join Date: Aug 2006

Fiction We Live In [FaKe]

W/R

The thread is still open.

dungeonand

Ascalonian Squire

Join Date: Mar 2007

Dynasty in Action

Mo/E

Balthazar,s faction should be able to unlock skills and items for non pvp charectors, also skills should be free but cost skill points, there should be something caleed repuation which is represented by npcs called bards which do the same thing as balthazar,s faction only it multiplys balthazar gains for every 1000 points earned, repuation would gained by killing monsters and completing missions,guild faction should also have mutiple uses...

dungeonand

Ascalonian Squire

Join Date: Mar 2007

Dynasty in Action

Mo/E

guild faction should be able to add terrain to guild halls, add special effects to guild terrain, add magic item-like effects to guild capes, create henchman(which could be used in non-guild battles but level and armor reduced to match wiht apparaite areas), it should also be used to add guild upgrades(npc wise) create battle non-hencman npcs) make halls bigger and add ""ineractive guild items like levelrs and Druid isle seeds.

dungeonand

Ascalonian Squire

Join Date: Mar 2007

Dynasty in Action

Mo/E

it should be free to invite members to guild and create alliances, there should also be something called skillfusion which compines up to 3 skills into one which would add the casting time,recharge time,and cost it would also rely ion all attributes assoiated with it with all of the indivudal effects, and the individual skills could not be used if combined into a skill fusion

Undivine

Undivine

of Brackenwood

Join Date: Oct 2005

Ontario, Canada

Alright. NOW this thread is closed. Rightfully so too.