Ranger skill suggestion

Priest Of Sin

Priest Of Sin

Jungle Guide

Join Date: Dec 2005

Sitting upon Kerrigan's Throne.

Live For The Swarm [ZERG]

Me/N

There are currently no traps that inflict Deep Wound, and I would personally like to see one. I've thought one up:

Devastating Spliters [E]
15 Energy, 2 second activation time, expertise or wilderness survival based, 30 second recharge.
Skill. Lay a Splinter Trap at your location. Foes activating this trap suffer 10 damage per second and suffer Deep Wound for 20 seconds. This skill is easily interruptable.

Eh? Sound fun, no?

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Oh god, trapper farming teams just wet their pants with glee....

Honestly, walking into a group of 4 traps is enough of a danger as is....this would make stepping on the wrong patch of dirt about the equivalent of stepping on a landmine.

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

heh /signed

can you say BOOM

Shadow Kurd

Shadow Kurd

Wilds Pathfinder

Join Date: May 2006

Netherlands

Scouts of Tyria

P/

/signed

good idea

eggs0wn

eggs0wn

Krytan Explorer

Join Date: Jun 2006

/signed!

I love traps!

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

how long does the trap go for? 3 seconds? 5 seconds?