I scanned the forums and haven't really found a thread specifically for spells that are misplaced in the wrong attribute. Please redirect me or I'm going to start one.
These skills don't necessarily need to be changed, but they just don't fit in their current attribute.
Zealous Benediction is no way a protection spell, its pure healing, so that's where it belongs... or in Divine Favor which would make more sense. Protection Prayers prevent damage or remove conditions and hexes.
Mystic Regeneration belongs in Mysticism... but most derv skills are strangely scattered when it comes to healing. Also Veil of Thorns shouldn't cause crippling but instead bleeding... wind prayers has the crippling skills.
If Vow of Strength is in Earth Prayers, shouldn't Vow of Silence be in Wind Prayers? Again, Dervish’s have the most random skills. It seems that Wind Prayers should focus on fast moving and attacking while crippling, and earth prayers is increasing armor while blinding.
It’s nice they’re trying to introduce skills into certain profession specific attributes like Soul Reaping and Fast Casting, but Wail of Doom, Arcane Languor, Symbols of Inspiration don’t fit. Wail of Doom belongs in Curses since that is the most anti-melee focused attribute for necros. Arcane Languor = Domination, and Symbols of Inspiration is obvious. I know these are really minor spells but they fit in the “we don’t belong here” category.
I’m going to leave it at this because it’s getting late, but there’s many more that need debated.
K

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. 7.5 sec recharging Deep freeze is where it's at...