Running W/Mo build

Rikki Fin

Pre-Searing Cadet

Join Date: Jan 2007

LOL

Me/E

Hi, i currently run from Augury rock to the missions in the crystal desert.
i use : charge, sprint, balanced stance, endure pain (going to replace it with signet of stamina when im able to transfer my warrior/monk over to nightfall) healing signet, purge conditions, smite hex and holy veil. i want to however replace one of the skills with heal area as a last minute heal as healing signet takes to long to cast when i want a heal. any ideas?

Sofonisba

Sofonisba

Desert Nomad

Join Date: Jun 2005

Tucson, AZ

The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]

Do you ever really need to heal that much, though? Endure Pain til you get far enough away to use Heal Sig should work well enough in my experience.

Rikki Fin

Pre-Searing Cadet

Join Date: Jan 2007

LOL

Me/E

i find endure pain usually run outs and i die. before i get the chance to heal.

tijo

tijo

Jungle Guide

Join Date: Feb 2007

Montreal

[CDDR]

R/

This should be in the campfire section of the forum, it's reserved for PvE build questions.

[skill=text]Endure Pain[/skill] combined with [skill=text]Healing Signet[/skill] should be all you need for a desert run

Franco Power

Franco Power

Jungle Guide

Join Date: Dec 2006

UK

W/

Why don't you replace purge with mending touch (from nightfall) and smite hex with heal area?

The Herbalizer

The Herbalizer

<3 Ecto

Join Date: Jul 2005

i could run crystal desert with my eyes closed and i only ever used mending, heal sig and endure for health. running desert is very very easy. maybe you need to practice more....

Melisande

Academy Page

Join Date: Oct 2005

Berkeley, CA

Blades of Angmar [BofA]

Me/N

Running in the desert requires very little healing. Try a different route if the monsters along your current one can actually kill you.

Kelly G

Academy Page

Join Date: Aug 2006

W/Mo

mending at 8 healing prayers.

Batou of Nine

Batou of Nine

Desert Nomad

Join Date: Aug 2005

California, USA

Angel Sharks [AS] (RiP [KaiZ] T__T")

Mo/E

To the OP. Please do NOT use Mending. It is not needed, and there are other skills that are much more effective.

Your build is just fine. As others have mentioned, getting to NF so that you can get Mending Touch is worth the effort. You can replace Purge Conditions with Mending Touch...

{{EDIT}}:: Because of my own sillyness and mis-quoted facts. Gday!

The bar you have now is the same bar i have used for running since before factions and has stuck with it because it is a well balanced bar. With enough practice, you will have hardly any problem with most runs... GL!

cheers

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

@Batou - Signet of Stamina stays on you forever as long as you don't attack, so you just use it as soon as you zone in for a permanent +300ish health, so there is absolutely no reason to stop in the middle of a mob and use it. Also it is a 1/4 sec cast, not 3/4.

Batou of Nine

Batou of Nine

Desert Nomad

Join Date: Aug 2005

California, USA

Angel Sharks [AS] (RiP [KaiZ] T__T")

Mo/E

Quote:
Originally Posted by Haggard
@Batou - Signet of Stamina stays on you forever as long as you don't attack, so you just use it as soon as you zone in for a permanent +300ish health, so there is absolutely no reason to stop in the middle of a mob and use it. Also it is a 1/4 sec cast, not 3/4.
Ah, true it does have 1/4, not 3/4. And yes, it could be used pre-aggro.
LoL, admittedly i wrote this up during a 5 minute break @ work... didn't really sit down to think all my facts through. hehe.

In essence, it comes to preferrence. Both give almost the exact same HP boost. I guess Stamina might help if you cannot be bothered with using hidden HP.

Thanks for the correction!
cheers!

Smile Like Umean It

Smile Like Umean It

Desert Nomad

Join Date: Jul 2006

E/Rt

What you have now is fine.

I run with pretty much just Charge and Sprint. Occasionally I use Healing Signet, but most times I don't bother stopping.
Sometimes I take Shields Up when running to Destiny's. Serves two purposes 1. Blocks attacks and rangers trying to hit you with Hunter's Shot 2. Triggers Diversion.
And I only take Balanced Stance on the run to Dunes for the worm, but it can still easily be done without it.

Hockster

Hockster

Banned

Join Date: Jul 2005

If you need to heal while running the Crystal Desert, you really need to rethink your paths or tactics.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

Iv actually never tries running the desert, it just dosnt seem worth my time when i can do the southern peaks. but nothing there has high damage or annoying skills, it should be easy if people are charging what? 300g for the entire tour.