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Originally Posted by Ratsneve
I have changed my build all around now following the 'W/Mo Full Vigor Paladin' format in GuildWiki. GuildWiki is invaluable, the manual, the tutorial...and this forum.
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It's not too bad a build - probably not my cup of tea but it should keep you alive.
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Several things are not right yet or attainable:
I don't have Hundred Blades so I'm leaving in the Healing Signet.
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You are a long ways from Hundred Blades - that is in the final mission of the game. Vigorous Spirit will work better with it, I would use the axe variant and just swap a normal axe attack for Triple Chop.
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Current Attribute distribution is Swordsmanship 9, Healing Prayers 6, Strength 8, and Tactics +1. Eventually to be 12 +1 +1, 10, and 8 +1 and Tactics +1 will probably go away.
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You are not using tactics at all so no reason for the +1. If you have that from a rune I would suggest replacing it with either a Vitae or Attunement (vitae is my suggestion). Make sure you have the best absorption rune also (though remember it only helps against physical damage). As soon as you can afford it make sure you use a vigor rune also.
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The armor set is 50 Gladiator, +1/+2/+3 Energy depending on the item, armor +20 vs physical damage. This set doesn't focus on 'while enchanted' which I will consider when I need to upgrade next if I have the choice.
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There is no Warrior armor that uses "while enchanted", only some shield mods do. Glads is fine. Check a map of Kryta of go on into Beetletun. Though there isn't a *need* to upgrade, I did my first time through the game - it helps while you are learning.
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Weapon is Long Sword 10-14, +15% dmg while hexed, +15% dmg while enchanted, +20% customized. Is that all stackable so the damage is actually 15-21 if I'm hexed and enchanted?
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Someone pointed out that you have access to better. I would still suggest switching to an Axe build. Plus you can not have both +15% while hexed and +15 while enchanted - they are exclusive of each other. For this build you will want "while enchanted", or better yet +15 while health is greater than 50%. You will do best to have two of whatever weapon you choose, one physical and one elemental too switch based on your target (for instance, ranger class is much more resistant to elemental, warrior resistant to physical). I normally try for an "of defense" suffix, though there are many other choices out there. If you want take a third then that is usually either zealous or vampiric (depending on which you prefer) and have a longbow in the fourth slot (doesn't matter the stats - you just use it to pull).
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The shield is Tall Shield armor 10, Health +21.
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That should do you well, hard choice exactly when loosing that +21 health is worth better armor.
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Vigorous Spirit icon shows an 'up triangle' in the upper right corner. Coundln't find or missed finding what it means--please explain? I haven't tested it yet but suspect it might infer that I can use the skill prior to engaging in a battle--outside of a battle?
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Blue up triangles are enchants, a little sword is a weapon spell, purple down arrows are hexes, grey down arrows are conditions - there may be other colors, I can not recall off the top of my head. Essentially the "up" means buff, the down means debuff.
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I haven't added any mods to anything and only spent one skill point and some gold for Galrath Slash. I'm currently lvl 16.6. I'm could enter Lion's Arch but have been working all around it.
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Might as well enter, no reason not too - especially since LA has quite a few quests and nice tasty EXP.
Before you purchase a skill check GW and see if it is available from a quest first - if not feel free to purchase away, you will have more than enough skill points for your first few builds. By the time you really start worry about them you are trying to learn skills anyway so they are not wasted.
In the end, I would personally go with either the Triple Chop PvE tank (both Triple Chop and Flail can be replaced by prophecies only skills) or the cleave PvE soldier (just use another axe attack for cleave until you get there - I beat prophecies the first time with a variant of the cleave build). I think you are better off in the tactics line than the monk heal line - let the monks cast healing prayers and many of the tactics line also give party buffs.
If you need a skill that is only purchasable late game then it is easy to unlock. Go to Balth's Isle and do the PvP training. You will quickly be lead to "practice" where you play against the AI - it is simple to get 2000 faction a day, unlock a few skills, and then all skill trainers will sell it to your player.