Mineral Springs spawn

October Jade

October Jade

Wilds Pathfinder

Join Date: Jul 2005

drifting between Indiana and NorCal

I would like to see the initial Avicara spawn location changed in Mineral Springs. The reason I say this is that it overlaps the aggro radius of any party entering the zone. I took a ranger there recently with heroes and henchmen; half of my group was dead within 10 seconds of crossing the portal. Thinking it was only a fluke, I rezoned into Tasca's Demise to try again. Sure enough, upon reentering Mineral Springs I found myself amid 8-10 vicious birds and a rapidly falling party.

There are six elite skills there which are exclusive to that area; i.e. one must explore MS to find them. Normally I wouldn't bother to file a grievance over such matters, but I have another character working toward the Legendary Survivor title. I could really use those six elites (they're the last ones left in Tyria), but the risk of death is simply too great.

I know that ToPK had a similar situation a few months ago, and it was quickly amended. Why not do the same with this place?

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

It's not supposed to be easy. You know they're there, plan for them.

Milennin

Milennin

Jungle Guide

Join Date: Sep 2006

Europe

W/

Yeah, sucks for people with slow PCs like mine that lag the first five minutes after loading an area.XD
Your Heroes (Monks) should be good enough to keep everyone alive though.=P

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

If you have Nightfall, you can bring the two hero monks and then two henchman monks. Then I don't think your party will die over a long duration. Though you'll have very little attack power. 4 offense, 4 defense.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by gameshoes3003
If you have Nightfall, you can bring the two hero monks and then two henchman monks. Then I don't think your party will die over a long duration. Though you'll have very little attack power. 4 offense, 4 defense.
4 Monks that is over doing don't you think what about an Earth Ele.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

There is already on thread complaining about hellish spawn spots and another about resurrecting shrines protections...

Yup... some areas should be 'load-safe' or, at least, turn off IA until any party member makes any kind of successful input, like moving or casting.