[Petition] Make Fissure of Woe and Underworld Open Access Permanent
Thibor
/signed. I agree. Why should a PVE area depend on PVP?
Rizzen Firestorm
/notsigned
I too worry about a drop in price of ectos. And even if the price is artificially inflated by a false belief in the rarity ectos, it is that belief that keeps the FoW armor in high prestige. The entire idea of the armor is kept up by that belief. In all seriousness, there is nothing to it besides looks and price, its stats are no different than basic Drok's 5k armor. It would be a blow to the game and players everywhere who own the armor if it suddenly became just like any armor out there.
And has anyone else thought about the flavor of the game? Guild Wars is an mmorpg, emphasis on rpg. The fantasy storyline that we role play through is a huge reason as to why the favor of the gods weighs in on access to the UW and FoW. These are special hellish areas under the guard of the gods, and they will only grant access to the people who have shown themselves to be the strongest, or to have appeased them the most in combat.
I too worry about a drop in price of ectos. And even if the price is artificially inflated by a false belief in the rarity ectos, it is that belief that keeps the FoW armor in high prestige. The entire idea of the armor is kept up by that belief. In all seriousness, there is nothing to it besides looks and price, its stats are no different than basic Drok's 5k armor. It would be a blow to the game and players everywhere who own the armor if it suddenly became just like any armor out there.
And has anyone else thought about the flavor of the game? Guild Wars is an mmorpg, emphasis on rpg. The fantasy storyline that we role play through is a huge reason as to why the favor of the gods weighs in on access to the UW and FoW. These are special hellish areas under the guard of the gods, and they will only grant access to the people who have shown themselves to be the strongest, or to have appeased them the most in combat.
Monk Gsb
guy's look at the lore,
"The Hall of Heroes is believed to be located deep within the Mists and to be the place where the universe of Guild Wars was first created. As Turai Ossa describes it: It is the center of all things. The Gods of Tyria themselves observe the duels that take place there and grant their favor to the territory whose champions impress them the most. There are only three known portals to the Hall Of Heroes, two of which are currently inaccessible.
Heroes' Ascent - currently the only accessible portal. The Zaishen have suggested that they know the location of another entrance, but they have not revealed this location outside the Order.
Tomb of the Primeval Kings - corrupted by the Darkness.
Tombs of Drascir - deep inside Charr territory. "
http://gw.gamewikis.org/wiki/Hoh
what ur asking for the dev's is to change the whole lore of the game.
/notsigned. not going to happen
"The Hall of Heroes is believed to be located deep within the Mists and to be the place where the universe of Guild Wars was first created. As Turai Ossa describes it: It is the center of all things. The Gods of Tyria themselves observe the duels that take place there and grant their favor to the territory whose champions impress them the most. There are only three known portals to the Hall Of Heroes, two of which are currently inaccessible.
Heroes' Ascent - currently the only accessible portal. The Zaishen have suggested that they know the location of another entrance, but they have not revealed this location outside the Order.
Tomb of the Primeval Kings - corrupted by the Darkness.
Tombs of Drascir - deep inside Charr territory. "
http://gw.gamewikis.org/wiki/Hoh
what ur asking for the dev's is to change the whole lore of the game.
/notsigned. not going to happen
Mr_Cynical
/notsigned
What would be better is the exact opposite of what the OP suggests - keep the 'favour of the gods' concept but allow players free entry. That way FoW and UW would become a high-end PvE area rather than reserved for the ecto-farmers testing their latest exploit build.
Maybe a new, free entry point to the Realms in the deep caves of GW:EN perhaps?
What would be better is the exact opposite of what the OP suggests - keep the 'favour of the gods' concept but allow players free entry. That way FoW and UW would become a high-end PvE area rather than reserved for the ecto-farmers testing their latest exploit build.
Maybe a new, free entry point to the Realms in the deep caves of GW:EN perhaps?
vdz
Quote:
Originally Posted by Orinn
Note to everyone worried about the price of ectos: Dedicated farmers have multiple accounts on different servers. The easiest way to get around the favor system costs about $20 once, and then you can farm UW pretty much anytime you like. Opening access won't affect how common ectos are, but only how rare they are perceived to be. If the economy "crashes" then it is because it was artificially inflated to begin with, people BELIEVE that ectos are incredibly rare.
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And yes incredibly rare is a big worth but hey they are still rare. And since allmost every player is dying to get him or herself a fow armor they are actually worth something.
Quote:
Originally Posted by Orinn
And yes, this open weekend will probably bring prices down. Now because there are going to suddenly be millions of ectos flooding the market, but because making them more easily accesible destroys the illusion of them being ultra-rare. When the weekend is over, and everyone who tried out UW for the first time realizes that it can be farmed, the prices will go down. And they'll probably STAY low, after that, similar to what happened with amber/jade, similar to what's already happening with rubies/sapphires: the demand is steadily decreasing even as farming continues unabated.
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Amber/Jade are extremely easy to get, just play some AB and you got yourself enough amber/jade for your armor in no time. The reason it was high in the beginning was that kurzick and luxon armor were new to the community, everybody wanted one--> demand for it was high--> prices go up. Same happened with sapphires and ruby's, they were 2k before nightfall (no use for them at that time). But when people realised they needed it for one of the (i think) nicest looking armors in Nightfall the prices went skyhigh. And stil its not easy to get ruby/sapphire drops + the demand for Vabian armor is maintaining a certain level so the prices of ruby's and sapphires are maintaining the same level atm.
Quote:
Originally Posted by Orinn
The economy is a moot point. Farming of UW and FoW goes on every day. I don't claim to know how many "europe" accounts are run by people not in europe, but I know I have a monk and a necro working through on the Europe servers to farm with them, whenever I choose. And I know I'm not the only one who has done this.
ANet should just open UW/FoW to all parts of the world. Completely get rid of the bad decision to link PvE and PvP in any way. If PvP characters had to actually play PvE to unlock skills, get weapons and armor, and reach the arenas, then it would make sense for Pvp players to affect the PvE world. This was the original design, and it was scrapped in favor of PvP only characters and Balthazar faction. only favor remains, a remnant of those times that really adds no "fun" to the game, only adds aggravation and fuels the ongoing animosity between PvE and PvP. |
/notsigned
Europe just rock in Heroes Ascent, sorry guys
Eli Rela
/notsigned
agreed with most points made against the idea
agreed with most points made against the idea
Maximumraver
Quote:
Originally Posted by Replicant
if FoW & UW were PvP worlds... then let the PvP'ers deal with Favor.
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:P j\k
Tarun
I totally agree with Replicant. If FoW and UW were PvP worlds, then let the PvPers deal with favor for those areas. But this is about PvP unrealistically controlling PvE, which is just plain stupid.
SpeedyKQ
/signed
Or at least have some alternate form of entry that requires PVE skill. Beating one of the games on hard mode maybe?
Or at least have some alternate form of entry that requires PVE skill. Beating one of the games on hard mode maybe?
Fender
How about this, if people are worried about the ecto market falling through the floor.
UW/FoW always open
with Favor, 1k to enter
without Favor, 1k + 1 ecto to enter
UW/FoW always open
with Favor, 1k to enter
without Favor, 1k + 1 ecto to enter
azrael-angel
/NOT SIGNED!!!!
guys, UW and FoW is SUPPOSED TO BE ELITE AREAS!!!!!!, plus, the whole point of it being linked to favor, is because it links PvE to PvP, meaning you need people in both parts of the game.
also, its not Europe's fault we always have favor during the day (gmt during the day) , get over it, we have to deal with the fact Asia gets all the promotional events, but we don't wine....
ok thats a lie, but still, permanent entry would be stupid, it would cause a in game economy crash, gold and items (ectos etc) that are meant to be special elite area items, and there for should be worth allot, would be worth jack all, FoW amour, which is meant to be elite amour, which people REALLY have to work for, (not counting eBay gold buyers) and with perma entry it would be just another 15K amour.
my final point it this, for the love of god, just be patient and wait for favor, its not that hard.
guys, UW and FoW is SUPPOSED TO BE ELITE AREAS!!!!!!, plus, the whole point of it being linked to favor, is because it links PvE to PvP, meaning you need people in both parts of the game.
also, its not Europe's fault we always have favor during the day (gmt during the day) , get over it, we have to deal with the fact Asia gets all the promotional events, but we don't wine....
ok thats a lie, but still, permanent entry would be stupid, it would cause a in game economy crash, gold and items (ectos etc) that are meant to be special elite area items, and there for should be worth allot, would be worth jack all, FoW amour, which is meant to be elite amour, which people REALLY have to work for, (not counting eBay gold buyers) and with perma entry it would be just another 15K amour.
my final point it this, for the love of god, just be patient and wait for favor, its not that hard.
lennymon
/notsigned
I personally would like to see *more* rather than less ties between pvp and pve.
I personally would like to see *more* rather than less ties between pvp and pve.
Enchanted Warrior
To be honest, 90% of the loot is crap, it's boring to explore and a complete failure as a mission. Why worry about it being open or not. LOL
The only reason people want it as it is, is so they can TRY and get something and sell it for 100k +50 ectos lol
GW = Greed Wars
The only reason people want it as it is, is so they can TRY and get something and sell it for 100k +50 ectos lol
GW = Greed Wars
Tuoba Hturt Eht
/signed for permanent access into FOW and UW
Prices of Ectos will not be altered much.
Prices of Ectos will not be altered much.
Retribution X
To all who say Ecto prices would drop:
Many people who farm UW base their play time around when the country they play in has favor, or have an account in both Europe and America.
Casual players with a life hardly ever get in. What about people who work nights in the US? What about Japan, Korea, or Taiwan? Do they think it's fair?
Many people who farm UW base their play time around when the country they play in has favor, or have an account in both Europe and America.
Casual players with a life hardly ever get in. What about people who work nights in the US? What about Japan, Korea, or Taiwan? Do they think it's fair?
creelie
/signed for open access with fee
It's a fun area, but only a fraction of the playerbase gets to enjoy it at any one time. Also, the people that fight to win access to it enjoy different fruits for their labor, and could mostly care less about FoW/UW.
Oh, and how could I forget! I have guildies on 4 different continents, so this is the first time we've ever been able to enter FoW together!
It's a fun area, but only a fraction of the playerbase gets to enjoy it at any one time. Also, the people that fight to win access to it enjoy different fruits for their labor, and could mostly care less about FoW/UW.
Oh, and how could I forget! I have guildies on 4 different continents, so this is the first time we've ever been able to enter FoW together!
soeccentric
Anet said they would change the favor system some how, and I feel bad for korea, and taiwan
/signed
/signed
Im Perfect U Aint
/unsign
the econemy alrdy sucks for greens and most rare skinned golds arent rare after 2-3 weeks the campaign has been out.
ectos andshards are only thing that really have stayed around 6-9k (of course when i stated playing they were higher)
its been like 3-4 hours into event ectos alrdy went down 2k from ppl selling for 8k to now them selling at 6k
the econemy alrdy sucks for greens and most rare skinned golds arent rare after 2-3 weeks the campaign has been out.
ectos andshards are only thing that really have stayed around 6-9k (of course when i stated playing they were higher)
its been like 3-4 hours into event ectos alrdy went down 2k from ppl selling for 8k to now them selling at 6k
Delta_24
Quote:
Originally Posted by Thibor
/signed. I agree. Why should a PVE area depend on PVP?
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Anyway, /signed because everyone can then enjoy it, but at the same time /notsigned because the economy would suffer, if only a small percentage.
Malice Black
/No
I've stated my reasons before.
I've stated my reasons before.
Not A Fifty Five
Quote:
Originally Posted by Monk Gsb
guy's look at the lore,
"The Hall of Heroes is believed to be located deep within the Mists and to be the place where the universe of Guild Wars was first created. As Turai Ossa describes it: It is the center of all things. The Gods of Tyria themselves observe the duels that take place there and grant their favor to the territory whose champions impress them the most. There are only three known portals to the Hall Of Heroes, two of which are currently inaccessible. Heroes' Ascent - currently the only accessible portal. The Zaishen have suggested that they know the location of another entrance, but they have not revealed this location outside the Order. Tomb of the Primeval Kings - corrupted by the Darkness. Tombs of Drascir - deep inside Charr territory. " http://gw.gamewikis.org/wiki/Hoh what ur asking for the dev's is to change the whole lore of the game. /notsigned. not going to happen |
but they're doing it for the weekend... so... yeah. You got dissed.
/signed btw
Edit: Not to mention all they would have to do is have the zaishen reveal that location. very very simple change.
Orinn
Quote:
Originally Posted by lennymon
/notsigned
I personally would like to see *more* rather than less ties between pvp and pve. |
Pvp players don't necesarily WANT to take a character through an entire campaign just to play a specific PvP build. they didn't all want to play multiple characters through, then spend extra time going to sometimes hard-to-reach areas to cap elites. It wasn't fun for them, and was changed to a system that allowed PvP-only characters, and skills unlocked with Balthazar faction.
Now, for the record, I and many others feel that the favor system is confining (as PvP players felt about having to play PvE) and generally believe that it is NOT FUN for the players who actually want to go to FoW or UW. I don't think anyone will claim that not being able to go to an area based on what someone else does or does not do is enjoyable or fun.
And also: favor actually widens the dissent between both the PvE vs PvP camps, and the regions themselves. The mods here are good, but you still see a lot of "America just sucks" posts, just as, when America had favor all the time, you saw a lot of "Europe just can't play well" garbage. It's not a friendly competition, it's cutthroat and divisive to the community. And threads like this also show how deep the divide runs between PvP players and PvE. I've seen too many threads already about "if you want favor, earn it." No. I don't LIKE PvP, it's not fun in the least for me, and yet it continues to dictate terms of what I can and cannot play.
Let's scrap the useless, divisive, unfun mechanism that forces PvE to rely on PvP, just as they scrapped the boring and frustrating mechanisms that bound Pvp players into PvE.