[Petition] Make Fissure of Woe and Underworld Open Access Permanent

Thibor

Thibor

Academy Page

Join Date: Oct 2005

A Circle of Ravens

W/

/signed. I agree. Why should a PVE area depend on PVP?

Rizzen Firestorm

Pre-Searing Cadet

Join Date: Jun 2006

Fillibuster Four [FFTW]

E/Me

/notsigned

I too worry about a drop in price of ectos. And even if the price is artificially inflated by a false belief in the rarity ectos, it is that belief that keeps the FoW armor in high prestige. The entire idea of the armor is kept up by that belief. In all seriousness, there is nothing to it besides looks and price, its stats are no different than basic Drok's 5k armor. It would be a blow to the game and players everywhere who own the armor if it suddenly became just like any armor out there.

And has anyone else thought about the flavor of the game? Guild Wars is an mmorpg, emphasis on rpg. The fantasy storyline that we role play through is a huge reason as to why the favor of the gods weighs in on access to the UW and FoW. These are special hellish areas under the guard of the gods, and they will only grant access to the people who have shown themselves to be the strongest, or to have appeased them the most in combat.

Monk Gsb

Monk Gsb

Wilds Pathfinder

Join Date: Oct 2006

England

Mo/Me

guy's look at the lore,
"The Hall of Heroes is believed to be located deep within the Mists and to be the place where the universe of Guild Wars was first created. As Turai Ossa describes it: It is the center of all things. The Gods of Tyria themselves observe the duels that take place there and grant their favor to the territory whose champions impress them the most. There are only three known portals to the Hall Of Heroes, two of which are currently inaccessible.

Heroes' Ascent - currently the only accessible portal. The Zaishen have suggested that they know the location of another entrance, but they have not revealed this location outside the Order.
Tomb of the Primeval Kings - corrupted by the Darkness.
Tombs of Drascir - deep inside Charr territory. "

http://gw.gamewikis.org/wiki/Hoh

what ur asking for the dev's is to change the whole lore of the game.

/notsigned. not going to happen

Mr_Cynical

Lion's Arch Merchant

Join Date: Aug 2006

Scotland

Region of Chosen Kings [R.O.C.K]

E/Mo

/notsigned

What would be better is the exact opposite of what the OP suggests - keep the 'favour of the gods' concept but allow players free entry. That way FoW and UW would become a high-end PvE area rather than reserved for the ecto-farmers testing their latest exploit build.

Maybe a new, free entry point to the Realms in the deep caves of GW:EN perhaps?

vdz

Frost Gate Guardian

Join Date: Nov 2006

Quote:
Originally Posted by Orinn
Note to everyone worried about the price of ectos: Dedicated farmers have multiple accounts on different servers. The easiest way to get around the favor system costs about $20 once, and then you can farm UW pretty much anytime you like. Opening access won't affect how common ectos are, but only how rare they are perceived to be. If the economy "crashes" then it is because it was artificially inflated to begin with, people BELIEVE that ectos are incredibly rare.
Bullocks.... The more people farming UW and FOW the more the ecto/shard will drop in total (for example 1500 people playing UW , 15.000 people playing uw makes a huge difference in total amount of drops) This lead to an economic effect which is: The more of product X is on the market the fewer it will be worth. In short the amount of ecto's overlaps the demand for ecto's.
And yes incredibly rare is a big worth but hey they are still rare. And since allmost every player is dying to get him or herself a fow armor they are actually worth something.

Quote:
Originally Posted by Orinn
And yes, this open weekend will probably bring prices down. Now because there are going to suddenly be millions of ectos flooding the market, but because making them more easily accesible destroys the illusion of them being ultra-rare. When the weekend is over, and everyone who tried out UW for the first time realizes that it can be farmed, the prices will go down. And they'll probably STAY low, after that, similar to what happened with amber/jade, similar to what's already happening with rubies/sapphires: the demand is steadily decreasing even as farming continues unabated.
Yes true this will effect the prices of ecto's and shards and if they keep it open for everyone ecto's will drop down to +-5k. Now how cool is that to see everyone in the same armor...... FoW armor supposed to be rare and only for those who farmed for it (or ebayed it) or are extremely lucky (drop). Why do you think people farm UW and FoW anyway? For the chest drops....? nah dont think so. The only reason to go in there is to score yourself some ecto and shards, and yes the first 10 times its funny to go in with mates but hey you cant tell me that after 25 times you're still doing it only for the quests. If they keep it open there is no use to go in there cause by that time the ecto and shards are priceless. And to get yourself some FoW armor which already worn by everyone isnt even fun either.

Amber/Jade are extremely easy to get, just play some AB and you got yourself enough amber/jade for your armor in no time. The reason it was high in the beginning was that kurzick and luxon armor were new to the community, everybody wanted one--> demand for it was high--> prices go up. Same happened with sapphires and ruby's, they were 2k before nightfall (no use for them at that time). But when people realised they needed it for one of the (i think) nicest looking armors in Nightfall the prices went skyhigh. And stil its not easy to get ruby/sapphire drops + the demand for Vabian armor is maintaining a certain level so the prices of ruby's and sapphires are maintaining the same level atm.

Quote:
Originally Posted by Orinn
The economy is a moot point. Farming of UW and FoW goes on every day. I don't claim to know how many "europe" accounts are run by people not in europe, but I know I have a monk and a necro working through on the Europe servers to farm with them, whenever I choose. And I know I'm not the only one who has done this.
ANet should just open UW/FoW to all parts of the world. Completely get rid of the bad decision to link PvE and PvP in any way. If PvP characters had to actually play PvE to unlock skills, get weapons and armor, and reach the arenas, then it would make sense for Pvp players to affect the PvE world. This was the original design, and it was scrapped in favor of PvP only characters and Balthazar faction. only favor remains, a remnant of those times that really adds no "fun" to the game, only adds aggravation and fuels the ongoing animosity between PvE and PvP.
Farming UW and FoW goes on every day yes. But 80% of the time its the europeans who are farming it. But it makes a huge difference if its 100% open for all districts. Cause you cant tell me that every single american/japanese/chinese/korean has another GW account for the european district, they must have prophecies 2 (missing skills) cause the FoW and UW area in factions and Nightfall are mostly deserted. This means that the total amount of people farming uw and fow will increase with woha 400% (just a guess)

/notsigned

Europe just rock in Heroes Ascent, sorry guys

Eli Rela

Eli Rela

Lion's Arch Merchant

Join Date: Jun 2005

USA

N/

/notsigned

agreed with most points made against the idea

Maximumraver

Maximumraver

Krytan Explorer

Join Date: Sep 2006

The Netherlands

Twisted Revenge [TR]

E/

Quote:
Originally Posted by Replicant
if FoW & UW were PvP worlds... then let the PvP'ers deal with Favor.
Don't give them any ideas...

:P j\k

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

I totally agree with Replicant. If FoW and UW were PvP worlds, then let the PvPers deal with favor for those areas. But this is about PvP unrealistically controlling PvE, which is just plain stupid.

SpeedyKQ

SpeedyKQ

Krytan Explorer

Join Date: Dec 2005

E/Me

/signed

Or at least have some alternate form of entry that requires PVE skill. Beating one of the games on hard mode maybe?

Fender

Fender

Krytan Explorer

Join Date: Aug 2005

Ohio

XoO

How about this, if people are worried about the ecto market falling through the floor.
UW/FoW always open
with Favor, 1k to enter
without Favor, 1k + 1 ecto to enter

azrael-angel

azrael-angel

Ascalonian Squire

Join Date: Sep 2006

Sword Of Justice

W/N

/NOT SIGNED!!!!

guys, UW and FoW is SUPPOSED TO BE ELITE AREAS!!!!!!, plus, the whole point of it being linked to favor, is because it links PvE to PvP, meaning you need people in both parts of the game.

also, its not Europe's fault we always have favor during the day (gmt during the day) , get over it, we have to deal with the fact Asia gets all the promotional events, but we don't wine....

ok thats a lie, but still, permanent entry would be stupid, it would cause a in game economy crash, gold and items (ectos etc) that are meant to be special elite area items, and there for should be worth allot, would be worth jack all, FoW amour, which is meant to be elite amour, which people REALLY have to work for, (not counting eBay gold buyers) and with perma entry it would be just another 15K amour.

my final point it this, for the love of god, just be patient and wait for favor, its not that hard.

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

/notsigned
I personally would like to see *more* rather than less ties between pvp and pve.

Enchanted Warrior

Wilds Pathfinder

Join Date: Jul 2006

W/Mo

To be honest, 90% of the loot is crap, it's boring to explore and a complete failure as a mission. Why worry about it being open or not. LOL

The only reason people want it as it is, is so they can TRY and get something and sell it for 100k +50 ectos lol

GW = Greed Wars

Tuoba Hturt Eht

Tuoba Hturt Eht

Jungle Guide

Join Date: Jul 2005

Kuala Lumpur, Malaysia

Deimos Tel Arin [CCTV]

W/

/signed for permanent access into FOW and UW

Prices of Ectos will not be altered much.

Retribution X

Retribution X

Desert Nomad

Join Date: Nov 2005

Check behind you again.

N/

To all who say Ecto prices would drop:

Many people who farm UW base their play time around when the country they play in has favor, or have an account in both Europe and America.

Casual players with a life hardly ever get in. What about people who work nights in the US? What about Japan, Korea, or Taiwan? Do they think it's fair?

creelie

creelie

Wilds Pathfinder

Join Date: Jan 2007

Alberta

Charter Vanguard [CV]

Mo/

/signed for open access with fee

It's a fun area, but only a fraction of the playerbase gets to enjoy it at any one time. Also, the people that fight to win access to it enjoy different fruits for their labor, and could mostly care less about FoW/UW.

Oh, and how could I forget! I have guildies on 4 different continents, so this is the first time we've ever been able to enter FoW together!

soeccentric

Pre-Searing Cadet

Join Date: Jan 2007

Anet said they would change the favor system some how, and I feel bad for korea, and taiwan

/signed

Im Perfect U Aint

Frost Gate Guardian

Join Date: Jan 2006

salisbury

W/E

/unsign

the econemy alrdy sucks for greens and most rare skinned golds arent rare after 2-3 weeks the campaign has been out.
ectos andshards are only thing that really have stayed around 6-9k (of course when i stated playing they were higher)

its been like 3-4 hours into event ectos alrdy went down 2k from ppl selling for 8k to now them selling at 6k

Delta_24

Delta_24

Academy Page

Join Date: Sep 2005

R/

Quote:
Originally Posted by Thibor
/signed. I agree. Why should a PVE area depend on PVP?
I guess you'd feel the same way about Cantha, the Echovald and Jade Sea in particular, being ruled for Alliance Battles, Jade Quarry and Aspenwood, then?

Anyway, /signed because everyone can then enjoy it, but at the same time /notsigned because the economy would suffer, if only a small percentage.

Malice Black

Site Legend

Join Date: Oct 2005

/No

I've stated my reasons before.

Not A Fifty Five

Jungle Guide

Join Date: Apr 2006

Creating guild

Mo/

Quote:
Originally Posted by Monk Gsb
guy's look at the lore,
"The Hall of Heroes is believed to be located deep within the Mists and to be the place where the universe of Guild Wars was first created. As Turai Ossa describes it: It is the center of all things. The Gods of Tyria themselves observe the duels that take place there and grant their favor to the territory whose champions impress them the most. There are only three known portals to the Hall Of Heroes, two of which are currently inaccessible.

Heroes' Ascent - currently the only accessible portal. The Zaishen have suggested that they know the location of another entrance, but they have not revealed this location outside the Order.
Tomb of the Primeval Kings - corrupted by the Darkness.
Tombs of Drascir - deep inside Charr territory. "

http://gw.gamewikis.org/wiki/Hoh

what ur asking for the dev's is to change the whole lore of the game.

/notsigned. not going to happen

but they're doing it for the weekend... so... yeah. You got dissed.

/signed btw

Edit: Not to mention all they would have to do is have the zaishen reveal that location. very very simple change.

Orinn

Krytan Explorer

Join Date: Jul 2006

Defiant Dragons

Quote:
Originally Posted by lennymon
/notsigned
I personally would like to see *more* rather than less ties between pvp and pve.
They already did away with most of them: used to be, thre were no Pvp-only characters. Any Pvp anyone did, tehy had to PvE to cap skills, go to drok's to get decent armor, find or buy good weapons. There used to be strong links between PvE and PvP. And they were abolished because they were, in a word, unfun.

Pvp players don't necesarily WANT to take a character through an entire campaign just to play a specific PvP build. they didn't all want to play multiple characters through, then spend extra time going to sometimes hard-to-reach areas to cap elites. It wasn't fun for them, and was changed to a system that allowed PvP-only characters, and skills unlocked with Balthazar faction.

Now, for the record, I and many others feel that the favor system is confining (as PvP players felt about having to play PvE) and generally believe that it is NOT FUN for the players who actually want to go to FoW or UW. I don't think anyone will claim that not being able to go to an area based on what someone else does or does not do is enjoyable or fun.

And also: favor actually widens the dissent between both the PvE vs PvP camps, and the regions themselves. The mods here are good, but you still see a lot of "America just sucks" posts, just as, when America had favor all the time, you saw a lot of "Europe just can't play well" garbage. It's not a friendly competition, it's cutthroat and divisive to the community. And threads like this also show how deep the divide runs between PvP players and PvE. I've seen too many threads already about "if you want favor, earn it." No. I don't LIKE PvP, it's not fun in the least for me, and yet it continues to dictate terms of what I can and cannot play.

Let's scrap the useless, divisive, unfun mechanism that forces PvE to rely on PvP, just as they scrapped the boring and frustrating mechanisms that bound Pvp players into PvE.