To Anet, one of the mission needs some clarifaction on environment effects...in NF
black_mamba
Ok so here i was playing on my derv who had survivor title, 500,000 exp about. i decided that i should just beat the Dasha Vestibule mission and cap some skills to get more exp. well you know those ice and fire thingies? well i did not see it going to i decided to go through it. it started spamed "ice something" xx damg, it killed me in 4 sec literally. that whole time i did not see any animation from its effect. me and my whole group was dead (hero/henchies) so i type in /deaths and I SEE A ,"You have died 1 time"!!!!!! in all the previous mission that have almost instant dead through environment effects such as the mission Jokanur Diggings with its falling object and Consulate Docks with its fire breathing instant death dragon thingies, it does not count as a death. Yet this was an environment induced death and no enemies were nearby it counted as a death.. i was very very upset because i wanted to carry this title through to gw2 via HoM...So my question is why isn't that considered an environment effect? etc...
/rant
~black_mamba
/rant
~black_mamba
Demilikos
Wow. I had 719k experience with no deaths on my derv and I just did that mission. Yeah, I noticed in Jokanur Diggings the environmental effect doesn't count as a death. It shouldn't over there either.
wetsparks
Its a trap, and it was probably just lag that kept you from seeing the animation.
dgb
It's not an evironmental effect because it casts a level 0 ice spikes on you every second. Essentially it casts at you.
It does 20 DPS, but has a significant slowdown effect but with decent monks it should never be a problem.
Be a bit more careful next time...
It does 20 DPS, but has a significant slowdown effect but with decent monks it should never be a problem.
Be a bit more careful next time...
cellardweller
Instant death thingies (eg squishers) don't count. Effects that have secondary effects that may or may not lead to your death (eg energy draining, being set on fire, direct damage etc) count.
Sasuke The Betrayer
Quote:
Originally Posted by dgb
It's not an evironmental effect because it casts a level 0 ice spikes on you every second. Essentially it casts at you.
It does 20 DPS, but has a significant slowdown effect but with decent monks it should never be a problem. Be a bit more careful next time... |
cthulhu reborn
I think that it is wise for the survivor title to scout all missions and such with another character first. That way you can discover the pitfalls and specific parts of a mission first. Also the end of that mission is tricky with the fire ele boss so there's another good chance to die.
All in all it seems like a bad idea to go in with a survivor without knowing what you will encounter but that's just my view on that.
All in all it seems like a bad idea to go in with a survivor without knowing what you will encounter but that's just my view on that.
eightyfour-onesevenfive
One thing that's always been bugging me is that the ice trap's damage/slowdown effect lasts longer than the graphics and sound effect. You see that white jet of ice across the path and once it vanishes you think the path is clear. But it isn't for another 5 seconds or so. And no, this is not lag. I know it by now but someone else in my party falls for it every single time I do the mission. Not that much of an issue, though, more like an annoying glitch.
HawkofStorms
Yeah, all I'm hearing is WAH WAH I died and lost survivor.... The ice trap is pretty obviously a trap and can kill you. Be more careful next time. I see no suggestion here or need for debate.
FeroxC
Evil thats a massive exageration its more like 1 second after the animation stops the ice spikes carry on. Black mamba must of been hit dead on e.g. caught out.
PM me if you want an app to terminate GW on keypress, its lame but so is the title.
PM me if you want an app to terminate GW on keypress, its lame but so is the title.
black_mamba
o and btw: this is my 5th or 6th character through it so i was well aware of the traps, but it had no animation what so ever.
samcobra
Quote:
Originally Posted by FeroxC
Evil thats a massive exageration its more like 1 second after the animation stops the ice spikes carry on. Black mamba must of been hit dead on e.g. caught out.
PM me if you want an app to terminate GW on keypress, its lame but so is the title. |
Alt+F4?
Seef II
It's not a level 0 ice spikes - I think it's 12-specced or so, since it snares for ~6 seconds and does way more than 20 damage.