To Anet, one of the mission needs some clarifaction on environment effects...in NF

black_mamba

black_mamba

Academy Page

Join Date: Feb 2006

Ok so here i was playing on my derv who had survivor title, 500,000 exp about. i decided that i should just beat the Dasha Vestibule mission and cap some skills to get more exp. well you know those ice and fire thingies? well i did not see it going to i decided to go through it. it started spamed "ice something" xx damg, it killed me in 4 sec literally. that whole time i did not see any animation from its effect. me and my whole group was dead (hero/henchies) so i type in /deaths and I SEE A ,"You have died 1 time"!!!!!! in all the previous mission that have almost instant dead through environment effects such as the mission Jokanur Diggings with its falling object and Consulate Docks with its fire breathing instant death dragon thingies, it does not count as a death. Yet this was an environment induced death and no enemies were nearby it counted as a death.. i was very very upset because i wanted to carry this title through to gw2 via HoM...So my question is why isn't that considered an environment effect? etc...

/rant

~black_mamba

Demilikos

Demilikos

Academy Page

Join Date: Feb 2005

Philippines

Maguuma Assassins [MagA]

Wow. I had 719k experience with no deaths on my derv and I just did that mission. Yeah, I noticed in Jokanur Diggings the environmental effect doesn't count as a death. It shouldn't over there either.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

Its a trap, and it was probably just lag that kept you from seeing the animation.

dgb

Jungle Guide

Join Date: Sep 2005

Mo/Me

It's not an evironmental effect because it casts a level 0 ice spikes on you every second. Essentially it casts at you.

It does 20 DPS, but has a significant slowdown effect but with decent monks it should never be a problem.

Be a bit more careful next time...

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

Instant death thingies (eg squishers) don't count. Effects that have secondary effects that may or may not lead to your death (eg energy draining, being set on fire, direct damage etc) count.

Sasuke The Betrayer

Sasuke The Betrayer

Wilds Pathfinder

Join Date: Jan 2006

Los Angeles

Pink Pearl

Mo/Me

Quote:
Originally Posted by dgb
It's not an evironmental effect because it casts a level 0 ice spikes on you every second. Essentially it casts at you.

It does 20 DPS, but has a significant slowdown effect but with decent monks it should never be a problem.

Be a bit more careful next time...
Yes.If you notice, there IS an ice spike, so it's actually a spell that's hurting you, capable of giving you one death. Also, usually a hero monk won't heal even if your at 30% and you start walking, and continue walking. The heroes/henchmans will walk with yo, instead of healing.

cthulhu reborn

cthulhu reborn

Wilds Pathfinder

Join Date: Jan 2007

the Netherlands

W/Mo

I think that it is wise for the survivor title to scout all missions and such with another character first. That way you can discover the pitfalls and specific parts of a mission first. Also the end of that mission is tricky with the fire ele boss so there's another good chance to die.

All in all it seems like a bad idea to go in with a survivor without knowing what you will encounter but that's just my view on that.

eightyfour-onesevenfive

eightyfour-onesevenfive

Wilds Pathfinder

Join Date: Sep 2005

7??13'35" E - 50??06'27" N

Servants of Fortuna [SoF]

One thing that's always been bugging me is that the ice trap's damage/slowdown effect lasts longer than the graphics and sound effect. You see that white jet of ice across the path and once it vanishes you think the path is clear. But it isn't for another 5 seconds or so. And no, this is not lag. I know it by now but someone else in my party falls for it every single time I do the mission. Not that much of an issue, though, more like an annoying glitch.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Yeah, all I'm hearing is WAH WAH I died and lost survivor.... The ice trap is pretty obviously a trap and can kill you. Be more careful next time. I see no suggestion here or need for debate.

FeroxC

Krytan Explorer

Join Date: Mar 2006

EOA

P/W

Evil thats a massive exageration its more like 1 second after the animation stops the ice spikes carry on. Black mamba must of been hit dead on e.g. caught out.

PM me if you want an app to terminate GW on keypress, its lame but so is the title.

black_mamba

black_mamba

Academy Page

Join Date: Feb 2006

o and btw: this is my 5th or 6th character through it so i was well aware of the traps, but it had no animation what so ever.

samcobra

samcobra

Krytan Explorer

Join Date: Jan 2006

USA

Mo/Me

Quote:
Originally Posted by FeroxC
Evil thats a massive exageration its more like 1 second after the animation stops the ice spikes carry on. Black mamba must of been hit dead on e.g. caught out.

PM me if you want an app to terminate GW on keypress, its lame but so is the title.
Who needs an app?
Alt+F4?

Seef II

Seef II

Desert Nomad

Join Date: Nov 2005

US

R/Mo

It's not a level 0 ice spikes - I think it's 12-specced or so, since it snares for ~6 seconds and does way more than 20 damage.