new labyrinth Pvp

swift as death

Ascalonian Squire

Join Date: Jan 2007

Finnish Alliance of Reformers [FAR]

A/

Why don't we have pvp with 25 players, all in a big labyrinth. They would play all versus all and last man standing would win. The players would also have random skills. Those skills would include some already excisting skills and some labyrinth only skills like wire-trap (you make a wire go across path and anyone who passes it will be knocked down for 5 seconds), darkness (visibility reduced by 75% for all players in range) or camoufladge (when not moving you cannot be seen(ends when you move)). The compass would be blacked out so players couldn't see others from it, only from screen. You would get 40 faction for every kill you make and gain 300 for winning.

What do you think?

Mohnzh

Mohnzh

Krytan Explorer

Join Date: Mar 2007

Might find me roaming around doing missions in hard mode...or maybe I'm lost in the Underworld...

[KCOR]

Mo/

That sounds fun, but it also moves away from what GW is about: guilds and teams. It would be like having a slot machine at a baseball game. People would use it and enjoy it, but it's not what you would go to a baseball game for. BUT I am not opposed to your idea. If enough people want it, why not?

pappayaponta

Lion's Arch Merchant

Join Date: Jul 2005

Europian Comando force

W/Mo

Yeah sounds somewhat fun but still somewhat "not guildwars"