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Originally Posted by Wildi
watching your character grow isn't grind and it sucks if you reach max lvl in six hours
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I means just that you finished tutorial ... nothing more ... not that you are done with game.
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Originally Posted by Wildi
finding better equipment is fun, it adds diversity to the game, you can't find better weapons in gw, everything is cosmetical and all items have the same boring stats
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And this is ... good thing.
And frankly, you can find better items in GW. They are called "rare skins", and are huge achievemnt.
Of course, they dont make you über, but you should get over that little munchkin thing.
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Originally Posted by Wildi
no lvl = you can't even reach lvl 1. how many skill points you have with lvl 0, how many possibilities do you have to develop your character ? not many, the lvl cap prevents anything. I know games without lvls exist but they have something common.. they don't work well nor are they popular
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You should get over Leve thing before discussing no level system.
Fist, having no level in no way means that your character will be weak.
You skill points argument is flawed - you can easily get skill points equivament on non-level system by finishign quests of slaying boss monsters, for example. Or you can get skills themselves as quest rewards... Youi can be very creative with gameplay rewards.
Pupular games without levels:
* Doom, And hordes of its folowers.
* Adventure games (i am talking monkey island thingies in here)
* Pretty much any strategy or arcade.
You see, gamers dotn need that leveliung drug to get high.
Of course, you want RPG's without levels:
Betrayal At Krondor. one of finest rpgs ever with great story, etc. (yes, graphics sucks, i dont care, if you need graphics to make good story, its not good story.)
Ultima Online - thousands of addicts want to say hi.
Not succesfull ... blah. Not working - um?