E/Mo 2 man FoW
Gwmaster
hi everyone, first i want to say credits to Dark_Slayer for making the ele build, i just, changed 2 skills xD.
well yesterday i decided to try his build in fow, so i brought Tahlkora with me, and was surprised i could kill every shadow monster in there.
the ele build:
the monk build i use:
the path is the same as a regular group run, but i prefer to clear all the shadow army before engaging the abyssal and rangers.
sadly im sure tahlkora got all the good drops .
oh by the way, it may happen that the groups wont die from the first wave of spells, but they will die on the second
try and you will see that it is really fun.
well yesterday i decided to try his build in fow, so i brought Tahlkora with me, and was surprised i could kill every shadow monster in there.
the ele build:
the monk build i use:
the path is the same as a regular group run, but i prefer to clear all the shadow army before engaging the abyssal and rangers.
sadly im sure tahlkora got all the good drops .
oh by the way, it may happen that the groups wont die from the first wave of spells, but they will die on the second
try and you will see that it is really fun.
tuna-fish_sushi
ty for the build man and props to dark_slayer for MS+ Savannah heat + bead of coals.
Gunna try this out right now
Gunna try this out right now
kenichiukiya
how do u ensure talhkora can upkeep the enchants?? i tried and the blessed signet dun recharge fast enough b4 her nrg reaches 0 (thus ending all enchants)...or do i have to keep aggro-ing mobs so that essence bond can help provide the nrg needed?
Gwmaster
wen you tell her to cast the enchants on you let her max her energy then cast the remaining spells..wen i started i didn't have essence bond...and she was able to keep her energy high.
Koning
http://www.guildwarsguru.com/forum/s...&postcount=107
the combo been around for some time actually (and I think e mistform trollfarming used the ms+bed of choals combo first)
Dervish is better for this. (conviction gives you extra armor and mystic regen heals the -1's taken)
(this picture was from 1 of my early trips, its better to take fleeting stability for vital boon (2 cover enchants for 2 mesmers), mark of rodgort for inferno or even starbust and switch out savannah heat for lava font, since savannah heat won't maximize it's damage because enemies are death too quick)
I suggest you guys read racthoh's warrior+hero farming thread (for questions with hero bonder)
the combo been around for some time actually (and I think e mistform trollfarming used the ms+bed of choals combo first)
Dervish is better for this. (conviction gives you extra armor and mystic regen heals the -1's taken)
(this picture was from 1 of my early trips, its better to take fleeting stability for vital boon (2 cover enchants for 2 mesmers), mark of rodgort for inferno or even starbust and switch out savannah heat for lava font, since savannah heat won't maximize it's damage because enemies are death too quick)
I suggest you guys read racthoh's warrior+hero farming thread (for questions with hero bonder)
The Legg
Quote:
Originally Posted by kenichiukiya
how do u ensure talhkora can upkeep the enchants?? i tried and the blessed signet dun recharge fast enough b4 her nrg reaches 0 (thus ending all enchants)...or do i have to keep aggro-ing mobs so that essence bond can help provide the nrg needed?
standard bonding practise of putting bal spirit on the bonder as well as the tank
gg energy problems
gg energy problems
Viet Spirit
How do you deal with Shadow Mesmer with enchant removals?
dies like fish
http://www.guildwarsguru.com/forum/s...0117195&page=6
tuna-fish_sushi
they only remove one enchant which can be aura of restoration since it has a 5 second recharge.
Just tried it and it worked great did the first quest tower of courage. Too bad thats about as far as it can go. Ancient skales rend enchantments. skeletons ether breakers strip/interrupt/energy drain so they are very bad.
To:koning how the hell did you get that far. Ether breakers are hard.
Just tried it and it worked great did the first quest tower of courage. Too bad thats about as far as it can go. Ancient skales rend enchantments. skeletons ether breakers strip/interrupt/energy drain so they are very bad.
To:koning how the hell did you get that far. Ether breakers are hard.
Carboplatin
Quote:
Originally Posted by tuna-fish_sushi
they only remove one enchant which can be aura of restoration since it has a 5 second recharge.
Just tried it and it worked great did the first quest tower of courage. Too bad thats about as far as it can go. Ancient skales rend enchantments. skeletons ether breakers strip/interrupt/energy drain so they are very bad.
To:koning how the hell did you get that far. Ether breakers are hard. do the same thing as you do with mesmers. they do shatter enchant and CoF. If you can keep track of those you should be fine. mystic regeneration and vital can be cast pre-battle. then wait till they are almost recharged then go aggro. they should both be shattered if you are dealing with two or more enchant strippers. just recast them and your should be able to kill the mob before they are able to shatter you again.
Just tried it and it worked great did the first quest tower of courage. Too bad thats about as far as it can go. Ancient skales rend enchantments. skeletons ether breakers strip/interrupt/energy drain so they are very bad.
To:koning how the hell did you get that far. Ether breakers are hard. do the same thing as you do with mesmers. they do shatter enchant and CoF. If you can keep track of those you should be fine. mystic regeneration and vital can be cast pre-battle. then wait till they are almost recharged then go aggro. they should both be shattered if you are dealing with two or more enchant strippers. just recast them and your should be able to kill the mob before they are able to shatter you again.
Pickletron
I can't see the pictures for some reson (I can't see any pics on guru :/ ) ayone care to type the skills out?
Captain Jager
Nice build, love the idea of using a bonder hero.
Just an idea, have you tried using kinetic armor and just use Aura of Restoration to keep it up? It gives more armor and can be able to always keep it up w/o hv to cast it again.
Or possibly going ele/d like the other build and using just mystic regen. Even at 0 earth prayers u'd get +1 for each enchant and could spam it to keep kinetic up. And possibly using Fleeting stability.
Just an idea, have you tried using kinetic armor and just use Aura of Restoration to keep it up? It gives more armor and can be able to always keep it up w/o hv to cast it again.
Or possibly going ele/d like the other build and using just mystic regen. Even at 0 earth prayers u'd get +1 for each enchant and could spam it to keep kinetic up. And possibly using Fleeting stability.
dark_slayer
I love this duo, its pretty fun rounding up 30 shadow army and takeing them all out in 1 shot. Make shure you pay attention to how many mesmers you have agroed.
tuna-fish_sushi
currently im running
Meteor Shower
Savannah heat
Bed of Coals
Flame Burst
Armor of Earth
Stone Flesh Aura
Mystic Regeneration
Fleeting Stability
16fire
10earth
8earth prayers
Pretty straightforward though i would like a build that can get to forgemaster easily.
Meteor Shower
Savannah heat
Bed of Coals
Flame Burst
Armor of Earth
Stone Flesh Aura
Mystic Regeneration
Fleeting Stability
16fire
10earth
8earth prayers
Pretty straightforward though i would like a build that can get to forgemaster easily.