E/Mo 2 man FoW

Gwmaster

Jungle Guide

Join Date: Sep 2005

Canada/Quebec

N/

hi everyone, first i want to say credits to Dark_Slayer for making the ele build, i just, changed 2 skills xD.

well yesterday i decided to try his build in fow, so i brought Tahlkora with me, and was surprised i could kill every shadow monster in there.

the ele build:

the monk build i use:


the path is the same as a regular group run, but i prefer to clear all the shadow army before engaging the abyssal and rangers.

sadly im sure tahlkora got all the good drops .




oh by the way, it may happen that the groups wont die from the first wave of spells, but they will die on the second

try and you will see that it is really fun.

tuna-fish_sushi

tuna-fish_sushi

Desert Nomad

Join Date: Dec 2005

California

E/A

ty for the build man and props to dark_slayer for MS+ Savannah heat + bead of coals.

Gunna try this out right now

kenichiukiya

Lion's Arch Merchant

Join Date: Aug 2006

Rt/

how do u ensure talhkora can upkeep the enchants?? i tried and the blessed signet dun recharge fast enough b4 her nrg reaches 0 (thus ending all enchants)...or do i have to keep aggro-ing mobs so that essence bond can help provide the nrg needed?

Gwmaster

Jungle Guide

Join Date: Sep 2005

Canada/Quebec

N/

wen you tell her to cast the enchants on you let her max her energy then cast the remaining spells..wen i started i didn't have essence bond...and she was able to keep her energy high.

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

http://www.guildwarsguru.com/forum/s...&postcount=107

the combo been around for some time actually (and I think e mistform trollfarming used the ms+bed of choals combo first)

Dervish is better for this. (conviction gives you extra armor and mystic regen heals the -1's taken)

(this picture was from 1 of my early trips, its better to take fleeting stability for vital boon (2 cover enchants for 2 mesmers), mark of rodgort for inferno or even starbust and switch out savannah heat for lava font, since savannah heat won't maximize it's damage because enemies are death too quick)

I suggest you guys read racthoh's warrior+hero farming thread (for questions with hero bonder)

The Legg

The Legg

Krytan Explorer

Join Date: Aug 2005

RAF Lyneham, UK

We Are Gozu ( Gozu )

N/Me

Quote:
Originally Posted by kenichiukiya
how do u ensure talhkora can upkeep the enchants?? i tried and the blessed signet dun recharge fast enough b4 her nrg reaches 0 (thus ending all enchants)...or do i have to keep aggro-ing mobs so that essence bond can help provide the nrg needed? standard bonding practise of putting bal spirit on the bonder as well as the tank

gg energy problems

Viet Spirit

Viet Spirit

Banned

Join Date: Mar 2007

R/

How do you deal with Shadow Mesmer with enchant removals?

dies like fish

Jungle Guide

Join Date: Jun 2006

Winter Wonderland [brrr]

W/E

http://www.guildwarsguru.com/forum/s...0117195&page=6

tuna-fish_sushi

tuna-fish_sushi

Desert Nomad

Join Date: Dec 2005

California

E/A

they only remove one enchant which can be aura of restoration since it has a 5 second recharge.

Just tried it and it worked great did the first quest tower of courage. Too bad thats about as far as it can go. Ancient skales rend enchantments. skeletons ether breakers strip/interrupt/energy drain so they are very bad.


To:koning how the hell did you get that far. Ether breakers are hard.

Carboplatin

Carboplatin

Jungle Guide

Join Date: Jul 2005

[PIG]

W/A

Quote:
Originally Posted by tuna-fish_sushi
they only remove one enchant which can be aura of restoration since it has a 5 second recharge.

Just tried it and it worked great did the first quest tower of courage. Too bad thats about as far as it can go. Ancient skales rend enchantments. skeletons ether breakers strip/interrupt/energy drain so they are very bad.


To:koning how the hell did you get that far. Ether breakers are hard. do the same thing as you do with mesmers. they do shatter enchant and CoF. If you can keep track of those you should be fine. mystic regeneration and vital can be cast pre-battle. then wait till they are almost recharged then go aggro. they should both be shattered if you are dealing with two or more enchant strippers. just recast them and your should be able to kill the mob before they are able to shatter you again.

Pickletron

Pickletron

Lion's Arch Merchant

Join Date: Jun 2006

Australia

[Godz]

R/Mo

I can't see the pictures for some reson (I can't see any pics on guru :/ ) ayone care to type the skills out?

Captain Jager

Captain Jager

Ascalonian Squire

Join Date: Feb 2007

Nice build, love the idea of using a bonder hero.

Just an idea, have you tried using kinetic armor and just use Aura of Restoration to keep it up? It gives more armor and can be able to always keep it up w/o hv to cast it again.

Or possibly going ele/d like the other build and using just mystic regen. Even at 0 earth prayers u'd get +1 for each enchant and could spam it to keep kinetic up. And possibly using Fleeting stability.

dark_slayer

dark_slayer

Frost Gate Guardian

Join Date: Mar 2007

We Still Got It [MOJO] Leader

I love this duo, its pretty fun rounding up 30 shadow army and takeing them all out in 1 shot. Make shure you pay attention to how many mesmers you have agroed.

tuna-fish_sushi

tuna-fish_sushi

Desert Nomad

Join Date: Dec 2005

California

E/A

currently im running

Meteor Shower
Savannah heat
Bed of Coals
Flame Burst
Armor of Earth
Stone Flesh Aura
Mystic Regeneration
Fleeting Stability

16fire
10earth
8earth prayers

Pretty straightforward though i would like a build that can get to forgemaster easily.