My Dissapointment With Titles...
LucidSnake
I love me some titles. But I also love playing my 10 different PvE classes.
Are these compatible? No.
I think it would be a lot more interesting (and I might actually begin to care about them) if titles such as skill hunter, treasure hunter, and the wisdom titles were account based. I really don't think I've seen anyone who's done these on more than one character anyway.
That can pretty much said about a lot of character based titles... if there's no desire to do them on more than one character, then why are they character based?
Are these compatible? No.
I think it would be a lot more interesting (and I might actually begin to care about them) if titles such as skill hunter, treasure hunter, and the wisdom titles were account based. I really don't think I've seen anyone who's done these on more than one character anyway.
That can pretty much said about a lot of character based titles... if there's no desire to do them on more than one character, then why are they character based?
Aeon_Xin
Most titles are for near lifeless zombies in dark basements.
Nerd Street Cred
Nerd 1. I have no life!
Nerd 2. I have less of a life, see? *points to screen and maxed out titles*
I'm Kind of a Big Deal[to other internet nerds]
Nerd 1 cries and contemplates suicide.
Nerd Street Cred
Nerd 1. I have no life!
Nerd 2. I have less of a life, see? *points to screen and maxed out titles*
I'm Kind of a Big Deal[to other internet nerds]
Nerd 1 cries and contemplates suicide.
Issac
And most of them are useless I don't think people even click on other people to see there titles...I do sometimes lol.
HawkofStorms
/notsigned x a million especially on skill hunter
skill hunter takes an extra bit of effort going above and beyond by capturing worthless skills for your primary (ie, N/Ws capturing eviscerate and W/Rs capturing broadhead arrow). That is why it is character based. Capturing elites for your primary profession is kind of a "required" part of serious PvE play.
Wisdom and Treasure Hunter are not account based because if they were account based, then the minimum requirement for each of the levels would just be higher and thus require more grind (and thus get more ZOMG I have to spend 4 million gold on keys for treasure hunter /ragequit threads).
skill hunter takes an extra bit of effort going above and beyond by capturing worthless skills for your primary (ie, N/Ws capturing eviscerate and W/Rs capturing broadhead arrow). That is why it is character based. Capturing elites for your primary profession is kind of a "required" part of serious PvE play.
Wisdom and Treasure Hunter are not account based because if they were account based, then the minimum requirement for each of the levels would just be higher and thus require more grind (and thus get more ZOMG I have to spend 4 million gold on keys for treasure hunter /ragequit threads).
SlippyJack
/notsigned either...
If you don't want the title, and make the effort to get it. Don't worry about it.
Go farm Luxon/Kurzick faction, or Gladitor points, or Fame, or Gamer or whatever.
If you don't want the title, and make the effort to get it. Don't worry about it.
Go farm Luxon/Kurzick faction, or Gladitor points, or Fame, or Gamer or whatever.
Luciora
/notsigned (as well)
The titles were created to allow the people who like to put in the effort to get them. I won't say it is just to show how "leet" I am though.
For me it was a choice, I wanted to try and max my carto titles and I did, with a lot of hard work. Sometimes it gets frustrating but in the end you also learn quite a bit.
Skill hunter, treasure hunter etc all shows dedication and time spent to get there. To everyone who thinks that this is a complete waste of time and that we have no lives etc, so what? I certainly didn't get my titles over night, it took months of work to get there. If this makes me a nerd then fine, atleast I'm not rude
The titles were created to allow the people who like to put in the effort to get them. I won't say it is just to show how "leet" I am though.
For me it was a choice, I wanted to try and max my carto titles and I did, with a lot of hard work. Sometimes it gets frustrating but in the end you also learn quite a bit.
Skill hunter, treasure hunter etc all shows dedication and time spent to get there. To everyone who thinks that this is a complete waste of time and that we have no lives etc, so what? I certainly didn't get my titles over night, it took months of work to get there. If this makes me a nerd then fine, atleast I'm not rude
DeXyre
It's easier to concentrate on a single char and get a bunch of titles on that one (even like skill hunter), than spend time on 10 PvE chars and get them all through the game etc...
Mohnzh
I like account diversification too, but I don't really care to beat every mission and quest with every char, tho. I don't need to see the same cutscene a dozen times. I do like having developed characters so that if I feel like nuking, I can nuke. I feel like tanking, I can tank. I feel like running, I can run. I feel like 55ing, you get the idea. But I only work on game completion and titles for my favorite .
(Isn't this thread being created daily?)
(Isn't this thread being created daily?)
LucidSnake
It just seems ridiculous that its character based when not even people who dedicate every waking hour of the day to the game will bother maxxing these titles on MORE THAN ONE character. If I play the game 500 hours on 20 characters, I only show the work for 500 hours, not 10,000 hours.
I could pose the question: why isn't most everything just character based? Why is the lucky title account based? Why shouldn't it be character based? You have to work just as hard for it as you do treasure hunter.
There are some things which obviously should be character based, such as the protector title and cartographer ---because these actually get effected by the character.
I could pose the question: why isn't most everything just character based? Why is the lucky title account based? Why shouldn't it be character based? You have to work just as hard for it as you do treasure hunter.
There are some things which obviously should be character based, such as the protector title and cartographer ---because these actually get effected by the character.
*Alexiel*
I'd actually agree with Wisdom title being account based- DEFINITELY.
And maybe Treasure hunter title too.
I only have rank 4 in both, on my ranger which is my main character, but the idea of getting those titles on the rest of my characters just seems insane.
The titles both have a use and I can't see many people going for them across all characters as they take a massive amount of time/effort/money, so I do not see why they shouldn't be account based.
But either way, as it stands, I choose to work on titles on only one character, which is my ranger.
And maybe Treasure hunter title too.
I only have rank 4 in both, on my ranger which is my main character, but the idea of getting those titles on the rest of my characters just seems insane.
The titles both have a use and I can't see many people going for them across all characters as they take a massive amount of time/effort/money, so I do not see why they shouldn't be account based.
But either way, as it stands, I choose to work on titles on only one character, which is my ranger.
Heimdallw32
Titles are for prestige. Some offer minor tangible benefits (increased salvaging odds, larger Faction cap), while a few are mainly for ingame purposes (Sunspear ranks and Lightbringer ranks).
But aside from Elonan characters usually needing certain Sunspear ranks at a few points in the game, none of the titles are required.
You want them, you work for them, and that work is reflected by your title. Making more of them account based would make that effort -less- meaningful. Some of them, you probably even just end up getting by playing. I know I got Trailblazer on my Ranger just by playing through Prophecies and capping and junk.
Personally, I think that titles add some character to your, well, characters. One could be a Treasure Hunter, one could be a Skill Hunter, and so on. Also, in your example, yes, your "10,000" hours of "work" -is- represented. Let's say you have titles worth 500 hours of "work" on all 20 characters....there you go.
Really though, titles are fine as they are. I don't see any point in making them account based (plenty are allready), since that would destroy the point of alot of them. And in the end, it's just a game...and they're only titles. For fun. It's not like you worked overtime for two weeks and didn't get paid for it. If working on titles is fun for you, then by all means, do it. If not, then why complain?
But aside from Elonan characters usually needing certain Sunspear ranks at a few points in the game, none of the titles are required.
You want them, you work for them, and that work is reflected by your title. Making more of them account based would make that effort -less- meaningful. Some of them, you probably even just end up getting by playing. I know I got Trailblazer on my Ranger just by playing through Prophecies and capping and junk.
Personally, I think that titles add some character to your, well, characters. One could be a Treasure Hunter, one could be a Skill Hunter, and so on. Also, in your example, yes, your "10,000" hours of "work" -is- represented. Let's say you have titles worth 500 hours of "work" on all 20 characters....there you go.
Really though, titles are fine as they are. I don't see any point in making them account based (plenty are allready), since that would destroy the point of alot of them. And in the end, it's just a game...and they're only titles. For fun. It's not like you worked overtime for two weeks and didn't get paid for it. If working on titles is fun for you, then by all means, do it. If not, then why complain?
LucidSnake
Quote:
Originally Posted by Heimdallw32
Some of them, you probably even just end up getting by playing. I know I got Trailblazer on my Ranger just by playing through Prophecies and capping and junk.
|
Quote:
Originally Posted by Heimdallw32
Really though, titles are fine as they are. I don't see any point in making them account based (plenty are allready), since that would destroy the point of alot of them. And in the end, it's just a game...and they're only titles. For fun. It's not like you worked overtime for two weeks and didn't get paid for it. If working on titles is fun for you, then by all means, do it. If not, then why complain?
|
inscribed
Quote:
Originally Posted by Heimdallw32
Making more of them account based would make that effort -less- meaningful. Some of them, you probably even just end up getting by playing. I know I got Trailblazer on my Ranger just by playing through Prophecies and capping and junk.
|
SlippyJack
Quote:
Originally Posted by inscribed
Well, I know Trailblazer must have been a very hard title for you to get, but speaking as someone who's earned Grandmaster Cartographer on three continents, I have to say that making them account based wouldn't make them any less meaningful. In fact, I'd go so far as to say that keeping the title character based actually cheapens the title. I spent hundreds of hours getting all three of those titles, and for all of that work I can only display my reward while playing a single character out of the nine I've created? Making the titles account based does not cheapen titles, and it certainly does not make them any easier to get. These are dumb arguments. Try coming back once you've earned a title a little more challenging than Trailblazer and then tell me you're glad only one of your characters can display your work.
|
Currently 7,100 minutes ale-hound, 97% Tyria.
Since I guess you need a resume to post an argument, I would just like to say.. I think it does cheapen it. Reason being, as you bring several characters through the same area, you lower the percentage of missing uncleared areas. Being Character based, you have to go back mulitple times. There is a since of frustration not finding that 0.1%. But a heck of a feeling when you do get it. With Account based GMC the chances of missing an area drops dramatically, which cheapens it.
P.S. Don't laugh at my Koabd, character is only 4 months old.
LucidSnake
I agree that protector and exploration titles are character based it just makes sense (exploration would be very confusing if account based). They are also a lot more reasonable to max than say treasure hunts or skill hunts. Even light bringer is a much more reasonable title to max than those titles.
I am working on all 3 protectors for all my 10 chars... not that bad really I'm getting closed to done.
I am working on all 3 protectors for all my 10 chars... not that bad really I'm getting closed to done.
Bane of Worlds
/notsigned....