Your Favorite Things in Prophecies
Anarion Silverhand
Good: Gonna have to go with Vitis and say Sorrow's Furnace.
Bad: Post-searing Ascalon. I was tired of it within 1 hour.
Bad: Post-searing Ascalon. I was tired of it within 1 hour.
silentblade
good: learning about the game and the beauty of the whole game
bad: when i go to yaks and saw some one with cool black armor and was shocked at the price.
bad: when i go to yaks and saw some one with cool black armor and was shocked at the price.
silentblade
good: learning about the game and the beauty of the whole game
bad: when i got to yaks and saw some one with cool black armor, then the price slumped me
bad: when i got to yaks and saw some one with cool black armor, then the price slumped me
Swift Thief
Good: Sorrow's Furnace
Bad: Too much non-lvl 20 content.
Bad: Too much non-lvl 20 content.
SoadLink
Good: Everything about the Shiverpeaks
Bad: Aurora Glade (Hard Mode)
Bad: Aurora Glade (Hard Mode)
ichigo_panty
Good: Lich was defeated
Bad: Glint kept the scepter
Bad: Glint kept the scepter
Valeria
good:
european districts (at the beginning there was no seperation between german french english italian spanish... "anyone spaking my language here? ") ok it was mor FUN than GOOD
bad:
mergoyles and ice imps/golems. I hate being hexed and slowed down every second
european districts (at the beginning there was no seperation between german french english italian spanish... "anyone spaking my language here? ") ok it was mor FUN than GOOD
bad:
mergoyles and ice imps/golems. I hate being hexed and slowed down every second
Absolute Destiny
Good: pre-searing, exploring, scenery variety, Sorrow's Furnace, beating THK with my W/N and just henchies and finishing with no DP etc
Bad: The Wilds, Aurora Glade....ascension was easier than those missions...no wonder people wanna skip maguuma altogether.
Bad: The Wilds, Aurora Glade....ascension was easier than those missions...no wonder people wanna skip maguuma altogether.
great sir s
Good: exploring my way over the early paths of the shiverpeak mountains for the first time...almost making it to beacons without even knowing it, and of course, the gentle, serene beauty of pre searing.
Bad: having to backtrack a lot while getting explorer titles if i miss a little piece.
Bad: having to backtrack a lot while getting explorer titles if i miss a little piece.
Tar Alcarin
Good; every mission except those in crystal desert and THK; two words: Druids 15k
Bad: crystal desert missions and THK
Bad: crystal desert missions and THK
Kuldebar Valiturus
Good:
-Catacombs and Pre-Searing
-Being able to run nearly anywhere in the Campaign, although, for all intents and purposes a Droks Run from Beacon's is still just madness. I went to Cantha for my max armor, thank you very much.
-Skill rewards for Quests
-Level progression and story progression sync
Bad:
-No max armor until Droks...unless you go to another Campaign, which I did.
-Aurora Glade Mission and the whole Jungle tangent. I remember the first time there it seemed that the level of difficulty of the game had increased 10-fold.
-For a large portion of the Campaign, Henchmen always seem to be about 3-5 levels behind the player character. I guess it's an intentional handicap.
-Catacombs and Pre-Searing
-Being able to run nearly anywhere in the Campaign, although, for all intents and purposes a Droks Run from Beacon's is still just madness. I went to Cantha for my max armor, thank you very much.
-Skill rewards for Quests
-Level progression and story progression sync
Bad:
-No max armor until Droks...unless you go to another Campaign, which I did.
-Aurora Glade Mission and the whole Jungle tangent. I remember the first time there it seemed that the level of difficulty of the game had increased 10-fold.
-For a large portion of the Campaign, Henchmen always seem to be about 3-5 levels behind the player character. I guess it's an intentional handicap.
Mr_Cynical
Good:
- Pre-searing
- Low learning curve. The increased level speed of Factions was good for us established players, but imagine what it was like for someone new to the game: noob island --> lvl20 area --> DEAD
- Music. The original theme, as well as Eye of the Storm (the pre-sear music) and Rebirth (the remixed original theme from the Battle Pack) are some of the best pieces of game music I've heard
- Getting skills by doing quests rather than farming gold and skill points
- Great-looking armour art. I'll take 1.5k Druid's or Pyromancer's over anything. Most of the Factions armor (Monk Canthan and Warrior Kurzick excepted) is fugly by comparison.
- Locations. The Southern Shiverpeaks are great-looking, as are pre-searing and Kryta. In Factions, on the other hand, I got sick of the dark slums and the dark forest very quickly.
- Anet's attitude. Prophecies was made before Anet decided that nerfs were the solution to everything, and before Gaile adopted the 'we know best, so STFU' attitude.
Bad:
- Henchmen. The mediocre AI and poor builds were bad enough, but why did they always have to be so low in level?
- Late availability of max armour. Do you think anyone would have got a Droks Run (and skipped the whole Jungle/Crystal Desert part of the storyline) if max armour was available in LA? Well, maybe they would've skipped the dodgy jungle missions, but the Sanctum Cay run would have replaced the Droks run.
- Difficulty of attribute point quests
- Pre-searing
- Low learning curve. The increased level speed of Factions was good for us established players, but imagine what it was like for someone new to the game: noob island --> lvl20 area --> DEAD
- Music. The original theme, as well as Eye of the Storm (the pre-sear music) and Rebirth (the remixed original theme from the Battle Pack) are some of the best pieces of game music I've heard
- Getting skills by doing quests rather than farming gold and skill points
- Great-looking armour art. I'll take 1.5k Druid's or Pyromancer's over anything. Most of the Factions armor (Monk Canthan and Warrior Kurzick excepted) is fugly by comparison.
- Locations. The Southern Shiverpeaks are great-looking, as are pre-searing and Kryta. In Factions, on the other hand, I got sick of the dark slums and the dark forest very quickly.
- Anet's attitude. Prophecies was made before Anet decided that nerfs were the solution to everything, and before Gaile adopted the 'we know best, so STFU' attitude.
Bad:
- Henchmen. The mediocre AI and poor builds were bad enough, but why did they always have to be so low in level?
- Late availability of max armour. Do you think anyone would have got a Droks Run (and skipped the whole Jungle/Crystal Desert part of the storyline) if max armour was available in LA? Well, maybe they would've skipped the dodgy jungle missions, but the Sanctum Cay run would have replaced the Droks run.
- Difficulty of attribute point quests
Alvarez
The Good
Villiany of Galrath quest. Me and my only GW friend had one hell of a time on this quest. We were level 17, I was a monk who was half heal, half smite. She was a necro with what I can remember was blood magic and then there was Little Thom, Stefan and Alesia. We had 60 DP but ended up killing Galrath... good times. Oh yeah, and getting to Kryta for the first time (it's green again!)
The Bad
The lenghtly, boring post-Ascalon. It's very ugly and depressing. Waaay too many little quests to accomplish. Just too much time spent in that area.
Villiany of Galrath quest. Me and my only GW friend had one hell of a time on this quest. We were level 17, I was a monk who was half heal, half smite. She was a necro with what I can remember was blood magic and then there was Little Thom, Stefan and Alesia. We had 60 DP but ended up killing Galrath... good times. Oh yeah, and getting to Kryta for the first time (it's green again!)
The Bad
The lenghtly, boring post-Ascalon. It's very ugly and depressing. Waaay too many little quests to accomplish. Just too much time spent in that area.
moop
good:
- almost everything makes me happy about the game; drops, pretty screencaps, titles, etc.
bad:
- those blasted little quests that characters get when they first reach post. they're so very mundane..
- almost everything makes me happy about the game; drops, pretty screencaps, titles, etc.
bad:
- those blasted little quests that characters get when they first reach post. they're so very mundane..
deadmonkey4u
-good
Proph only pvp ftw
-bad
thirsty river and thk.
Proph only pvp ftw
-bad
thirsty river and thk.
GoodEnoughForMe
Good
-Scenic Pre-searing
-Skill Questing
-Varied Landscape
-Learning Curve
-Pacing
-Core professions seem more polished; so do Prophecy skills (and core skills)
Bad
-Post-searing Ascalon is dull
-Some music gets repetitive
-Low-level henchmen
-Not very many good greens
-Scenic Pre-searing
-Skill Questing
-Varied Landscape
-Learning Curve
-Pacing
-Core professions seem more polished; so do Prophecy skills (and core skills)
Bad
-Post-searing Ascalon is dull
-Some music gets repetitive
-Low-level henchmen
-Not very many good greens
Magnum
Good:
Doing Fort Ranik mission for the first time on my W/Mo, I see about 100 charr scattered in the valley at the end. So I volunteer to run into their midst and aggro everything, and have my teammates pull the catapult lever, killing me and everything nearby.
Bad:
The emptiness of missions and outposts in the Jungle, Thirsty River.
Doing Fort Ranik mission for the first time on my W/Mo, I see about 100 charr scattered in the valley at the end. So I volunteer to run into their midst and aggro everything, and have my teammates pull the catapult lever, killing me and everything nearby.
Bad:
The emptiness of missions and outposts in the Jungle, Thirsty River.
Cold
Good: Pre-searing. Everything is perfect, especially music.
Bad: Alesia.
Bad: Alesia.
Soul of the Scythe
Well let's see if we can't bump this thread up a bit with a few additions.
Good: Post-Searing Ascalon. Unlike most people in this thread, i enjoyed it. It was fun to em to go around and see all the things in Pre-Searing that are now destroyed(Ashford Village, Ashfrod Abbey, The Catacombs Entrances). I liked the beautiful murals you could find strewn about(one in the Breach and couple in Dragon's Gullet).
Bad: Kryta, apart from the Watchtower Coast and Majesty's Rest, not much else was very interesting.
Good: Post-Searing Ascalon. Unlike most people in this thread, i enjoyed it. It was fun to em to go around and see all the things in Pre-Searing that are now destroyed(Ashford Village, Ashfrod Abbey, The Catacombs Entrances). I liked the beautiful murals you could find strewn about(one in the Breach and couple in Dragon's Gullet).
Bad: Kryta, apart from the Watchtower Coast and Majesty's Rest, not much else was very interesting.
Divine Freak
Quote:
Originally Posted by Magnum
Good:
Doing Fort Ranik mission for the first time on my W/Mo, I see about 100 charr scattered in the valley at the end. So I volunteer to run into their midst and aggro everything, and have my teammates pull the catapult lever, killing me and everything nearby. Good:
-Being the one who pulled the catapult lever while a friend of mine did the exact same thing as Magnum
-Doing Nolani Academy for the first time and wondering "What does this lever do?" And somehow surviving and getting some great screenshots of me dancing on a pile of charr corpses
Bad:
-Rurik's one liners.
-The Maguuma Jun.....*snore*
Doing Fort Ranik mission for the first time on my W/Mo, I see about 100 charr scattered in the valley at the end. So I volunteer to run into their midst and aggro everything, and have my teammates pull the catapult lever, killing me and everything nearby. Good:
-Being the one who pulled the catapult lever while a friend of mine did the exact same thing as Magnum
-Doing Nolani Academy for the first time and wondering "What does this lever do?" And somehow surviving and getting some great screenshots of me dancing on a pile of charr corpses
Bad:
-Rurik's one liners.
-The Maguuma Jun.....*snore*
drupal
Good: Skill Quests and the nice leveling process.
Bad: Post-Searing and the Shiverpeaks are ugly imho.
Bad: Post-Searing and the Shiverpeaks are ugly imho.
LifesRestorer
good: elemental bosses don't do double dmg (300dmg from SF isnt nice :S)
bad: rurik = rambo
bad: rurik = rambo
Perkunas
Difficult to choose only 1 of each. Let's try when first started playing and now?
First started playing:
Like; Presearing, just enough map the learn the basics.
Disliked; 'Path to Glory' - unaware lvl 2, winds up in post with no skills, no gold, or no game knowledge. (Maybe shouldn't be triggered until certain level reached, but that would have spoiled someone's gameplay.)
Playing now:
Like; The non-linear play of the game, able to play any given area at any given time.
Dislike; The introduction of Heros. The already low population of PuGs, severly reduced even more.
First started playing:
Like; Presearing, just enough map the learn the basics.
Disliked; 'Path to Glory' - unaware lvl 2, winds up in post with no skills, no gold, or no game knowledge. (Maybe shouldn't be triggered until certain level reached, but that would have spoiled someone's gameplay.)
Playing now:
Like; The non-linear play of the game, able to play any given area at any given time.
Dislike; The introduction of Heros. The already low population of PuGs, severly reduced even more.
-Old 3FL-
Things i love in prophecies;
-PreSearing
-Killing Charr in Ascalon
-Kryta
-Ice tooth Cave
-Hells Precipice
-Ascending
-PreSearing
-Killing Charr in Ascalon
-Kryta
-Ice tooth Cave
-Hells Precipice
-Ascending
Cale Roughstar
Good- Pre searing ascalon, skills as quest rewards (are you listening a-net?!?!) small learning curve, Kryta looks awsome.
Bad- Tengu, especailly in Kryta. Caromi Tengu are the bane of my existance. Dear god could the henchies be worse?! No easy way to sell stuff.
Bad- Tengu, especailly in Kryta. Caromi Tengu are the bane of my existance. Dear god could the henchies be worse?! No easy way to sell stuff.
E.V.A
Good: Large explorable areas with some map glitches. (And no titles.)
Bad: Lack of places to go when you've explored everything...
Bad: Lack of places to go when you've explored everything...
TempusReborn
Good- Is it just me who got really excited when after the searing he found a statue of one of the Gods? Remember going round and having to make everyone pose when I spotted one. Just thought they were a big deal
Found Balthazar in Ascalon
Missed Grenth in Shiverpeaks (Still havnt seen it there)
Melandru I spotted in the Forests somewhere
Dwayna is in an outpost in the Desert
Can't remember where I saw Lyssa though....(Excluding ToA)
Bad- Its sort of a non-badness thing: I just wish the other campaigns didnt allow people to level up so fast.
Me Lvl 16: Wow your level 20!
Factioner: Well Im from Factions
Me Lvl 16: Been playing 3 weeks now - how long has it taken you to get to lvl 20
Factioner: About 2 Hours.....
O_o
Oh and for the record - I like post-searing Ascalon
Found Balthazar in Ascalon
Missed Grenth in Shiverpeaks (Still havnt seen it there)
Melandru I spotted in the Forests somewhere
Dwayna is in an outpost in the Desert
Can't remember where I saw Lyssa though....(Excluding ToA)
Bad- Its sort of a non-badness thing: I just wish the other campaigns didnt allow people to level up so fast.
Me Lvl 16: Wow your level 20!
Factioner: Well Im from Factions
Me Lvl 16: Been playing 3 weeks now - how long has it taken you to get to lvl 20
Factioner: About 2 Hours.....
O_o
Oh and for the record - I like post-searing Ascalon
Div
Good: Actually playing through the whole game clueless
Bad: When I first arrived at ugly post-searing...
Bad: When I first arrived at ugly post-searing...
eat-mcdonalds-and-die
Good: Destiny's Gorge
Bad: [skill]Meteor Shower[/skill] = overrated
Bad: [skill]Meteor Shower[/skill] = overrated
Blonde Warrior
Good: The tyria missions because you don't have to rush to complete the mission and get the full reward.
Bad: The amount of players that don't play through the game, instead they get runs, I can see why people do this though because all the best skills and max armour are late in the game
Bad: The amount of players that don't play through the game, instead they get runs, I can see why people do this though because all the best skills and max armour are late in the game
MrDark88
Good:
- Skill Quests
- Getting to Lion's Arch.
- Thinking I was skilled for henching THK with my W/N
- Killing the Lich
- Sorrow's Furnace
Bad:
- Pre-Searing. While it's beautiful, for me it's boring.
- Pop-up scarabs.
- Ugly post-searing Ascalon.
- People asking for Monks, Necros, and Rangers only in Tombs of the Primeval Kings.
- Skill Quests
- Getting to Lion's Arch.
- Thinking I was skilled for henching THK with my W/N
- Killing the Lich
- Sorrow's Furnace
Bad:
- Pre-Searing. While it's beautiful, for me it's boring.
- Pop-up scarabs.
- Ugly post-searing Ascalon.
- People asking for Monks, Necros, and Rangers only in Tombs of the Primeval Kings.
onerabbit
Bad : Scarabs in the desert ..
Good: Most of the Proph only skills =P
Good: Most of the Proph only skills =P
WhiteWasabi
My favorite thing from Prophecies is my CHIMERIC PRISM!
The European Prophecies Pre-order.
The European Prophecies Pre-order.
DarklingKiller
Favorite Thing: The Satisfaction of Killing Dreadspawn Maw
Least Favorite: Mind Sparks not breakin aggro
Least Favorite: Mind Sparks not breakin aggro
Calen The Civl
Good:
-The Maguuma Jungle. I just love the environments and the feeling of being lost.
-The Falls; one of the best areas for that feeling of being far away from civilization
-The expansive, varied environments throughout Tyria.
-Just overall being a ritualist in Tyria.
Bad:
-Post Searing Ascalon is ugly and dull.
-Max armor in low level arenas'
-The empty towns and mission areas today
-The Maguuma Jungle. I just love the environments and the feeling of being lost.
-The Falls; one of the best areas for that feeling of being far away from civilization
-The expansive, varied environments throughout Tyria.
-Just overall being a ritualist in Tyria.
Bad:
-Post Searing Ascalon is ugly and dull.
-Max armor in low level arenas'
-The empty towns and mission areas today
Xeeron
Good: Plenty, but having to choose one, I'll go with the ascalon settlement area during the build up to the factions release. With the Ascalon, Luxon, Kurzick settlements and Nebo village all next to each other, the area gave me the feeling of a proper roleplaying environment.
Bad: Hmmm, I guess I miss the Rifts.
- Xeeron
Bad: Hmmm, I guess I miss the Rifts.
- Xeeron
Hobbs
Good:Killing Glint first time, doing Mary Malone's Orchard quest. Ice Floe
Bad:Ice Floe (it's a love/hate relationship), 3 Dolyak Masters with Mark of Protection.
Bad:Ice Floe (it's a love/hate relationship), 3 Dolyak Masters with Mark of Protection.
Johnbob
good - larger map, more missions, much less of a rush to level up, playing pre searing for the first time
bad - trying to get 100% explored is near impossible since anet removed arenas from tyria map, no inscribable equipment, no "unique classes" like factions' assassin or nf's paragon
BAD - R/Ns using expertise+bloodmagic to spam vampiric skills in pvp - gives WAY TOO MUCH healing and dmg... anet def needs to nerf this imo
ok so the last point applies to all campaigns, but its something that really bugs me and i just had to put in. sorry for the rant ppl
bad - trying to get 100% explored is near impossible since anet removed arenas from tyria map, no inscribable equipment, no "unique classes" like factions' assassin or nf's paragon
BAD - R/Ns using expertise+bloodmagic to spam vampiric skills in pvp - gives WAY TOO MUCH healing and dmg... anet def needs to nerf this imo
ok so the last point applies to all campaigns, but its something that really bugs me and i just had to put in. sorry for the rant ppl
S h e r r y
good: pre searing
bad: the lack of anything over lvl 10 in pre searing
bad: the lack of anything over lvl 10 in pre searing
Psychology
Good: Pre-Searing
Bad: Those trolls are as ugly as hell.
Bad: Those trolls are as ugly as hell.