13 Apr 2007 at 01:53 - 43
Mine:
Ascalon
Following the realization that the Charr were merely pawns in the Titans and/or Abaddon's grand plan, the Charr lose concept of what is right and what is wrong. They are no longer at war with the humans, though there are still a few rebellious clans who hassle passing Ascalons. Most Charr now share an uneasy peace with the humans. Restoration has begun. With the help of Stormcaller, humans have been able to make the land fertile again, and things begin to grow once more. With Adelbern's death, the eyes of the people have been opened, and they have learned to forget hatreds with the Krytans, some of which have gladly lended aid to the rebuilding.
Shiverpeaks
Following the death of Dagnar Stonepate, and later the destruction of the Iron Forgeman, the Summit lost much of the Shiverpeak mountains, and Deldrimor has regained strength. The war still wages on, though primarily in the middle of the Shiverpeaks, where the harsh wildlife makes it hard for either side to gain foothold. The middle Shiverpeaks are still very hostile to travelers, though travel through Ascalon to Kryta and vice versa is significantly easier now, to the point where humans make trips through there regularly.
Kryta
The Lionguard have regained control of Kryta, and (as suggested by the Lost Princess quest), the royal bloodline has been restored. All has gone back to normal, for the most part. After a few generations, despite Ascalon's restoration, some have decided to remain in the settlement, which has now become the commercial center for Ascalons and Krytans meeting to trade goods and ideas. The White Mantle is broken, with a few groups of White Mantle now running through the wilderness, like bandits, they are of little concern.
Maguuma
Some things are to be left a mystery. The Shining Blade, their mission of justice completed, rejoin the Krytans. Some remain behind, however, as protectors of the jungle keeping legends alive and preserving its natural beauty.
Crystal Desert
Remains unchanged. After tales of the Flameseeker Prophecies, even more people come here trying to ascend, and some humans have established crude settlements, though they have not made it far into the desert. Like the Maguuma, it is perhaps best to be left forgotten.
Ring of Fire
The few surviving Mursaat, now aware of the release of the Titans which was more disastrous than initially planned, now fully guard the island chain to prevent things like this from happening again. Nobody (with the exception of us being guided by Khilbron) went there anyway, and that is still the case.
...and here are my ideas on Cantha, not to be taken seriously:
Echovald Forest
Realizing the trees are, well, stone, some Kurzicks break off into a group of hippies who try to restore the forest (even if this does mean blowing up the stone trees and planting new trees that will take an eternity to grow). A civil war wages on between the Kurzicks and their hippie brethren.
Jade Sea
Following the invasion of Lord Schwack the Giantest Giant of all in 1172 AE (hundred years after Prophecies and Factions), his almighty tallest-ness strode across the continent with such strength that large cracks formed in the Jade Sea - it turns out the sea was only frozen for the first few meters on the surface downward). The sea cracks open, breaking through the jade surface. The Luxons, now forgetting what "water" is, quickly drown in it.
Cantha
Cantha's cities become more corrupt than ever, and nobody goes there anymore. Cantha is just plain icky, and that is why GW2 seemingly will mostly revolve around Tyria. Prophecies-lovers (like me) pave over all of Cantha (except for the Kurzick part as it isn't totally destroyed yet, though will be come GW3) and build a giant amusement park! YAY!