Blood Really is Power

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

I want to start off my post by saying that I really liked my blood necro in Prophecies but when I went to Factions, everyone assumes or tried to make me go MM and I kinda lost interest in her. With the recent announcement that GW:EN won't be coming out until the holidays, I finally decided to take her over to Nightfall and found out that Nightfall is more friendly to other builds becides MM and SS, both of which I found kind of boring.
So I made the thread for those people thinking of making a necro or maybe want to try something new with theirs. So here is the build that I am using:
[skill]Vampiric Gaze[/skill][skill]Life Transfer[/skill][skill]Blood Ritual[/skill][skill]Well of Blood[/skill][skill]Resurrection Signet[/skill][skill]Empathy[/skill][skill]Backfire[/skill][skill]Power Spike[/skill]
I got 14 in Blood Magic, 10 in Soul Reaping, and 9 in Domination Magic.
So just post your thoughts or maybe a build that your using to try and break the mold.

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

I've always played blood necro.

[email protected]

[email protected]

Ascalonian Squire

Join Date: Mar 2007

Portugal

Forever Angels

N/Me

Blood IS Power! but depends on what you are doing of course, so in some cases MM OWNS pve and sometimes even AB its really the diverty of the class that counts here so Necro rules ;D

Cathode_Reborn

Cathode_Reborn

Desert Nomad

Join Date: Sep 2006

Quote:
Originally Posted by wetsparks
[skill]Vampiric Gaze[/skill][skill]Life Transfer[/skill][skill]Blood Ritual[/skill][skill]Well of Blood[/skill][skill]Resurrection Signet[/skill][skill]Empathy[/skill][skill]Backfire[/skill][skill]Power Spike[/skill] Alot of your spells take too long to recharge. Once you use LT, it takes a massive 30secs to recharge....assuming you're using this build in pve, it probably won't even last it's full duration cause your team will have killed the target. Backfire does high damage, but this also takes abit of time to recharge. Vampiric Gaze isn't really that damaging......at least put 16 in blood. Empathy is decent. I'd replace Power Spike with Jaundiced Gaze since the damage isn't much lower, but it's spammable and unconditional.

Alot of Domination skills arn't that useful in pve. Their effects are usually very harmful, but they're also pretty conditional and have long recharge times. A few other effects such as e-denial just arn't worth using in pve.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

What I do is I spam gaze, and I put empathy on all the mele enemies. On casters I will first use backfire and gaze, and since backfire has a long recharge, on the next caster enemy I will put life transfer on him and spam gaze. On the guy I put life transfer on I keep my finger on the "8" button in case I need to interrupt a spell. By the time I get the third caster, backfire will have recharged or really close to it, and I am able to repeat.

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Move interrupts to 3 or 5 keys, much easier to interrupt 3/4 or 1 second spells with them there.

Life Transfer is really a subpar elite, and Empathy isn't worth it without at least 14+ Domination.

Kotoso

Ascalonian Squire

Join Date: Oct 2005

Mo/

Quote:
Originally Posted by Marverick
Move interrupts to 3 or 5 keys bind 6, 7, 8 to R, F, Shift, then you don't need to give up strafing when you press 6-8.

The recharge sucks, but why not put Mark of Subversion in?

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

Quote:
Originally Posted by Kotoso
bind 6, 7, 8 to R, F, Shift, then you don't need to give up strafing when you press 6-8.

The recharge sucks, but why not put Mark of Subversion in? I'll try out Mark of Subversion, see how I like it, but it seems like it wouldnt work as well as backfire from the wiki description. Backfire, at 9 domination, does 98 damage whenever a spell is cast in the next 10 seconds. Mark of Subversion steals 87 health at 14 blood magic when a spell is cast within the next 9 seconds. Not much difference but with the fast casting ele bosses in Nightfall that is a lot of damage being missed out upon.

Dalmascan Princess

Dalmascan Princess

Ascalonian Squire

Join Date: Mar 2007

Germany, NRW

Daughters of Tyria [DT]

N/Mo

I really enjoy playing my Yvi as a Blood Necro. (Though she hasn't traveled past the Desert in Tyria yet, so I haven't been able to change my secondary class (which is Monk) or get some of the spells I'd like to have yet. So far it works pretty well, but what do you think about N/MO for a Blood Necro?)
I don't really have the patience to play as a Minion Master... somehow it always feels "rushed", unless there are a lot of things dying in the area.

Sophitia Leafblade

Sophitia Leafblade

Desert Nomad

Join Date: Nov 2005

Dragon Slayer Guild [DSG]

R/

Quote:
Originally Posted by wetsparks
So I made the thread for those people thinking of making a necro or maybe want to try something new with theirs. So here is the build that I am using:
[skill]Vampiric Gaze[/skill][skill]Life Transfer[/skill][skill]Blood Ritual[/skill][skill]Well of Blood[/skill][skill]Resurrection Signet[/skill][skill]Empathy[/skill][skill]Backfire[/skill][skill]Power Spike[/skill]
I got 14 in Blood Magic, 10 in Soul Reaping, and 9 in Domination Magic.
So just post your thoughts or maybe a build that your using to try and break the mold. Personally i would have used something more like:

[skill]shadow strike[/skill][skill]Vampiric Gaze[/skill][skill]Well of Power[/skill][skill]Well of Blood[/skill][skill]Blood Ritual[/skill][skill]Awaken the Blood[/skill][skill]Signet of Lost Souls[/skill][skill]Rebirth[/skill]

Although its less effective on casters than your build it allows for continual team support while being able to deal considerable damage to all foes. If ur in a group that will stand in the wells more often you can also replace blood ritual with something more offensive. And Well Rebirth is there because i like having it for emergencys

ZenRgy

ZenRgy

Zookeeper

Join Date: Jul 2005

Australian Discussion Posse HQ - Glorious leader

҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#

N/E

Life Transfer is bad.

Backfire is bad.

Most blood magic elites blow except for Well of power, BiP and possibly OoV. I'd rather run a OoB hex spammer. >_>

EDIT : Spoil Victor OWNZZZZZZZZZZZ

moko

moko

??uo??o??

Join Date: May 2006

Quote:
Originally Posted by ZenRgy
Most blood magic elites blow except for Well of power, BiP and possibly OoV. I'd rather run a OoB hex spammer. >_> [skill]Spoil Victor[/skill]

O_O? i really hope you meant pve only :<

oh, and [skill]Ravenous Gaze[/skill] is okayish if you feel like doing a bit damage rather than supporting..

ZenRgy

ZenRgy

Zookeeper

Join Date: Jul 2005

Australian Discussion Posse HQ - Glorious leader

҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#

N/E

Oh wow, I totally skipped Spoil Victor. My mistake.

Yes, Spoil Victor is THE blood necro for damage.

But Ravenous Gaze sucks, always has and always will.

moko

moko

??uo??o??

Join Date: May 2006

its not THAT bad, it can work as nice emergency selfheal if you happen to below 50%, but yeah, i wouldnt take it either.

or maybe in combination with saccing builds, iunno. >_<

TheFirebringer

Pre-Searing Cadet

Join Date: Dec 2006

I made this build with Vampiric Spirit, it's just a DA bomber but it uses more blood then death. And it lokked fitting to put it here. It gives alot of numbers (every1 likes that, but half of the numbers are dmg done to ureslef )

Blood: 15
Death: 11
SR: 9

Touch of Agony
Dark Pact
Jaundiced Gaze
Blood renewal
Vampiric Spirit [E]
Dark Aura
Consume Corpse
-free option-

Maintain Vampiric Spirit and DA. Use the Touch of agony to get in range. If u have agro use Blood renewal first for the regen and Jaundiced gaze for the extra life steal. Or u can use Dark Pact because it's cheaper.
Remember Touch of Agony is a skill and wil NOT trigger Vampiric Spirit.
Consume Corps is for health gain and more important for energy.

Let me know what u think about it, it's not original but I would like to know if I can improve it

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

One of my previous posts...


12+3+1 Blood Magic
9+1 Soul Reaping
10+1 Death Magic

Vampiric Spirit {E}
Dark Aura
Blood Renewal
Signet of Agony
Plague Sending
Blood of the Aggressor
Dark Pact
-optional-


Plague Sending activates both of your enchants since it's both a spell and a sacrifice. It adds 6 dps to your attacks thanks to Signet of Agony, which does damage in and of itself, and gives you an option to get rid of conditions that are put on you. You can put Consume Corpse or a res or whatever in the last slot. 16 Blood I find = more damage.

TheFirebringer

Pre-Searing Cadet

Join Date: Dec 2006

The signet of agony and plague sending combi looks nice. (just to be sure signets don't trigger vamp. spirit or do they??) I dont have nightfall but i can replace blood of the agressor with Jaundiced Gaze.

About the lv 15 bloodmagic I dont have a minor rune of deathmagic on my armor and i wanted dark aura to do at least some dmg. But i will get 1 soon.

thx for they reply I gonna tst it out

*Edit* It's so funny plague sending is in the curse line. It has nothing to do with the attribute line and its actualy a non atribute skill. But I totaly forgot about it because its in the curse line (useless edit btw :P) *Edit*

frizz87

frizz87

Ascalonian Squire

Join Date: Feb 2007

in a crater

N/

I might be completely idiotic here, but what if you echo Life Transfer?

I like life transfer...

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

If you echo life transfer then you will be able to use it on two different enemies simultainously.

To the people who commented on my build. I have taken it under great consideration and have decided to replace [skill]empathy[/skill]. I thought it would work better than it has because of dervishes ability to hit adjacent foes and heros liking to group together. But heros are smarter than I gave them credit for and they arent allowing that to happen. Havent decided whether to replace [skill]empathy[/skill] with [skill]dark pact[/skill] or [skill]shadow strike[/skill]. Thoughts?

P.S. I dont think I'm going to replace Life Transfer because it does 192 damage over 12 seconds while healing me for the same over that time.

ZenRgy

ZenRgy

Zookeeper

Join Date: Jul 2005

Australian Discussion Posse HQ - Glorious leader

҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#

N/E

But life transfer is just bad.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

How is life transfer bad? I remember reading somewhere that each pip of life or energy is worth 2 points every second so 8 pips of degen on the enemy and 8 pips of life regen for you over 12 seconds is 192 damage to an enemy and heals you for 192 life.

ZenRgy

ZenRgy

Zookeeper

Join Date: Jul 2005

Australian Discussion Posse HQ - Glorious leader

҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#

N/E

Spoil Victor is 105 life lost per spell / attack, albeit conditional it will pump out a lot more damage than life transfer and only has a 10 second recharge.

Life transfer does 192 damage which you have to wait 12 seconds for and has a 30 second recharge.

Why?

Frost Gate Guardian

Join Date: Oct 2006

Society Of Souls [Argh]

N/Me

Here is my Blood Necro Build:

16 Blood Magic
13 Soul Reaping
3 Domination Magic

Reaper's Mark
Awaken the Blood
Lifebane Strike
Jaundiced Gaze
Vampiric Gaze
Strip Enchantment
Plague Touch
Hex Breaker

I think it is rather self explanatory.

It does great damage and has some nice self healing abilities as well.

I was able to beat Nightfall quite easily running mainly this build. It is fun and easy.

TheFirebringer

Pre-Searing Cadet

Join Date: Dec 2006

Quote:
Originally Posted by ZenRgy
Spoil Victor is 105 life lost per spell / attack, albeit conditional it will pump out a lot more damage than life transfer and only has a 10 second recharge.

Life transfer does 192 damage which you have to wait 12 seconds for and has a 30 second recharge. Is SV a good skill for PvE??? I just caped it but I only have seen posts about using it in PvP.

ZenRgy

ZenRgy

Zookeeper

Join Date: Jul 2005

Australian Discussion Posse HQ - Glorious leader

҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#

N/E

Try it out for yourself, most monsters in the higher areas have more health than you so it'll be fairly effective.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

I'm going to go cap spoil victor and try it out, would seem to work good except for the part about having to do an action towards someone with less health they have. If your stealing 100 health their health will get lower than it's targets really fast.

NJudson

Krytan Explorer

Join Date: Dec 2005

Quote:
Originally Posted by wetsparks
How is life transfer bad? I remember reading somewhere that each pip of life or energy is worth 2 points every second so 8 pips of degen on the enemy and 8 pips of life regen for you over 12 seconds is 192 damage to an enemy and heals you for 192 life. It's just considered bad from a lot of people's perspective because there are other elites out there that can do more damage and take out enemy or enemy groups faster.

Personally I think if you like using it then keep using it. I'd often times rather play with people that run non-standard builds. If you play with people that do the same ol' stuff all the time then it sort of feels like your in a rut and the game starts to get a little boring.

And as far as Spoil Victor goes it really seems like a pretty conditional hex. It will only do that damage if your target attacks or casts a spell on a foe that has less health. Unfortunately, I don't have Factions to use this skill, but without having used it, the skill sounds a bit too conditional for my taste???

jbwarrior

jbwarrior

Wilds Pathfinder

Join Date: Jul 2006

The Netherlands

W/

Because of the recharge time of [skill]Life transfer[/skill] you could take out the skill [skill]Power Spike[/skill] and replace it with the skill [skill]Arcane Echo[/skill] so you can use [skill]Life Transfer[/skill] when the first one runs out

the rest I kinda like

Osi Ri S

Osi Ri S

Krytan Explorer

Join Date: Jan 2006

Trinity of the Ascended [ToA]

N/

SV is amazing in PvE, at least from my experiences, From using it myself i find that it reduces high level creatures health to about half before its not effective anymore (with my health at 455, and i think the monsters were around 24) which once theyre at half health they will die quickly so its a great skill imo.

jbwarrior

jbwarrior

Wilds Pathfinder

Join Date: Jul 2006

The Netherlands

W/

Quote:
Originally Posted by Osi Ri S
SV is amazing in PvE, at least from my experiences, From using it myself i find that it reduces high level creatures health to about half before its not effective anymore (with my health at 455, and i think the monsters were around 24) which once theyre at half health they will die quickly so its a great skill imo. maybe if it's not to hot in battle, you can swap between armor when out of agroe (and casted SV), so they drop even more HP That's what I sometimes do.

Cathode_Reborn

Cathode_Reborn

Desert Nomad

Join Date: Sep 2006

Quote:
Originally Posted by NJudson
And as far as Spoil Victor goes it really seems like a pretty conditional hex. It will only do that damage if your target attacks or casts a spell on a foe that has less health. Unfortunately, I don't have Factions to use this skill, but without having used it, the skill sounds a bit too conditional for my taste??? In pve, many enemies (especially later in the game) have more health than normal making it pretty effective.