Have Heroes stay inside wards

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

.....Please? It's kind of silly to keep seeing my caster heros kite melee damage when they're standing right in the middle of a Ward vs. Melee.

Puebert

Puebert

Desert Nomad

Join Date: Oct 2005

Mo/

/signed.

I set up Zhed as wardsman (because hes so cool) and I even flagged my heroes into the center of it, and none of them stayed.

I died, and then cried.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

I was going to say "flag them to stay in the center of the ward", but I guess Heroes and hench have that tendancy to move slightly away from their flags when attacking.

They probably move outside it.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

It maybe be just a glitch or something, but my heroes currently try to stay inside wards.

Even without setting a flag, they usually are more reticent to follow me and leave the battle when a ward is set.

But this may be just my imagination or a weird input form my part that allow such behaviour (I'm usually the last character the IA enemies target for the way I move my character)

In Sacrifice and Black and White, you could set de distance of 'chains' your creatures where able to move from the place they are flagged to stay.

They could add some way to set an hero and the henchmen not to move from certain range from the designated spot.