Im starting to have a lot of fun with the paragon but its some issues that needs to be fixed...:P (i mainly pvp/ra/ta/ab. pve para works ok)
Shields; paras need to have shields tied to their primary attribute !! most builds i run i dosent use command or motivation, but im forced to use 9 points in either to get the shield att max .. with a shield tied to leadership you atleast get the buff from leadership points and shouts that gives energy.
Skills; a lot of skills need to be buffed or atleast tweaked a bit.
f.ex energyzing finale.. 1 energy?? cant be right...
elites... well most elites sux, need better elites or boost of the existing ones....
Soldiers fury could be ok, but i find secondary skills like tigers fury to be better and those are not elites.
Song of power and aggresive refrain are good skills, but the 25 energy cost make em useless in pvp atleast.
need better interrupt skills, like one that disbles a skill for x seconds. and some kd would be nice too.
And most important off all.. boost a chant/shout whatever to remove hexes!!! para got no usefull hex removes.. Boost song of purications to remove hexes too.. its after all an elite..
Paragons need some love
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Paragons aren't too bad atm..decent physicals, spread conditions somewhat well, and 80++ al is nice. Btw, aggressive refrain is usable in pvp..you only really cast it once anyway. Anthem of flame is enough on its own to keep up Aggressive, and since there are only so many good para skills you almost always have AoF and maybe GftE. I don't think they need a lot of the buffs that the OP suggests.
Overall, I think Paragons are weak sauce.
Don't get me wrong, some of the skills appear to be quite nice, ones in the Command line, for instance. I am rethinking how I am going to play my Paragon, and I am leaning toward damage enhancement and away from heal chants, etc.
I have even been considering making my secondary profession a Ritualist so that I can use Splinter Weapon and other weapon spells.
I'd love for Spears to have a longer range than a shortbow, or if not that, a higher max damage.
I mean, you got a guy in 80 AL armor, he should be on the frontline dishing out damage, at least to my mind. Hanging back and shouting chants...meh.
Don't get me wrong, some of the skills appear to be quite nice, ones in the Command line, for instance. I am rethinking how I am going to play my Paragon, and I am leaning toward damage enhancement and away from heal chants, etc.
I have even been considering making my secondary profession a Ritualist so that I can use Splinter Weapon and other weapon spells.
I'd love for Spears to have a longer range than a shortbow, or if not that, a higher max damage.
I mean, you got a guy in 80 AL armor, he should be on the frontline dishing out damage, at least to my mind. Hanging back and shouting chants...meh.
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Originally Posted by Kuldebar Valiturus
I mean, you got a guy in 80 AL armor, he should be on the frontline dishing out damage, at least to my mind. Hanging back and shouting chants...meh.
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Can Paragons equip Runes of Absorption? Or are Warriors still the only class that get special treatment alongside high Armor?
The downside is that Paragons get stronger with more in a team, so giving them some amount of strength causes it to be abused in overly defensive degenerative builds.
One idea I had to fix it is the following:
Whenever a chant is called out to the team, all other team members' chants are disabled for 10 seconds. With this, they can buff all chants a great deal. The paragon becomes a boon to the team, but isn't abused when two or more co-exist.
Looking at Paragons now, having a copy of Light of Deliverance and a copy of "Charge!" in your team build will do more for your team than more anything a paragon can do defensively or tactically.
One idea I had to fix it is the following:
Whenever a chant is called out to the team, all other team members' chants are disabled for 10 seconds. With this, they can buff all chants a great deal. The paragon becomes a boon to the team, but isn't abused when two or more co-exist.
Looking at Paragons now, having a copy of Light of Deliverance and a copy of "Charge!" in your team build will do more for your team than more anything a paragon can do defensively or tactically.
H
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Originally Posted by Kuldebar Valiturus
I mean, you got a guy in 80 AL armor, he should be on the frontline dishing out damage, at least to my mind. Hanging back and shouting chants...meh.
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I do agree that Paragons need shields with the leadership attribute. But I do find it necessary to have Motivation or Command in. So it's not the biggest issue but yeah...
Also, I have to agree with you on the elite skills.
As pointed out by Pueburt, "Incoming" like sucks... You guys must be able to remember when it used to be for 10 seconds before a giant nerf came in.
I can't really say anything about an interrupt... I think it should be left to rangers.
Then a non-elite hex remover might be nice....
Also, I have to agree with you on the elite skills.
As pointed out by Pueburt, "Incoming" like sucks... You guys must be able to remember when it used to be for 10 seconds before a giant nerf came in.
I can't really say anything about an interrupt... I think it should be left to rangers.
Then a non-elite hex remover might be nice....
O
Can't link the shield to their primary attribute as that would make them too powerful ( HEY! don't laugh , bare with me.)
Warriors have Shields tied to Strength ( yes its their primary) and tactics, but you can't really make a warrior pure strength now can you?
You can however make a paragon full Leadership.
Warriors have Shields tied to Strength ( yes its their primary) and tactics, but you can't really make a warrior pure strength now can you?
You can however make a paragon full Leadership.
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Originally Posted by Kuldebar Valiturus
Ya, I see that that Paragons are supposed to be "a support class". But every other profession can play both sides of the the fence fairly well. <Well, err, how good are smiting Monks...?> But, I guess I am trying to buck the trend making my Paragon a ranged melee class, lol.
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and no, not all the classes play both sides of the fence well at all.
Each class has a limited range...the most obvious is a monk trying to deal damage.
J
O
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Originally Posted by Xenex Xclame
Can't link the shield to their primary attribute as that would make them too powerful ( HEY! don't laugh , bare with me.)
Warriors have Shields tied to Strength ( yes its their primary) and tactics, but you can't really make a warrior pure strength now can you? You can however make a paragon full Leadership. |
i rly dont get what you mean??
warriors normaly uses wep (sword/axe/hammer)16 and strenght 13 (or tactics or a mix).. whats the difference for a paragon with 16 spear 13 leadership?? both classes would have same amount off points left..
both classes depneds on adrenaline for attacks and have 2 bips regen
