3 Man Foundry Clear to the last room
darrengordon
Ahh miss kisser i would imagnie your using the same as everyone else here the old smite monk and 600 and famine, to stop em running you just use the entrance to the left of the main entrance. Really not that much diff and in my opionion slower and less productive when you can clear the first room and repeat in 1.11 secs from cast of first monk ps to titans dropping.
If not then your prob just using symbosis on the monk too i used to do it with a monk who had 1200 ish hit points then you just use soa and sb for health but again why bother the second room takes about 5 minutes and in that time i have done another 2 or 3 runs admitadly more titans in last room but the drops on em never seem that great.
Theres no point finger pointing with my builds better than yours if your not prepared to back it up
If not then your prob just using symbosis on the monk too i used to do it with a monk who had 1200 ish hit points then you just use soa and sb for health but again why bother the second room takes about 5 minutes and in that time i have done another 2 or 3 runs admitadly more titans in last room but the drops on em never seem that great.
Theres no point finger pointing with my builds better than yours if your not prepared to back it up
miss kisser
lol lol..... sorry guys i wish i could show my build, but i dont wanna see other ppl using my build at the time.. maby some day i will tell it =P maby when GW2 comes,who knows xDDDDD But sure im glad that you share to us your build. Anyway ask me if you need something.
Craero
I was thinking of running something like this on normal mode, only had a chance to test it in city though. Benefit of above build, Could let the necro tank the black beast and fury in foundry without worry of enchantment loss. (Would still hit for enough thanks to enraged )
kikaikikai
My Japanese friend told me about these movies.
I donno if its ok to post here but I did cuz miss ****** s too annoying
room1
http://go.fwi.jp/modules/mymovie/movieview.php?lid=1
room2
http://go.fwi.jp/modules/mymovie/movieview.php?lid=2
room3
http://go.fwi.jp/modules/mymovie/movieview.php?lid=3
room4
http://go.fwi.jp/modules/mymovie/movieview.php?lid=4
as steel singer said, many experienced farmer already know how to beat all 4 rooms.
Its took bout 30 min for 4 room run before HM update and its even faster in HM.
I donno if its ok to post here but I did cuz miss ****** s too annoying
room1
http://go.fwi.jp/modules/mymovie/movieview.php?lid=1
room2
http://go.fwi.jp/modules/mymovie/movieview.php?lid=2
room3
http://go.fwi.jp/modules/mymovie/movieview.php?lid=3
room4
http://go.fwi.jp/modules/mymovie/movieview.php?lid=4
as steel singer said, many experienced farmer already know how to beat all 4 rooms.
Its took bout 30 min for 4 room run before HM update and its even faster in HM.
Ears of the Woods
that 2nd room is a pain in the ass =)
redstarx
Thanks for the video upload, I figured out what was wrong with my monk (spirit shackles on the tank REALLY helps). I also tried the build posted, but there were too many problems with our hero monk not having enough energy to cast any of those mesmer spells and the ranger being too reliant on having QZ always up. I'm still having a tough time on the third room...Chilblains always gets me. Does anyone have any tips on avoiding that??
Craero
Quote:
Originally Posted by redstarx
Thanks for the video upload, I figured out what was wrong with my monk (spirit shackles on the tank REALLY helps). I also tried the build posted, but there were too many problems with our hero monk not having enough energy to cast any of those mesmer spells and the ranger being too reliant on having QZ always up. I'm still having a tough time on the third room...Chilblains always gets me. Does anyone have any tips on avoiding that??
If your monk is maintaing holy wrath... of course he's not going to have energy.
I've never had a problem on the ranger having QZ up all the time, especially with essence bond.
As for chilblains, If you have spell breaker up and aren't standing right next to the titans, They'll spam spells on you until they drop to ~10-15 energy at which point they'll start melee attacking on your visages.
I've never had a problem on the ranger having QZ up all the time, especially with essence bond.
As for chilblains, If you have spell breaker up and aren't standing right next to the titans, They'll spam spells on you until they drop to ~10-15 energy at which point they'll start melee attacking on your visages.
frozenrain
May i ask a silly question?
Why famine do not affect smite monk....?
Since the smite monk maintains Holy wrath, why the continuous "-10en" won't kill him by famine??
Why famine do not affect smite monk....?
Since the smite monk maintains Holy wrath, why the continuous "-10en" won't kill him by famine??
Craero
Quote:
Originally Posted by frozenrain
May i ask a silly question?
Why famine do not affect smite monk....?
Since the smite monk maintains Holy wrath, why the continuous "-10en" won't kill him by famine?? Famine affects creatures when they drop to 0 energy. If you have 0 energy regeneration, you can only drop to 0 energy once.
Why famine do not affect smite monk....?
Since the smite monk maintains Holy wrath, why the continuous "-10en" won't kill him by famine?? Famine affects creatures when they drop to 0 energy. If you have 0 energy regeneration, you can only drop to 0 energy once.
Blightfire
Its not that hard to reach 4th room, do it constantly with my famine ranger and a 105monk, about 25mins to get there
gw457.jpg
gw457.jpg
jbwarrior
This is still a nice build, it's to bad there are not much ppl that wants to do a 3 or 4 men run into The Foundry--> so you can clear the last room in total
steel singer
Quote:
Originally Posted by Blightfire
Its not that hard to reach 4th room, do it constantly with my famine ranger and a 105monk, about 25mins to get there
Attachment 43577 Ehm, how can you get past the second room then?
The one warrior that is there can't drain all the energy from the ki.. So only if you have only SV and spirit shackles is might work..
But I thought that wasn't possible..
Attachment 43577 Ehm, how can you get past the second room then?
The one warrior that is there can't drain all the energy from the ki.. So only if you have only SV and spirit shackles is might work..
But I thought that wasn't possible..
eatmesureshot
I can do all four rooms using the 4 man build from the posted video's earlier in this discussion. I have done this and cleared half of the final room with myself and heros. My guild buddys and I did it once together and got through all four rooms no problem and even cleared the last room totally out then did the quest to save the 3 prisoners. After that we went after the last group that you have to kill to get to end boss. There is a boss in this group also that has a skill that is a stance which removes a enchantment from you so basically the monk tank can die very easily. We are working on a way around this. Also the night we did this we dot 8 titan drops between us. Not too bad as we split them evenly so each of us got 2 titans each for our efforts. Though the goal is to make it and complete the whole thing and not just farm titans. I can do the 2 man with my hero ranger for farming the titans.
Kcp
Quote:
Originally Posted by steel singer
Ehm, how can you get past the second room then?
The one warrior that is there can't drain all the energy from the ki.. So only if you have only SV and spirit shackles is might work..
But I thought that wasn't possible.. Spirit shackles + famine is effectively the same as spiteful spirit, unfortunately it only effects one target. You can keep 2-3 of them going on enemies continuously depending on your hex duration length while QZ is up.
I run 1 Visage, LB gaze (rank dependant), and spirit shackles on my monk, prolly same skills in vid, never checked. Run is easy minus the screwy 2nd rooms spawns.
The one warrior that is there can't drain all the energy from the ki.. So only if you have only SV and spirit shackles is might work..
But I thought that wasn't possible.. Spirit shackles + famine is effectively the same as spiteful spirit, unfortunately it only effects one target. You can keep 2-3 of them going on enemies continuously depending on your hex duration length while QZ is up.
I run 1 Visage, LB gaze (rank dependant), and spirit shackles on my monk, prolly same skills in vid, never checked. Run is easy minus the screwy 2nd rooms spawns.