^^.
I knew this would work.
I was watching an anime I saw her.
I realized this would be a perfect wraith.
Reasons
1.) Simple Cloths/Material.
2.) Reveals some parts of the body.
3.) She has a Tattoo on her Arm (Don't know which one)
Also to see more details of her check Burst Angel^^.
Also she is my avatar.
Wraith CC
2 pages • Page 2
Great minds think alike, but then it should definatly not apply to me O.o
Yet you got a cape with bells/rings on it too...
Anyway, got a picture in the apereance section now.
And again I ask, any1 if you have suggestions that might help me finish or improve this CC, please share them, thank you.
Yet you got a cape with bells/rings on it too...
Anyway, got a picture in the apereance section now.
And again I ask, any1 if you have suggestions that might help me finish or improve this CC, please share them, thank you.
@Magna
Actually the primary protects them agianst all kinds of damage, but not fully.
Though a skill that would make them completely immune to damage exept the types they deal to themselves might be a good elite, perhaps making immobile might balance it a bit, I'll think on it.
@everyone
Additionally I have thought up a way to make the weapon more unique, chaos damage is indeed not armor ignoring, there merely is no insigna for extra defence agianst it in current GW.
If the harbinger where to deal damage from normal punshing, but allso channal an additional jolt of chaos damage through the user.
So:
Unupgraded Highlevel Harbinger
Blunt dmg: 4-12 (requires 9 harbringing)
Channel Chaos: 100%
Inscription: none
Re-swing: 1.75 seconds
Range: melee
Real damage: 8-24(4-12 Blunt + 4-12 Chaos)
Damage to self: 4-12 (Chaos)
Lower level Fiery Harbinger of Bewitching
Fire dmg: 2-9 (requires 6 harbringing)
Channel Dark: 60%
Inscription: None
Re-swing: 1.75 seconds
Range: melee
Real damage: 3-14
Damage to self: 1-5
That allows for a weapon that deals 2 types of damage so you would have upgrades to change both types.
This takes it away from the mainly magical weapon I was going for and more into a fist fighting with additional properties.
The animation would be like punshing and kicking 3 times or so in 1 attack, then after you deal punshing damage you take damage and your foe takes damage, channeled damage does not trigger on attack effects like SS and can not be traced back to a source.
That way the weapon would be tied into the primary because the primary reduces the damage channeled through you, so you could use it without taking (a lot of) damage from the feedback.
This would discurace touch necro's and sin's as their high damage touch attacks would deal more damage but also cause big feedback damage to themselves.
Their skills are touch spells or skills, not touch attacks so they deal no physical damge, but with a harbringer equipped X% of the damage dealth is also chanelled.
Wraith attacks can add damage to:
The physical attack(which is doubled as it is also added to the channeling, both you and foe take the additional damage)
Channeling(in which both you and foe take the increased damage)
The transfer(in which only the foe takes the additional damage)
That way they should be able to avoid dameging themselves the way other proffesions their touch skills would when used together with a harbinger.
So? who thinks its a good idea?
Would it make the weapon unique enough?
Could it be balanced?
Would u use it?
Actually the primary protects them agianst all kinds of damage, but not fully.
Though a skill that would make them completely immune to damage exept the types they deal to themselves might be a good elite, perhaps making immobile might balance it a bit, I'll think on it.
@everyone
Additionally I have thought up a way to make the weapon more unique, chaos damage is indeed not armor ignoring, there merely is no insigna for extra defence agianst it in current GW.
If the harbinger where to deal damage from normal punshing, but allso channal an additional jolt of chaos damage through the user.
So:
Unupgraded Highlevel Harbinger
Blunt dmg: 4-12 (requires 9 harbringing)
Channel Chaos: 100%
Inscription: none
Re-swing: 1.75 seconds
Range: melee
Real damage: 8-24(4-12 Blunt + 4-12 Chaos)
Damage to self: 4-12 (Chaos)
Lower level Fiery Harbinger of Bewitching
Fire dmg: 2-9 (requires 6 harbringing)
Channel Dark: 60%
Inscription: None
Re-swing: 1.75 seconds
Range: melee
Real damage: 3-14
Damage to self: 1-5
That allows for a weapon that deals 2 types of damage so you would have upgrades to change both types.
This takes it away from the mainly magical weapon I was going for and more into a fist fighting with additional properties.
The animation would be like punshing and kicking 3 times or so in 1 attack, then after you deal punshing damage you take damage and your foe takes damage, channeled damage does not trigger on attack effects like SS and can not be traced back to a source.
That way the weapon would be tied into the primary because the primary reduces the damage channeled through you, so you could use it without taking (a lot of) damage from the feedback.
This would discurace touch necro's and sin's as their high damage touch attacks would deal more damage but also cause big feedback damage to themselves.
Their skills are touch spells or skills, not touch attacks so they deal no physical damge, but with a harbringer equipped X% of the damage dealth is also chanelled.
Wraith attacks can add damage to:
The physical attack(which is doubled as it is also added to the channeling, both you and foe take the additional damage)
Channeling(in which both you and foe take the increased damage)
The transfer(in which only the foe takes the additional damage)
That way they should be able to avoid dameging themselves the way other proffesions their touch skills would when used together with a harbinger.
So? who thinks its a good idea?
Would it make the weapon unique enough?
Could it be balanced?
Would u use it?
Quote:
|
Originally Posted by [M]agna_[C]arta
It's great but why damage you're self?
|
As the skills in the primary are supposed to prove.
With the harbinger you prefrom normal unarmed combat, but in addition you channel a chaos surge through yourself(damaging you) and into your foe, dealing additional damage.
The damage to self also links the weapon into the primary as AJ pointed out it should have been, because the primary prevents the damage to yourself, not all of it perhaps but definatly enought to make it a lot safer for a wriath to wield a harbinger than it is for other professions.
And ShadowsRequiem leave those poor emo kids alone, they are having a hard enough time pretending they are having a hard enough time... hmmm somehow that makes it their own fault...
Ooh, Ooh, I might^^.
-200 years after the 2nd comming of the Great Destroyer.
Sets fold an Era. Each God and Goddess have already a Domain.
An interference between the Physical and The Spiritual Realms of Lyss.
Zealous Disciples of Our Lady of Illusions came to aid her.
Finding what may be the cause of this Chaos.
Led them to Attune her Realm for Specific cause they have Embarked.
Also finding out that their purpose was more than of they thought.
Sets fold an Era. Each God and Goddess have already a Domain.
An interference between the Physical and The Spiritual Realms of Lyss.
Zealous Disciples of Our Lady of Illusions came to aid her.
Finding what may be the cause of this Chaos.
Led them to Attune her Realm for Specific cause they have Embarked.
Also finding out that their purpose was more than of they thought.
Thank you Magna, I only just noticed today you posted a story.
I didn't make a direct copy of it but it did help.
Lore/story now in the OP
And I still don't have a name or the 4th atribute.
Perhaps I should drop the shutdown&existance function for it?
Make a totaly diferent attribute from scratch, that way it might be easyer to think of a name for it and a way it relates to Lyssa.
Any ideas anyone?
I didn't make a direct copy of it but it did help.
Lore/story now in the OP
And I still don't have a name or the 4th atribute.
Perhaps I should drop the shutdown&existance function for it?
Make a totaly diferent attribute from scratch, that way it might be easyer to think of a name for it and a way it relates to Lyssa.
Any ideas anyone?
Cute, far to cute actually, all wraiths are wraiths because they where depressed and went to lock themselves up in another dimension.
Then Lyssa kicked them out of her dimension, making all of them chronically depressed.
So it should look a lot more emo definitely, no grandma knitted woolly sweaters.
Then Lyssa kicked them out of her dimension, making all of them chronically depressed.
So it should look a lot more emo definitely, no grandma knitted woolly sweaters.
