Greens Weapons and GW2
perfect
If you have been around Guild Wars long enough, you will know that there are lots of green named weapons that drop from different enemies. You may even have been around long enough to know that originally, there were no such thing as green weapons at all.
A little GW history for those newcomers: Back in summer of '05 the player base of guild wars was promised a new explorable area called Sorrow's Furnace to tide us over until Factions was released. With that update came green weapons that were uniquely named after contest entries for boss monsters.
Before green weapons it was extremely hard to get perfect weapons for PvE and you had to be very rich to afford mods. I still remember selling two perfect Vampiric bow strings for 100 platinum each. When green weapons were introduced it was easy to obtain and farm elite weapons. (4 man Orozar anyone?)
For GW2 I would think that there should be no green weapons, especially if the new inscription system is implemented. If people still need perfect weapons, a collector should fit the bill. Bosses should drop other types of rewards instead (minipet!?).
Anet obviously had no plans of an auction house, even though we screamed for one, so green weapons were a an bridge between hardcore and casual gamers in terms of equipment. What do you guys think?
A little GW history for those newcomers: Back in summer of '05 the player base of guild wars was promised a new explorable area called Sorrow's Furnace to tide us over until Factions was released. With that update came green weapons that were uniquely named after contest entries for boss monsters.
Before green weapons it was extremely hard to get perfect weapons for PvE and you had to be very rich to afford mods. I still remember selling two perfect Vampiric bow strings for 100 platinum each. When green weapons were introduced it was easy to obtain and farm elite weapons. (4 man Orozar anyone?)
For GW2 I would think that there should be no green weapons, especially if the new inscription system is implemented. If people still need perfect weapons, a collector should fit the bill. Bosses should drop other types of rewards instead (minipet!?).
Anet obviously had no plans of an auction house, even though we screamed for one, so green weapons were a an bridge between hardcore and casual gamers in terms of equipment. What do you guys think?
The Great Al
I agree. It's honestly too easy for everyone to get perfect or near perfect weapons. I do remember when the vamp strings were like, the greatest drop ever. Now they go to the merchant. I can't even remember the last time I tried selling everything. Greens can't completely be blamed for this, but that is probably around when the problems started.
Hell Raiser
The longer Guild Wars is around, the cheaper things get. Greens were a good idea (and if you were around from way back, you may remember when we didn't have the advantage of all the traders we have now, wouldn't mind being able to get more than 100g for a rune again), and it was great to be able to get cheap perfect items. However it is so easy to get perfect weapons without having to buy/farm a green (maybe not gold perfect, but mods are cheap so collector items are cheap and perfect).
It is easy now to get perfect items, but since GW2 will be a whole new game (maybe we can "inherit" items, however not for sure) it wont be as easy to find cheap perfect weapons without having Uniques.
It is easy now to get perfect items, but since GW2 will be a whole new game (maybe we can "inherit" items, however not for sure) it wont be as easy to find cheap perfect weapons without having Uniques.
Surena
Green weapons should stay, they are important for casual players who want a perfect weapon without the need of absurd amounts of gold. If you disdain green weapons, don't use them. They won't do any harm to your extravagant virtual lifestyle.
J3mo
No greens pl0x, only collectors.

Knightsaber Sith
I don't think they should drop minis. That's just too many minis.
VGJustice
No, sorry, I can't agree with dropping greens. But, that needs some examples from the mind of VGJ. Bear with me.
Let's say that A.Net decides that for GW2 they will keep the idea for the weapons system in general (max damage weapons are plentiful, mods are basically set). Let's say they even sweeten the pot by including Inscription and mod vendors with prices dictated by player supply and demand much like the rune vendors now, and they keep collector weapons (which would all be pretty sweet). The problem here is that that won't make a lot of mods any easier to get for Johny Q. Casualplayer since he can't get his hands on the gobs of gold needed to get say a +29 HP mod, let alone a perfect one. Oh but wait! He's still got an option in Green items, and let's say there's one that's just right for him. He could go out and *gasp* play the game to get it himself, or maybe just pay someone else that spent some time getting an extra one (or farmed 20 extra ones). Chances are that much like right now that fully assembled weapon will cost considerably less than the singular mod will, let alone enough to craft that weapon. So he can't change what the mods are on the new weapon, that doesn't matter. It has what Johny needs it for, or it's at least pretty close. Does Johny not deserve the weapon because he doesn't play the game religiously? Or should he "Join a guild" and have them give him one? (Which is a complete misnomer, very very few PvE guilds just give stuff away for no reason) This option allows casual players to remain competitive without having to grind their lives away for a few measly golds or forcing them to wait for a lucky drop. Allowing the casual to be competitive is one of the founding tenants of Guild Wars in general, and it's one of the reasons the game remains balanced.
I don't know how things are going to be in GW2, but I'd hope that we can see more things like Green weapons.
Let's say that A.Net decides that for GW2 they will keep the idea for the weapons system in general (max damage weapons are plentiful, mods are basically set). Let's say they even sweeten the pot by including Inscription and mod vendors with prices dictated by player supply and demand much like the rune vendors now, and they keep collector weapons (which would all be pretty sweet). The problem here is that that won't make a lot of mods any easier to get for Johny Q. Casualplayer since he can't get his hands on the gobs of gold needed to get say a +29 HP mod, let alone a perfect one. Oh but wait! He's still got an option in Green items, and let's say there's one that's just right for him. He could go out and *gasp* play the game to get it himself, or maybe just pay someone else that spent some time getting an extra one (or farmed 20 extra ones). Chances are that much like right now that fully assembled weapon will cost considerably less than the singular mod will, let alone enough to craft that weapon. So he can't change what the mods are on the new weapon, that doesn't matter. It has what Johny needs it for, or it's at least pretty close. Does Johny not deserve the weapon because he doesn't play the game religiously? Or should he "Join a guild" and have them give him one? (Which is a complete misnomer, very very few PvE guilds just give stuff away for no reason) This option allows casual players to remain competitive without having to grind their lives away for a few measly golds or forcing them to wait for a lucky drop. Allowing the casual to be competitive is one of the founding tenants of Guild Wars in general, and it's one of the reasons the game remains balanced.
I don't know how things are going to be in GW2, but I'd hope that we can see more things like Green weapons.
Yawgmoth
I think they should redo the whole item system for GW2, which is pretty limiting and uninteresting here in GW1. We know that the PvE of GW2 will be about high levels maybe even without a cap, so the strict item balance may be turned into something that also allows more character progression in the gear way. More variety = better system, and it doesn't mean endless grind if done well.
No idea if there will be place for greens (fixed stats unique items), but if yes, i hope they won't be easy to obtain, "unique" items shouldn't really be easily farmable solo in huge quantities from a boss wandering around the corner in a freely explorable zone just outside an outpost.
No idea if there will be place for greens (fixed stats unique items), but if yes, i hope they won't be easy to obtain, "unique" items shouldn't really be easily farmable solo in huge quantities from a boss wandering around the corner in a freely explorable zone just outside an outpost.
Komes I
I'd hate to see green weapons in Guild Wars 2 cause they kill the game. I remember the time when the perfect drop was so expensive that most of people just couldn't aford to buy it! And for me it was kind of nice to have something rare that almost no one has... I miss that time much
But i must admit that i have 13 green bows for my ranger!

But i must admit that i have 13 green bows for my ranger!
Wildi
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For GW2 I would think that there should be no green weapons, especially if the new inscription system is implemented. |
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Originally Posted by J3mo
No greens pl0x, only collectors.
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I'd hate to see green weapons in Guild Wars 2 cause they kill the game |
Sophitia Leafblade
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Originally Posted by Wildi
does that make sense ? collector weapons can have max dmg & max stats like greens
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To begin with i only used (Tryia) Collectors weapons on all my characters until about halfway between factions and Nightfall and then i ended up getting greens since they had nicer skins stats (due to upgrades) and were by then alot cheaper.
Exoudeous
id say keep green items but only make them max and have a unique skin, let it still have mods be put on it. have them be a part of the special event system they are putting in.
Knightsaber Sith
Greens were originally implemented to give the not so rich players a chance to get a max weapon, with perfect mods, and generally nice stats. I don't see why people would have a grudge against them.
isamu kurosawa
would be nice if the hall of monuments let your aquire your old weapons as greens named after your old character's also......make them truly unique

Knightsaber Sith
^Plz.... don't drag hall of monuments into this and get people going about transferring items
makosi
I loved greens and green farming. I don't think they did any harm to the economy and grudging people these perfectly modded, nice skinned weapons is somewhat selfish.
Its like those who detest inscriptions because it makes it easier for others to have the same skins with the same stats for less gold - its that elitist attitude that we hate. Lots of people ragequitted Guild Wars at Nightfall's release because of inscriptions which is their problem and their problem only.
@ The OP, I'm not suggesting that you're elitist or arrogant in anyway and I understand where you're coming from but I think that if this thread was turned in to a poll, we'd notice that more people are for greenies than against. (Prove me wrong!
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The development team had a great idea with greens (and inscriptions) because it pleased the majority.
A lot of power-traders are just annoyed that they can't sell as many items for 100k + 100 ectos+ (or "100+100" in their words - pisses me off big-tme). But, more people can use their PvE characters in PvP because its easier and cheaper to do so thanks to greens.
Its like those who detest inscriptions because it makes it easier for others to have the same skins with the same stats for less gold - its that elitist attitude that we hate. Lots of people ragequitted Guild Wars at Nightfall's release because of inscriptions which is their problem and their problem only.
@ The OP, I'm not suggesting that you're elitist or arrogant in anyway and I understand where you're coming from but I think that if this thread was turned in to a poll, we'd notice that more people are for greenies than against. (Prove me wrong!

The development team had a great idea with greens (and inscriptions) because it pleased the majority.
A lot of power-traders are just annoyed that they can't sell as many items for 100k + 100 ectos+ (or "100+100" in their words - pisses me off big-tme). But, more people can use their PvE characters in PvP because its easier and cheaper to do so thanks to greens.
Dmitry
Greens anoy me. Fine if you want green give them some unbelivebly ugly skins or something like that so they dont look like one of the rare weapons!
I remember the time before greens, back when i was griffon farming.... i Spent 250k putting a reg 9 15^50 20% longer ench and 10/10 AP axe....i think it was a war axe....then a few days later SF came out and RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed me over....little alone the introduction of Factions where every monster and their mother dropped a weapon with perfect mods!
Back in the day i used a reg 11 WHITE fellblade untill late maguma jungle i belive! and I was perfectly happy cos when i got that new GOLD weapon which was very rare! (before chest keys intro) i felt so good! that little extra umpf! i paid 30k for a reg 12 13^50 gol gladius....and that wasnt expensive enough for weapons back then! now i can go buy a perfect axe or sword for 2k.... ridiculous!
I remember the time before greens, back when i was griffon farming.... i Spent 250k putting a reg 9 15^50 20% longer ench and 10/10 AP axe....i think it was a war axe....then a few days later SF came out and RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed me over....little alone the introduction of Factions where every monster and their mother dropped a weapon with perfect mods!
Back in the day i used a reg 11 WHITE fellblade untill late maguma jungle i belive! and I was perfectly happy cos when i got that new GOLD weapon which was very rare! (before chest keys intro) i felt so good! that little extra umpf! i paid 30k for a reg 12 13^50 gol gladius....and that wasnt expensive enough for weapons back then! now i can go buy a perfect axe or sword for 2k.... ridiculous!
makosi
Yeah, good products for low prices is a real pain. Nerf TK Maxx!
Etta
Quote:
Originally Posted by makosi
Yeah, good products for low prices is a real pain. Nerf TK Maxx!
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And now back to the topic.
Thank you.
Sophitia Leafblade
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Originally Posted by Dmitry
Greens anoy me. Fine if you want green give them some unbelivebly ugly skins or something like that so they dont look like one of the rare weapons!
I remember the time before greens, back when i was griffon farming.... i Spent 250k putting a reg 9 15^50 20% longer ench and 10/10 AP axe....i think it was a war axe....then a few days later SF came out and RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed me over....little alone the introduction of Factions where every monster and their mother dropped a weapon with perfect mods! Back in the day i used a reg 11 WHITE fellblade untill late maguma jungle i belive! and I was perfectly happy cos when i got that new GOLD weapon which was very rare! (before chest keys intro) i felt so good! that little extra umpf! i paid 30k for a reg 12 13^50 gol gladius....and that wasnt expensive enough for weapons back then! now i can go buy a perfect axe or sword for 2k.... ridiculous! |
Greens are just essentially the simpler way to get a max stat weapon which is great especially when you have more than one character.
Onarik Amrak
Quote:
Originally Posted by Komes I
I'd hate to see green weapons in Guild Wars 2 cause they kill the game. I remember the time when the perfect drop was so expensive that most of people just couldn't aford to buy it! And for me it was kind of nice to have something rare that almost no one has... I miss that time much
![]() But i must admit that i have 13 green bows for my ranger! |
watchingyou89
Greens rule! if greens are taken out of gw2 i would cry literally. they are perfect cheap weapons for the middle class PvE player! and if u take them away they would struggle to have a nice weapon or off hand without it coming from collector. even if they did buy sword from collectors the mods are still way over priced anyway for e.g +30 hp for sword! 30k near abouts? maybe 25k? i mean come on taking greens away from game would create a riot for the people who dont have 100k+ in the bank
Rusty Deth
greens are fun when you get one...
Most of them aren't that great, but having one drop for you is always exciting. So the prices of them go down, who cares. Whats wrong with selling them low to people who are gonna use them.
I don't sit and sell all day, but if I see someone wanting one I have in the trade channel I let them have it at a bargain price. So I say keep the greens!!
Somebody has to be nice in the game.
Most of them aren't that great, but having one drop for you is always exciting. So the prices of them go down, who cares. Whats wrong with selling them low to people who are gonna use them.
I don't sit and sell all day, but if I see someone wanting one I have in the trade channel I let them have it at a bargain price. So I say keep the greens!!
Somebody has to be nice in the game.
beanerman_99
I personally am hoping for an entire new set up for weapons. I hope Anet comes up with something new and original and not just carries over what we have in GW1. It is a brand new game so I am hoping for a brand new weapons system.
I am curious how the "no level cap" will affect our weapons and our armor. How will a level 89 warriors armor be different from a level 27 warrior? Will their swords have the same base damage and let their attribute points be the increaser to that damage? Maybe they will give more options for crafting better weapons?
I dunno. I like greens and all for GW1 but I would choose a whole new system for a whole new game.
I am curious how the "no level cap" will affect our weapons and our armor. How will a level 89 warriors armor be different from a level 27 warrior? Will their swords have the same base damage and let their attribute points be the increaser to that damage? Maybe they will give more options for crafting better weapons?
I dunno. I like greens and all for GW1 but I would choose a whole new system for a whole new game.
Clone
Greens are perfect, both in stats and in their contribution to the game. Do not remove them. I've seen lots of of people trying to argue that they sould be removed because in the previous system a perfect item was "so expensive that most of people just couldn't aford to buy it." Thats oddly the reason I'd argue to keep them. Guild Wars has strong roots in the concept of skill over time played. Giving the best weapons to only a select few who either are very lucky or spend day and night grinding would be a step in the wrong direction. Don't give in the people who want to be elitist pricks in a game.
J3mo
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Originally Posted by watchingyou89
Greens rule! if greens are taken out of gw2 i would cry literally. they are perfect cheap weapons for the middle class PvE player! and if u take them away they would struggle to have a nice weapon or off hand without it coming from collector. even if they did buy sword from collectors the mods are still way over priced anyway for e.g +30 hp for sword! 30k near abouts? maybe 25k? i mean come on taking greens away from game would create a riot for the people who dont have 100k+ in the bank
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30K is so easy to get just play through NF and you'll have about 100k of drops without even farming.
Greens ruin the economy. period.
makosi
Quote:
Originally Posted by J3mo
Greens ruin the economy. period.
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beanerman_99
I'm guessing it ruined the game because it took money out of his pocket? Cause beyond that reason I do not see how Greens "ruined the game".
Priceykins
greens were an excellent addition to gw, no doubt about it.
If it wasnt for greens, i would never have known the greatness of the sephis axe skin(razorstone ftw) or how utterly bad sundering is(victos ftl)
But yeah, greens allowed many players without the time to make hundreds of k to get perfect weapons.
As for ruinging the economy, no they fixed it, they made everything more affoardable, rather than just the rich being able to affoard them.
Claiming greens ruinined the economy is like claiming the printing press ruined the booke economy, because they suddenly became cheaper, and hence available to more people.
If it wasnt for greens, i would never have known the greatness of the sephis axe skin(razorstone ftw) or how utterly bad sundering is(victos ftl)

But yeah, greens allowed many players without the time to make hundreds of k to get perfect weapons.
As for ruinging the economy, no they fixed it, they made everything more affoardable, rather than just the rich being able to affoard them.
Claiming greens ruinined the economy is like claiming the printing press ruined the booke economy, because they suddenly became cheaper, and hence available to more people.
EternalTempest
Greens (and the max stat/mod collector items) should be in the game and GW2.
Yes it lowers the price of gold perfect (it creates an cheap alternative) but that is the way it suppose to be.
Skill vs Grind, you don't have to grind massive platinum to get a top notch weapon but grind for that perfect gold with that awesome skin.
I do think Greens and Collector (paid with monster drops) should be in GW2.
Reserve cool looking skins for rare gold drops.
Greens made the game better, not worst, imho.
Yes it lowers the price of gold perfect (it creates an cheap alternative) but that is the way it suppose to be.
Skill vs Grind, you don't have to grind massive platinum to get a top notch weapon but grind for that perfect gold with that awesome skin.
I do think Greens and Collector (paid with monster drops) should be in GW2.
Reserve cool looking skins for rare gold drops.
Greens made the game better, not worst, imho.
berlioz7
Quote:
Originally Posted by J3mo
You think 30k is much?
![]() 30K is so easy to get just play through NF and you'll have about 100k of drops without even farming. Greens ruin the economy. period. |
Mordakai
Greens "ruin" the game?
Not for me. I'm a casual player. I started playing in July, 2005. Now, how many hours I've accrued in 20 months of playing? A little over 600 hours.
30 hours a month. My first Green was the Dragoncrest Axe from Factions. It really was a cool experience, both beating the campaign, and then getting a decent reward for it.
So, how does my Dragoncrest Axe ruin your perfect Chaos Axe in terms of value? It doesn't. It's relatively cheap and easy to get a Dragoncrest Axe, it's very hard to farm the equivalent in a rare skin.
And that's the point: Skins are what matters; along with Stats.
Anyway, I suspect this entire issue will be moot, because we have no idea how weapons will work in GW2. Will their be Max values? Will there be Mods or Incriptions, or some new system?
So, maybe there won't be Greens in GW2. Maybe there will be something better....
Not for me. I'm a casual player. I started playing in July, 2005. Now, how many hours I've accrued in 20 months of playing? A little over 600 hours.
30 hours a month. My first Green was the Dragoncrest Axe from Factions. It really was a cool experience, both beating the campaign, and then getting a decent reward for it.
So, how does my Dragoncrest Axe ruin your perfect Chaos Axe in terms of value? It doesn't. It's relatively cheap and easy to get a Dragoncrest Axe, it's very hard to farm the equivalent in a rare skin.
And that's the point: Skins are what matters; along with Stats.
Anyway, I suspect this entire issue will be moot, because we have no idea how weapons will work in GW2. Will their be Max values? Will there be Mods or Incriptions, or some new system?
So, maybe there won't be Greens in GW2. Maybe there will be something better....
qazwersder
I half agree with the op. I think the problem isnt that greens exist, its the number of greens which exist. When there was only sf greens i feel that was comfortable, now theres just too many, too wider choice.
Aegeroth
i want to able to use /nameweapon if i customize my weapon ^^
probably too much info for Guild Wars to handle though.
probably too much info for Guild Wars to handle though.
Mordakai
Quote:
Originally Posted by qazwersder
I half agree with the op. I think the problem isnt that greens exist, its the number of greens which exist. When there was only sf greens i feel that was comfortable, now theres just too many, too wider choice.
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In order to be useful, every combo of weapon should exist as a Green.
Neo Nugget
maybe just bosses in 1 area should drop greens.Not every boss in the game
Dougal Kronik
Greens were a great addition to the game.
Every boss in all the campaigns (including Tyria) should have a green item or two.
Every boss in all the campaigns (including Tyria) should have a green item or two.
Onarik Amrak
If every single boss had one, it'd be a nightmare trying to find out the values of them. Hell, it's difficult even now. It's always safe to assume the ones you see spammed the most are cheapest though. :P
Tingi
Green Weapons are a brilliant thing about GW. They should stay.
Thilarin
I've been playing since about a month after release and i have to say no GREENS, no INSCRIPTIONS. They ruin the game for me and after trying out Nightfall, i went straight back to Prophecies. It just makes it way too easy for ANYONE to get nice weapons right away. I remember the time where when i got an 'OK' gold, i was freaking out! It was exciting and seemed like a real achievement when i actually got something nice. Now, it feels as if when i get a 'OK' item that i might as well sell it to the merchant cause nobody will buy it . The inscriptions did the same thing too, its too easy to get nice items with 15^50 mods, before when i saw a guy selling a weapon with that mod, i envied him to the point where i wanted to just LOOK at the item it was so nice...all i can say is, i REALLY REALLY miss those days.......