
However with hard mode, I'm supposing that there will be increased mobs and maybe higher levels (begs for level 50 shiro *cough*).
Maybe I had missed something but their are mobs with unpleasant side effects how do you deal with them?
If hard mode requires pugs since you need people with skills and not henchies to beat it, how will a sin get 1 with the prejudice. How will a warrior go in vizunah square when the monk is trying to stop the waves of pressure?
in the grand court of selbekeh mission when you kill the thing demon... and he creates those damaging tyrants if the mission is harder how can you take care of this.
Dev's most likely took melee and range classes into opinion and how to deal with afflicted and other monsters that have nasty side effects, but I'd like to know how.