Quote:
Originally Posted by Str0b0
And who cares about the 50% damage bonus versus my 0% damage bonus?
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So, ya. No one wants an extra 50% dmg. Silly me. Why did I even bring it up?
And for the person who said it doesn't get the bonus because it ignores armor, the damage of a number of warrior skills is factored in after armor is dealt with (depends on the wording of the skill it would seem), smite spells often ignore armor - but these still get the +dmg benefit from LB title.
All I'm saying is that the damage benefit is not being handed out even handedly - especially in regards to hexes. I'm merely asking that the devs examine it while they are looking the place of mesmers in PvE (a hex heavy profession).
For all of you harping up and down about Spiteful SPirit, and it's powerful enough, and i have nightmares about when that guy used it against me and I wake up with urine/sweat soaked sheets... I'm asking about Hex damage in general. I'm asking why hex dmg, which is dmg, any way you look at it, doesn't receive the benefit that enchantment dmg and location specific damage receive. Hexes can slow people, hexes can cause them to lose health - degen, and hexes can cause damage. That's right - HEXES CAUSE DAMAGE - with actual yellow numbers that float up into the air and everything. HOW it causes damage is more cosmetic than anything else. Why does that damage not receive the +dmg benefit that other skills that cause damage receive?
Final illustration:
Elementalist casts Firestorm on a target. If the target leaves the area - it doesn't take damage, if it stays it does take damage (that is increased by LB title).
Mesmer casts Empathy on a target. If that target does something/anything other than physicaly strike another - it doesn't take damage, if it does strike another it does take damage (that is NOT increased by LB title).
Both examples use a target to cast a spell that will cause damage if a specific condition is met. Only one of them receives a benefit from LB title. This is why mesmers are/will have difficulty getting into groups, even with Holy Lightbringer, and Elementalists will have a much easier time.
It has already been pointed out that an echo SS w/reckless haste can be an effective "nuker." Why can they not receive the same benefit that Ele Nukers do? Do necros not work just as hard to receive that LB5? Is the damage dealt by a Mesmer's backfire any more or less painful than a Monk's Spear of Light?
Still haven't seen a good reason why hex dmg doesn't receive the same benefit that other damage causing spells receive.