Here comes my fresh suggestion on a very simple, yet cool addition to the item system in GW. The incoming Eye of the North expansion is the ~perfect~ place to add it.
All it's about is having a possible additional mod/property on a weapon/item/armor piece which reads: Indestructible. All it would do is make the item impossible to be destroyed while salvaging a mod/inscription/rune/insignia from it. Now the details:
**for Armors**
This would be an option, offered by an NPC, to turn a piece of your armor Indestructible at a moderate cost (some materials and/or gold). It would of course be repeatable so you can do it to your whole armor set.
It could also be a quest reward.
I hope I don't have to convince anybody how useful it would be. Just think about trying to salvage back a rune from your favorite armor!
And now look at heroes, who already HAVE Indestructible armors!! If you aquired the runes / insignia, you can freely configure your heroes' armor, change that as you wish, and nothing bad will happen.
Now look at PvP characters - free item creation, 100% flexibility.
Want to use a PvE character for PvP? Already got a cool looking expensive armor but to be able to play multiple different builds you need to swap armor pieces (often to cheaper versions, not everyone can afford 4 extra pieces of FoW gloves for example) or buy new runes everytime you switch build.
Armors already can have an extra property of "Imbued", this could be in a similar way - I bet it's just 1 bit of data per item and that there is space for that 1 bit in item data.
** for Weapons / foci / shields **
My vision is having it as a randomly appearing and quite uncommon property found only on Gold (Rare) items.
There could be a possibility of adding this property to your old item at some cost, or as a quest reward, but i'm not a fan of it.
Some people (me included) complain that Gold (rare) items lost the rareness with the introduction of inscription system. Now inscribable items dropping in Nightfall can be modded and made perfect, no matter if gold, purple or even blue as items don't have any variable inherent mods anymore.
Indestructibility could be the thing! Apart from extra functionality it adds coolness to your gold drop.
Indestructibility could be more common on some rare skins, some could even always come with this property. There are lots of ways of how it could be distributed.
BTW: are Tormented items (from DoA) indestructible or just can't be salvaged ? Because they definately should be.
Summary of Props:
+a new layer and meaning of rarity among items
+make the life of PvE characters easier, bringing them closer to what PvP chars or heroes got
+doesn't affect the game balance and doesn't give anybody any real advantage over those that don't have it
+very easy to implement, as simple as adding and defining 1 bit of data per item (assumption)
+got your best armor, your cooelest weapons, and a collection of mods? use them as you wish, with pvp flexibility, you paid for that!
Cons:
-umm none?
Cool small addition to the item system ::Indestructible:: property
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Hm... yes. There are cons, but for weapons.
Paying additional 10k or 50k to make an armor indestructible and being able to change runes and insignias is not a problem... is just to spend money to save money and storage space.
But for weapons...
A very rare skin, with insignia slot and indestructible property would be even much more expensive...
I had a similar idea only for weapons and offhand items,...
It was a rare inscription that makes the weapon immune to destruction as long as it is in the weapon, but when removing itself, so it would only make the item indestructible when removing upgrades, but not the inscription itself..
http://www.guildwarsguru.com/forum/s....php?p=2604130
People seemed not to like it, since the Seeker of Wisdom and Treasure hunting already deal with the item destruction on upgrading.
Almost the same here.
I still think that a gold-only (rare) inscription that makes upgrade removing safe, but is destroyed when adding another inscription would be nice.
Save a Vigor and Vision inscriptions, but lose the insignia...
Paying additional 10k or 50k to make an armor indestructible and being able to change runes and insignias is not a problem... is just to spend money to save money and storage space.
But for weapons...
A very rare skin, with insignia slot and indestructible property would be even much more expensive...
I had a similar idea only for weapons and offhand items,...
It was a rare inscription that makes the weapon immune to destruction as long as it is in the weapon, but when removing itself, so it would only make the item indestructible when removing upgrades, but not the inscription itself..
http://www.guildwarsguru.com/forum/s....php?p=2604130
People seemed not to like it, since the Seeker of Wisdom and Treasure hunting already deal with the item destruction on upgrading.
Almost the same here.
I still think that a gold-only (rare) inscription that makes upgrade removing safe, but is destroyed when adding another inscription would be nice.
Save a Vigor and Vision inscriptions, but lose the insignia...
O
D
M
New updates come, and with them even more reasons this little thing would roxor.
1. Now all the armors are insigniable, so everyone can choose and wear their favorite set. Got favorite set? I bet you'd love to make it indestructible to make it fully flexible for any build you want to run.
2. With the horrible joke that is the new PvP reward system, there's one more reason to use a PvE char for PvP. This little addition would make them just as flexible, ofcourse if you got all the mods and runes you want.
3. With Hard Mode gold items became common as dirt, nothing exciting about getting them anymore. If once in a while one dropped with this nice little property... coolness, utility, rarity restored! Balance remains.
1. Now all the armors are insigniable, so everyone can choose and wear their favorite set. Got favorite set? I bet you'd love to make it indestructible to make it fully flexible for any build you want to run.
2. With the horrible joke that is the new PvP reward system, there's one more reason to use a PvE char for PvP. This little addition would make them just as flexible, ofcourse if you got all the mods and runes you want.
3. With Hard Mode gold items became common as dirt, nothing exciting about getting them anymore. If once in a while one dropped with this nice little property... coolness, utility, rarity restored! Balance remains.
a
*cough*Wisdom title*cough*
so do you want to bone those poor guys who got the wisdom title to have a better chance of not destroying their items.... hum i see very fair.....
if you cant tell im /notsigning cause you need to think about what your saying.... and btw the cons are numerous think about it
Cons:
Mods value drops to near nothing.
Why buy expert salvage kits just use this and use a reg salvage kit its cheaper.
Wisdom track = useless.
A new inscription to over farm, can you say 2k per indestructible inscription.
makes everything too easy, game losses depth and becomes very very lame.
just think about the other side and not just that you want a free and easy way to keep your shit.....
so do you want to bone those poor guys who got the wisdom title to have a better chance of not destroying their items.... hum i see very fair.....
if you cant tell im /notsigning cause you need to think about what your saying.... and btw the cons are numerous think about it
Cons:
Mods value drops to near nothing.
Why buy expert salvage kits just use this and use a reg salvage kit its cheaper.
Wisdom track = useless.
A new inscription to over farm, can you say 2k per indestructible inscription.
makes everything too easy, game losses depth and becomes very very lame.
just think about the other side and not just that you want a free and easy way to keep your shit.....

