Party leader and heroes
Dj Tano
Hey people,
i have been experiencing this kind of situation all the time since nightfall has come out:
Im making a party, inviting people, and then someone joins and then puts up 2-3 heroes blocking the whole thing.
The big problem is that i cannot decide what heroes to take as a leader, even thought i can decide what henchmen to take.
So my suggestion to avoid this very annoying situation:
Make party leader be the only one who can choose what heroes to take from what player
OR
Make party leader be able to "kick" heroes and/or "ban" them.
This way if someone puts up a hero i can say "no heroes" and kick him, and if he keeps on adding them then i just "ban" the heroe, and he cannot add him anymore.
This would solve a great problem with party forming...
i have been experiencing this kind of situation all the time since nightfall has come out:
Im making a party, inviting people, and then someone joins and then puts up 2-3 heroes blocking the whole thing.
The big problem is that i cannot decide what heroes to take as a leader, even thought i can decide what henchmen to take.
So my suggestion to avoid this very annoying situation:
Make party leader be the only one who can choose what heroes to take from what player
OR
Make party leader be able to "kick" heroes and/or "ban" them.
This way if someone puts up a hero i can say "no heroes" and kick him, and if he keeps on adding them then i just "ban" the heroe, and he cannot add him anymore.
This would solve a great problem with party forming...
tenshi_strife
yea it is so dumb that leaders cannot kick heros. add that at least
/signed
/signed
countesscorpula
Personally, I don't want someone else rummaging through MY heroes (it would be like having some stranger go through my purse), so I'm not liking the first of the two suggestions.
Here's what I propose a party leader can do...
1)politely ask the player who added the heroes to remove them.
and if the player refuses
2) Kick the player (when ou kick th eplayer, their heroes go too.)
Think about it, if they are being uncooperative during party selection, how easy will they be to work with in an actual mission?
so,
/not signed because there are already very easy and obvious ways to handle the situation
Here's what I propose a party leader can do...
1)politely ask the player who added the heroes to remove them.
and if the player refuses
2) Kick the player (when ou kick th eplayer, their heroes go too.)
Think about it, if they are being uncooperative during party selection, how easy will they be to work with in an actual mission?
so,
/not signed because there are already very easy and obvious ways to handle the situation
Dj Tano
Quote:
1)politely ask the player who added the heroes to remove them. and if the player refuses 2) Kick the player (when ou kick th eplayer, their heroes go too.) Think about it, if they are being uncooperative during party selection, how easy will they be to work with in an actual mission? |
Its annoying, its pointless, let me kick your heroes if i want to!
gameshoes3003
Quote:
Originally Posted by countesscorpula
Personally, I don't want someone else rummaging through MY heroes (it would be like having some stranger go through my purse), so I'm not liking the first of the two suggestions.
Here's what I propose a party leader can do... 1)politely ask the player who added the heroes to remove them. and if the player refuses 2) Kick the player (when ou kick th eplayer, their heroes go too.) Think about it, if they are being uncooperative during party selection, how easy will they be to work with in an actual mission? so, /not signed because there are already very easy and obvious ways to handle the situation |
It doesn't really mean they can change the skills, they just select the heroes from a pool of the players.
Kick the player... AFK?
Because I go afk, not that I put on heroes because I usually don't. But other people do go afk for a moment and the heroes are kind of... In the way. So being benevolent as I am, I didn't kick the guy because I know he's an honest player (because that would be my friend that lives in the same city as I do, or just someone that I've had a long game history with). But I generally don't kick unless there's some special circumstances.
Anyway, there are the stubborn people that you said just to kick. Well, uuh. If people hold a grudge just about not having a hero in the party... uuuh... That's just unrealistic unless if that person has some chronic depression where if they don't have it their way, they'll go crazy.
But I say
/signed
OhCrapLions
/Signed because its logical for the party leader to have full control over their party.
Not A Fifty Five
/signed
How about only the leader can add heroes period? Honestly I'm not thinking all the kinks of that through but I don't think it would be TOO bad... would certainly appease those people annoyed at people making parties of 2.
How about only the leader can add heroes period? Honestly I'm not thinking all the kinks of that through but I don't think it would be TOO bad... would certainly appease those people annoyed at people making parties of 2.
lucifer_uk
Never ran into any problems yet, I just politely ask them to lose the heroes.
Puebert
/signed.
This should already be in the game.
This should already be in the game.
mazey vorstagg
I've had this problem. I was the leader of a team going for masters and although we could have waited for more team members some of the other team players just added their heroes and left without even checking if we were ready!
I'm was so annoyed as you should be able to kick heroes from the party if you're the leader.
On a side note, don't you think the leave party button should also remove your heroes, I don't like having to remove them manually whenever I go out soloing.
I'm was so annoyed as you should be able to kick heroes from the party if you're the leader.
On a side note, don't you think the leave party button should also remove your heroes, I don't like having to remove them manually whenever I go out soloing.
The Ernada
Quote:
Originally Posted by Not A Fifty Five
/signed
How about only the leader can add heroes period? Honestly I'm not thinking all the kinks of that through but I don't think it would be TOO bad... would certainly appease those people annoyed at people making parties of 2. |
But the way I see it, if someone in your team is uncooperative and refuses to kick his heroes then how cooperative can that person be during the mission anyway?
Ferret
/signed, but ONLY for being able to kick heroes...not decide what is chosen.
The easiest thing to do is talk about the heroes and agree what to take, if any...if they player wont listen, you kick em.
The thing i'd most like to see, is the ability to control another players heroes if they rage quit or get totally dc'd.
The easiest thing to do is talk about the heroes and agree what to take, if any...if they player wont listen, you kick em.
The thing i'd most like to see, is the ability to control another players heroes if they rage quit or get totally dc'd.
Hockster
/not signed
It's a stupid idea. You have no clue what sort of gear other people have on their heroes. Half of them don't even know how to ping a skillbar, let alone create a good one. If you need to take other people take a full group then. If someone can't/won't remove their heroes, you don't want them in your group anyway.
It's a stupid idea. You have no clue what sort of gear other people have on their heroes. Half of them don't even know how to ping a skillbar, let alone create a good one. If you need to take other people take a full group then. If someone can't/won't remove their heroes, you don't want them in your group anyway.
MithranArkanere
Well... 'kick' is ok for me, but not to choose them for you.
I don't want anyone looking at my Heroes' inventories without my permission, and they can't know wich one between Jurah or Olias is set.
Imagine that I have MM build in both, but runes and equipment only in one, and they chose the one that is not.
So kicking is fine for the leader, but not selection other people's heroes.
People should talk and say wich ones are ready, like:
- I have a very effective MM, should I add him?
I don't want anyone looking at my Heroes' inventories without my permission, and they can't know wich one between Jurah or Olias is set.
Imagine that I have MM build in both, but runes and equipment only in one, and they chose the one that is not.
So kicking is fine for the leader, but not selection other people's heroes.
People should talk and say wich ones are ready, like:
- I have a very effective MM, should I add him?
Dougal Kronik
/not signed
Communication with your party is more important than being able to kick and add other player's heros.
Communication with your party is more important than being able to kick and add other player's heros.