Cloud Cover on the main map

Allpaca

Pre-Searing Cadet

Join Date: Dec 2005

I've seen some screenies of people's world maps (notably Tyria) without that annoying cloud cover. I was wondering if anyone knew how to get rid of it so that I could more easily see where I need to uncover for the cartographer title.

Milennin

Milennin

Jungle Guide

Join Date: Sep 2006

Europe

W/

Mission Map [U] shows the map without clouds.=P

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

The light, hazy cover that moves across the map? I Don't think it can be removed. But you may try turning off your post-processing effects or reducing your game graphics setting and see if that works.

Allpaca

Pre-Searing Cadet

Join Date: Dec 2005

Quote:
Originally Posted by Milennin
Mission Map [U] shows the map without clouds.=P
Ah, I see how they do it now, they just piece together patches with the minimap. Alright, thanks

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

There is 'sort of' a way, involving taking like 5 or more screenshots of the M map and layering them, then removing the non-consistent bits. But anytime you process data like that some fine details may be lost.

Copperthorn

Ascalonian Squire

Join Date: Mar 2007

Bad Wolf Corporation

N/Me

In case anyone doesn't know (since this is the basic questions forum), you can enlarge your U map to cover the whole screen (drag the bottom right corner), so it shows close to the same area as the M map (before zooming out).

sixdartbart

sixdartbart

Forge Runner

Join Date: Jun 2005

Peace Machine GRRR [DiE]

W/N

Since the moving clouds all start at the same spot the easiest method is to print screen as soon as you open the world map so you will always have the same shot to compare.