Ok ... note that the last 3 skills are fillers and should be scrutinized.
Critical Strikes: 13 (10+3)
Dagger Mastery: 12 (11+1)
Deadly Arts: 11 (10+1)
[skill]Augury of Death[/skill][skill]Expose Defenses[/skill][skill]Black Spider Strike[/skill][skill]Death Blossom[/skill][skill]Moebius Strike[/skill][skill]Expunge Enchantments[/skill][skill]Crippling Dagger[/skill][skill]Resurrection Signet[/skill]
questions:
1) expose defenses seemed like the best coverup/useful hex to use, but [skill]Siphon Speed[/skill] is another choice i was pondering
2) BSS or BLS, i dont know, i havent tested this out yet (zomg) but i would like to have a cover condition for the deep wound
3) is death blossom the best choice for a dual attack? it was low energy and high damage, which is why i chose it. in a perfect world twisting fangs would not be needed because it only would cause bleeding and would be a waste of energy damage wise, but then again its always welcome.
4) [skill]Malicious Strike[/skill] is another contender for a skill slot here
advice/comments, im not very savvy with sins, i barely play them but i just saw some nice synergy with moebius and augury and wanted to see what the community thought of it
Moebius Concept
Trylo
Samurai-JM
No self heals = dead assassin...
Nice ideas combining Augury/Moebius though, I would drop expunge for a heal... but you need shadow arts or some secondary prof that way.
I usually run 13 crit, 12/13 DM, 8-10 DA(depending on build) and 6 SA.
Nice ideas combining Augury/Moebius though, I would drop expunge for a heal... but you need shadow arts or some secondary prof that way.
I usually run 13 crit, 12/13 DM, 8-10 DA(depending on build) and 6 SA.
Trylo
(i would have dropped expunge and crippling if there was no silly rule on how i NEED complete builds...)
anyways what runes are for that setup? and what heals?
(new to sins)
anyways what runes are for that setup? and what heals?
(new to sins)
placebo overdose
ok first of i love augury that is my skill
second i dont bring self heal when i sin b/c either the opponent is dead(it should your a sin) or ive poofed way far away(soh/stance)
second i dont bring self heal when i sin b/c either the opponent is dead(it should your a sin) or ive poofed way far away(soh/stance)
Tundra
Quote:
Originally Posted by Samurai-JM
No self heals = dead assassin...
Dunno, my assassin do not have self heals, and my monk heroes heals me pretty good. I'm dying only if my monks are dead, and that is usualy when party is defeated
Yanman.be
Tundra...There's PvE and there's PvP. Some parts of PvP will require you to be self sufficient, like when you're ganking.
The problem with Augury of Death is that it will teleport you and interrupt what ever action you were doing. Pretty annoying.
Also, Impale would outperform Augury of Death, as it does damage. You don't need AoD's little 50%hp rule for Moebius, because your 2 other attack skills recharge in 2 and 12 seconds, and Expose defeses recharges in 10.
The problem with Augury of Death is that it will teleport you and interrupt what ever action you were doing. Pretty annoying.
Also, Impale would outperform Augury of Death, as it does damage. You don't need AoD's little 50%hp rule for Moebius, because your 2 other attack skills recharge in 2 and 12 seconds, and Expose defeses recharges in 10.