R/Rit Barrage Splinter Mob Farmer

mr_groovy

mr_groovy

Desert Nomad

Join Date: Jun 2006

Netherlands

No Inherent Effect [NiE]

This build was Inspired by the Rt/R Dead sword farming, but adepted for Ranger and more general use, in this Example the Stygian Veil



Attributes:Beast Mastery: 6+3 Expertise: 4+3 Wilderness: 7
  • Marksmanship:7+1+1 Channeling Magic: 12
    Skills:

    [skill]Barrage[/skill][skill]Nightmare Weapon[/skill][skill]Splinter Weapon[/skill][skill]Wielder's Strike[/skill][skill]Natural Stride[/skill][skill]Dodge[/skill][skill]Zojun's Haste[/skill][skill]Edge of Extinction[/skill]

    I never use the Nightmare weapon, but it could be use full some times. Could be swapped for trolls unguent, or for doa LB gaze.

    Weapons:

    Any Flat Bow will do, in my case Drago's Flatbow. U need the Flat Bow for the long flight time.

    As for the farming:

    Put down EoE. Cast Splinter Weapon,and Barrage on closest. When the arrows leaves the tip of your bow use 1 of the 33% running skills to loose agro and run away. Repeat till they have died. If one of them is left use any weapon spell and wielders strike for an instant zap.
  • Swift Thief

    Krytan Explorer

    Join Date: Feb 2007

    Aatxe Pirates [YaRR]

    A/

    Holy crap, that is A LOT of loot.

    This can also be done with a ritualist. ^_^
    http://www.youtube.com/watch?v=3q8pMx0oTTQ (Not me)

    DarioLeanza

    Frost Gate Guardian

    Join Date: Sep 2006

    [FAL]

    W/

    Really nice, gonna test that out. Can you complete the quest solo? As in can you defeat the lords?
    This beats trapping, trapping is boring heheheeh.... Splinter barrage their ass :P

    Swift Thief

    Krytan Explorer

    Join Date: Feb 2007

    Aatxe Pirates [YaRR]

    A/

    Quote:
    Originally Posted by DarioLeanza
    Really nice, gonna test that out. Can you complete the quest solo? As in can you defeat the lords? The Lords are in Brood Wars. You kill those stygians in Breaching the Stygian Veil.

    mr_groovy

    mr_groovy

    Desert Nomad

    Join Date: Jun 2006

    Netherlands

    No Inherent Effect [NiE]

    Quote:
    Originally Posted by Swift Thief
    Holy crap, that is A LOT of loot.

    This can also be done with a ritualist. ^_^
    http://www.youtube.com/watch?v=3q8pMx0oTTQ (Not me) Yep that's the build, but this is the R/rt adoption, LB gaze is a nice skill to add though. Will put that in the guide

    onerabbit

    onerabbit

    Grotto Attendant

    Join Date: Mar 2006

    Thanks to all the guru [mods]

    Holy..wow...

    i need to get my Ranger or Rt to DoA..now!..shame, none of them are even close

    DarioLeanza

    Frost Gate Guardian

    Join Date: Sep 2006

    [FAL]

    W/

    Quote:
    Originally Posted by Swift Thief
    The Lords are in Brood Wars. You kill those stygians in Breaching the Stygian Veil. Ow shiz my bad, ah well 236 LB points + 10k Xp is also nice... Gonna try this with a stormbow coz I dont have a flatbow...

    meat shield

    Krytan Explorer

    Join Date: Feb 2006

    holland , delft

    [NL]

    A/W

    this build is old, i used it when stygians where still 10k, when stygiann trappers didnt even exist...

    have u found other places to farm?
    stygian in kinda meh...

    mr_groovy

    mr_groovy

    Desert Nomad

    Join Date: Jun 2006

    Netherlands

    No Inherent Effect [NiE]

    Quote:
    Originally Posted by meat shield
    this build is old, i used it when stygians where still 10k, when stygiann trappers didnt even exist...

    have u found other places to farm?
    stygian in kinda meh... Any big group, without an good monk will do. Like the slaves for instance.
    I think having this set up for B/p in TotPK will just slice through there.

    Valeria

    Valeria

    Wilds Pathfinder

    Join Date: Oct 2005

    Germany

    PaRe

    W/

    i tried this build in general PvE but you'll find that the mobs are too much spread out. But when you really hit 3-4 enemies at once it's quite a nice damage output. I never thought of running away and attacking again. (but as said it was only for quests and missions not for farming purpose)

    Maybe you can use this at urgoz warren as well

    legendary_Ace

    legendary_Ace

    Frost Gate Guardian

    Join Date: Oct 2006

    Washington

    Holy Angels

    W/

    Wow! Thats crazy awesome, you have any other idea where else you can this? (DoA is really far in)

    onerabbit

    onerabbit

    Grotto Attendant

    Join Date: Mar 2006

    Thanks to all the guru [mods]

    @legendary_Ace

    just look out for big mobs, that are well grouped, and dont have a monk

    mr_groovy

    mr_groovy

    Desert Nomad

    Join Date: Jun 2006

    Netherlands

    No Inherent Effect [NiE]

    Quote:
    Originally Posted by legendary_Ace
    Wow! Thats crazy awesome, you have any other idea where else you can this? (DoA is really far in) Well the deadword, slaves farming works. I should try to get a full R/rt B/p group together for TotPK with this build. I think it will shread it to peaces. And yes also urgoz is bound to be good

    Levi Garett

    Levi Garett

    Old School Nub

    Join Date: Jun 2005

    ABQ, NM

    Guildless

    Mo/Me

    If Nightmare weapon is optional...why not put in a preperation like Kindle Arrows for a little extra dmg?

    mr_groovy

    mr_groovy

    Desert Nomad

    Join Date: Jun 2006

    Netherlands

    No Inherent Effect [NiE]

    Quote:
    Originally Posted by LeviGarrett
    If Nightmare weapon is optional...why not put in a preperation like Kindle Arrows for a little extra dmg?
    BarrageCampaign: Core Ranger Profession: Ranger Attribute: Marksmanship Type: Elite Bow Attack 5 Energy 1 Recharge All your Preparations are removed. Shoot arrows at up to 6 foes adjacent to your target. These arrows strike for +1...13 damage if they hit.

    I think that awnsers your question . Taking a Vamp mod could be a benefit, but I have no vamp flat bow ^^. Could put in Winnowing, but no Favorable Winds. We don't want a speed in crease for our arrows.

    Levi Garett

    Levi Garett

    Old School Nub

    Join Date: Jun 2005

    ABQ, NM

    Guildless

    Mo/Me

    Oh yeah duh I always forget that! lol

    GG Nub!

    Arothar

    Ascalonian Squire

    Join Date: Jan 2006

    Fellowship of Flanders

    R/E

    what about winnowing? to bad favorable winds does decrease arrow flight time.

    onerabbit

    onerabbit

    Grotto Attendant

    Join Date: Mar 2006

    Thanks to all the guru [mods]

    Quote:
    Originally Posted by mr_groovy
    Well the deadword, slaves farming works. I should try to get a full R/rt B/p group together for TotPK with this build. I think it will shread it to peaces. And yes also urgoz is bound to be good
    il be up for tombs

    it'l be great fun.

    Baaaa Ha ha ha...

    Frost Gate Guardian

    Join Date: Feb 2007

    Ice Hellion Alliance

    W/

    you can also bring along a useless spirit to use as a tank
    allows for more barraging

    onerabbit

    onerabbit

    Grotto Attendant

    Join Date: Mar 2006

    Thanks to all the guru [mods]

    Yh, but itl die in less than 1 sec

    thats why u run ^^

    lennymon

    lennymon

    Forge Runner

    Join Date: Nov 2005

    Seattle

    Odin's Hammer [OH] - Servant's of Fortuna [SoF]

    R/

    Dont need a full group, we had 2 r/rt covering all 5 rangers in tombs about 3 weeks ago. I have never, and I mean never seen the darknesses go down so fast either .

    ellipopelli

    Ascalonian Squire

    Join Date: Sep 2006

    BDD

    R/Rt

    Ok, here is what i do and maybe u like it too, in case u aren't afraid of farming with a friend or guildie:

    Equip both of them with barrage, one should be a rit/ra the other one doesn't matter as long as he's got barrage and ranger as secondary.
    Two flatbows and eoe is required, too.

    Now: Leave from Venta Cemetery and go to Mizah Veldrunner in Turrai's Proceesion and take the " Battle of Turais Procession " quest.

    Wait for the first mob of Margonites to kill the horses, wait till they are bunched up nicely, place eoe in a safe spot, distribute splinter weapon and have a shot at the pack:

    Bang, they all drop dead

    Now wait for the next pack to arrive and repeat the procedure

    There are at least 75 margonites and a necro boss u are going to kill which is 4 waves of margonites all in all

    Works good with a lightbringer rank of 4 or higher, haven't tried it below 4 since all my chars have rank 4 or higher
    The whole run takes like 5-10 minutes and nets around 1.5k + the occasional gold drop or better runes

    GL everyone, it's a ton of fun


    PS: If u got any questions pm me here or in game---> Cyril Snear

    onerabbit

    onerabbit

    Grotto Attendant

    Join Date: Mar 2006

    Thanks to all the guru [mods]

    Cant that be done solo?..looks a gd place 2 practice


    guess its a primary quest?..

    badasschris

    Academy Page

    Join Date: Jan 2007

    umm i have a problem the flesh goelms notice what im doing and they seem very fast im usning dragos vamp flatbow, all the tohers seem fine but if there there then they sit on all the loot ive made and i cant kill them as i have to run too far to loose agro and they always kill my eoe. any tips for theses?

    Sk8tborderx

    Sk8tborderx

    Jungle Guide

    Join Date: Nov 2005

    PA

    Us Are Not [leet]

    W/

    Do NOT set EoE when killing the golems, they use harriers haste and will follow you for a little bit, just do not stop running until they are done chasing you, then wait for them to settle and repeat the process, they take a little while longer to kill. The only groups you should not set EoE for are the golems, horrors, and the mixed groups.

    Go on wiki and look up the quest, it will tell you what groups come in what order so you know ahead of time to lay down EoE or not.

    mr_groovy

    mr_groovy

    Desert Nomad

    Join Date: Jun 2006

    Netherlands

    No Inherent Effect [NiE]

    The golems can be a hassle, you just need to find the proper agro pulling for it. Set the EoE accordingly and you'll have np

    badasschris

    Academy Page

    Join Date: Jan 2007

    Thanks guys I did manage to kill them in the end but after putting down 4 eoe's lol, i think next time i might not put 1 down till they're at 5% or something.

    kickthedonkey

    kickthedonkey

    Academy Page

    Join Date: Aug 2006

    [DFC]


    was alot of fun i only ever used 3 skills haha also anyway to kill the bosses at the end?

    Dronte

    Dronte

    Grotto Attendant

    Join Date: Sep 2006

    Thats cool, I get my ranger there maybe today ^^

    Phane

    Phane

    Wilds Pathfinder

    Join Date: Jun 2006

    UK

    The Perfect Duos [DnB]

    E/A

    does running or been far away(flatbow range) make you miss the drop??
    I kill 3 groups(18mobs) already and only 7 drops:S

    zorbi

    Ascalonian Squire

    Join Date: Oct 2006

    So is this build faster with ranger or with ritualist?

    Flightmare

    Flightmare

    Lion's Arch Merchant

    Join Date: Nov 2006

    NL

    Infinite Omega Negatives

    N/

    Quote:
    Originally Posted by zorbi
    So is this build faster with ranger or with ritualist? I guess it's rit becouse with higher channeling, comes a more powerfull splinter weapon, and lower marksmanship doesn't lower your barrage damage that much.

    Sk8tborderx

    Sk8tborderx

    Jungle Guide

    Join Date: Nov 2005

    PA

    Us Are Not [leet]

    W/

    I would think rit would be faster, but you also have to have only 9 in wilderness survival so you can pump beast mastery high enough to make sure you kill any stragglers.

    onerabbit

    onerabbit

    Grotto Attendant

    Join Date: Mar 2006

    Thanks to all the guru [mods]

    im having trouble, i seem to always get the odd stragler, and can never kill him, i go in and use that skill, and he uses grenths on me, so i triy and just shoot him, but he regens fasters then i can do dmg..

    Swift Thief

    Krytan Explorer

    Join Date: Feb 2007

    Aatxe Pirates [YaRR]

    A/

    Quote:
    Originally Posted by onerabbit
    im having trouble, i seem to always get the odd stragler, and can never kill him, i go in and use that skill, and he uses grenths on me, so i triy and just shoot him, but he regens fasters then i can do dmg.. For hungers, use an armor set with 105 hp.

    Sk8tborderx

    Sk8tborderx

    Jungle Guide

    Join Date: Nov 2005

    PA

    Us Are Not [leet]

    W/

    Quote:
    Originally Posted by onerabbit
    im having trouble, i seem to always get the odd stragler, and can never kill him, i go in and use that skill, and he uses grenths on me, so i triy and just shoot him, but he regens fasters then i can do dmg.. Make sure you have at least 8 in beast mastery, and that they group settles before you attack, that way you should not get the straggler, if there is one left all the time, try it with a rt/r, I never have that problem since splinter and barrage is doing over 250 damage each time I attack.

    kess

    Lion's Arch Merchant

    Join Date: Sep 2006

    E/A

    don't need 2nd set armor, use nightmare weapon and dual shot. Use the same tactic to kill the last stragler.

    anyway, I use rit, and usually takes 4-5 barrage to kill 1 grp. I never need eoe.

    Evilsod

    Evilsod

    Banned

    Join Date: Mar 2006

    England

    Lievs Death Squad [LDS]

    I'm sure i remember someone going on and on about this build and how 'pwnd' them... sorta bragging about it in a pointless way.

    What was said then still stands. Its not worth it. You can only kill 6 instead of 12-18 like with Trapping. You have an extremely high risk of getting a Golem up the arse since they don't understand the concept of breaking agro. Any decent loot dropped is irrelevant becuase you can't go get it till all mobs are dead because they'd chase you down.

    I would also say this is definaly faster with a rit...The damage from Barrage is almost irrelevant compared to the damage from Splinter Weapon.

    eggs0wn

    eggs0wn

    Krytan Explorer

    Join Date: Jun 2006

    I tried this out but the Stygian Golems would just follow me so I died... But it worked very well up to that point.

    Sk8tborderx

    Sk8tborderx

    Jungle Guide

    Join Date: Nov 2005

    PA

    Us Are Not [leet]

    W/

    Quote:
    Originally Posted by Evilsod
    I'm sure i remember someone going on and on about this build and how 'pwnd' them... sorta bragging about it in a pointless way.

    What was said then still stands. Its not worth it. You can only kill 6 instead of 12-18 like with Trapping. You have an extremely high risk of getting a Golem up the arse since they don't understand the concept of breaking agro. Any decent loot dropped is irrelevant becuase you can't go get it till all mobs are dead because they'd chase you down.

    I would also say this is definaly faster with a rit...The damage from Barrage is almost irrelevant compared to the damage from Splinter Weapon. With trapping you usually go in a 2-3 man team, with this it is all solo, and only takes 30 minutes on a long run with my rit, I usually kill them all in about 20 minutes. I cannot comment on the speed of the ranger, since I do not have one but it is obvious it would take longer since splinter weapon does not do nearly as much damage.

    If you always use the 33% speed buff to run from the golems, and you use a flat bow, there is no reason at all that you should get killed by them, they only chase for a little bit, just keep running until they stop.