As ex-WoW addicts, my questions will be comparing the two games. My questions will be directed mostly towards Prophecies since that is my planned starting chapter.
End-Game in WoW consists of gathering/organizing your guild together to learn and eventually farm end-game instances for drops of gear for your characters. Recently in the expansion, a good deal of focus went into PvP arenas as well. Those are the two options in WoW once you reach the maximum level of 70. I am curious as to what End-Game of GW is comprised of?
I had the fortune or misfortune depending on the circumstances, of starting a guild from scratch to one that farmed all end-game instances before the expansion in WoW. That being said, guilds are a “must”, as well as plenty of free time to experience end-game material regarding PvE since difficult dungeons require 20-40 people, and learning the tactics take coordination and plenty of trying/dying, as well as the stress of developing a system of loot to spread the wealth. Does GW require guilds for anyone to experience End-Game type of PvE, or is it possible to beat the end-game bosses and get the drops with just a few of your buddies?
Personally I enjoy PvP moreso than PvE regarding fun challenges. I’ve heard of plenty of PvP action in GW. In WoW, those in guilds whose farmed end-game dungeons possess far superior gear, and out-class those who are not able to participate in scheduled guild runs in instances. PvP requires skill, but in the end, superior gear = win. To attain this type of gear in WoW, you need to invest hundreds of hours into running the dungeons with a guild to earn your keep of weapons/armor, which eventually you’ll be as geared as other PvP contestants who farm end-game dungeons as well. How far off am I starting a new character to compete against more experienced players? Will it require hundreds of hours of investment to gain the gear to give more seasoned PvP’ers a challenge, or does gear not make as big of an impact like WoW?
In WoW, there are around 100 servers that you may choose to create characters on. Each server is its own replication of the warcraft world. You may not transfer/ communicate/ play with other characters across the realm, with the exception of the new PvP system in WoW. How are servers set up in GW? Is each server its own entity and you cannot travel across servers, or are they all connected like states with highways?
Thanks for all those that made it this far, and your replies are much appreciated.
