Updates 4/4/07
Polynikes of Sparta
Quote:
Avatar of Balthazar: increased duration to 10..90 seconds.
Avatar of Dwayna: increased duration to 10..75 seconds.
Avatar of Grenth: increased duration to 10..45 seconds.
Avatar of Lyssa: increased duration to 10..90 seconds.
Avatar of Melandru: decreased Health bonus to 100.
Grenth's Grasp: decreased recharge time to 10 seconds.
Natural Healing: increased the amount healed for to 40..150 Health, decreased recharge time to 5 seconds.
Onslaught: decreased Energy cost to 5.
Pious Haste: increased duration to 5..12 seconds.
Rending Sweep: increased recharge time to 10 seconds.
Vow of Silence: decreased casting time to .25 seconds.
Vow of Strength: increased duration to 20 seconds.
Zealous Vow: increased duration to 20 seconds. I see Avatars being used more frequently. Grenth's Grasp may affect PvP. Pious Haste... meh. Vow of Silence definitely helped runners. Vow of Strength got uber-buffed. Zealous Vow may actually be on my bar nowadays.
/discuss
~Polynikes
XvArchonvX
I'm not sure that Vow of Strength is really that much better now since the duration never seemed to be much of an issue, but I do think I'll take a step out of my typical Earth Prayers Reaper Sweep type builds to use Avatars and Wind Prayers a bit more.
Anarion Silverhand
Vow of Silence, Strength and Zealous Vow were already on my bar before this update. Now they'll stay for sure. Pious haste buff was.... not needed imo, but its cool with longer duration.
Crazyvietguy
I love the new update. Good boost for Dervishs in PvP and PvE
Sure did make my farming life easier
Sure did make my farming life easier
Coloneh
<-- thats all i have to say
Polynikes of Sparta
Do you think there will be any Ava-Grenth's in HA for enchant-stripping now? Or was the update too minor?
~Polynikes
~Polynikes
Coloneh
Quote:
Originally Posted by Polynikes of Sparta
Do you think there will be any Ava-Grenth's in HA for enchant-stripping now? Or was the update too minor?
~Polynikes probably. espically with the nerf to melandru
~Polynikes probably. espically with the nerf to melandru
WarKaster
I saw a bunch of Avatar Of Balthazar D/E's running around last night in AB.
But my money is on Avatar of Lyssa....So much damage to casters its not even funny.
Grenth i think will be used more so than it has since the nerf but not as much as it was pre-nerf.
And the nerf to melandru hurts although the no conditions still is very tempting. and the health nerf can be some what overcome with vital boon.
But my money is on Avatar of Lyssa....So much damage to casters its not even funny.
Grenth i think will be used more so than it has since the nerf but not as much as it was pre-nerf.
And the nerf to melandru hurts although the no conditions still is very tempting. and the health nerf can be some what overcome with vital boon.
ArKaiN
this update made me go back to my dervish.
Jesus, Avatar of Balthazar and Lyssa last like...forever now.
And grenth is usable again. Buh bye, billions of prot monks in RA.
Jesus, Avatar of Balthazar and Lyssa last like...forever now.
And grenth is usable again. Buh bye, billions of prot monks in RA.
Arkantos
Grenth's Grasp is still inferior to Harrier's Grasp.
MrGuildBoi
I don't remember a 4/4/07 update...
Anyways, I think Avatar buffs were good =]
Anyways, I think Avatar buffs were good =]
ArKaiN
Quote:
Originally Posted by Arkantos
Grenth's Grasp is still inferior to Harrier's Grasp.
and crippling slash. and...and..and....
Van vincing
man im laughin. The new duration for avatars makes it just incredible, and definately changed alot of ppls point of view. Melandru however im still disapointed wif, 200 health to 150, then to 100. Hopefully, soon they'll reduce the mana cost and i fink tht will happen. But damn more buffs needed for wind prayers.
Marverick
Grenth's Grasp is still crap, yea. Lyssa is now pretty amazing with Daggers with the much longer duration.
Vow of Silence - This is now amazing for runners, Ice Imps will never hit you with Mind Freeze, Heretics will never land a Crippling Anguish or Shatter Enchantment... only left is those *damn* Grawl Clones...
Onslaught is much more useable now aswell, typical Onslaught builds spec highly into Scythe and Wind with little left in Mysticism, making the 10 energy cost turn into a drain when coupled with other enchanments/IAS's.
Vow of Silence - This is now amazing for runners, Ice Imps will never hit you with Mind Freeze, Heretics will never land a Crippling Anguish or Shatter Enchantment... only left is those *damn* Grawl Clones...
Onslaught is much more useable now aswell, typical Onslaught builds spec highly into Scythe and Wind with little left in Mysticism, making the 10 energy cost turn into a drain when coupled with other enchanments/IAS's.