Crippling Slash now causes Bleeding!
Polynikes of Sparta
Bring [skill]Crippling Slash[/skill] and [skill]Gash[/skill] for 3 conditions, including a snare, on 2 hits. FTW!
~Polynikes
~Polynikes
Stormlord Alex
Now I don't have to lug around that bloody Sever just to get a DW on someone... (yes - Sever IS useless by itself)
Now... what to do with the free skill slot?
Mending?
Now... what to do with the free skill slot?
Mending?
Sk8tborderx
Why not apply poison to get -7 health degen, deep wound, AND a snare?
JR
Quote:
Originally Posted by Sk8tborderx
Why not apply poison to get -7 health degen, deep wound, AND a snare?
Because Warriors don't have any viable and effective methods of poisoning a target?
If you suggest Apply Poison I will kill a puppy.
If you suggest Apply Poison I will kill a puppy.
Sk8tborderx
EDIT: I had a brain fart and did not realize that it would require 2 elites.
Turbobusa
^I wonder how
use of crippling slash?
[skill]Crippling slash[/skill][skill]gash[/skill] [skill]final thrust[/skill][skill]bull's strike[/skill][skill]healing signet[/skill][skill]frenzy[/skill][skill]resurrection signet[/skill][skill]pious haste[/skill]
Now, compared to a YAA warrior?
I checked for the duration and yeah, it was increased to 21 seconds at 12 sword, bleeding is 13 at 12
use of crippling slash?
[skill]Crippling slash[/skill][skill]gash[/skill] [skill]final thrust[/skill][skill]bull's strike[/skill][skill]healing signet[/skill][skill]frenzy[/skill][skill]resurrection signet[/skill][skill]pious haste[/skill]
Now, compared to a YAA warrior?
I checked for the duration and yeah, it was increased to 21 seconds at 12 sword, bleeding is 13 at 12
placebo overdose
also when i looked the cripple was 21 secs isnt that 1/2 increase? idc bout bleeding
Coloneh
its actually worth taking every once in awhile now
Polynikes of Sparta
Quote:
Originally Posted by placebo overdose
idc bout bleeding
You obviously don't see the synergy of this skill with Gash. An ideal PvP build:
[skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]Final Thrust[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Healing Signet[/skill][skill]Resurrection Signet[/skill]
Swordsmanship: 12+1+1
Strength: 8+1
Tactics: 10+1
Can be played around with, though. I was wondering, since Crippled is 50% slower, can you possibly use Flail instead of Frenzy? I feel like I'm gonna get flamed, but just answer xD
~Polynikes
[skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]Final Thrust[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Healing Signet[/skill][skill]Resurrection Signet[/skill]
Swordsmanship: 12+1+1
Strength: 8+1
Tactics: 10+1
Can be played around with, though. I was wondering, since Crippled is 50% slower, can you possibly use Flail instead of Frenzy? I feel like I'm gonna get flamed, but just answer xD
~Polynikes
clawofcrimson
at least now we will see some viable sword builds in pvp now...
my new favorite elite... was using [card]"you're all alone!"[/card]
my new favorite elite... was using [card]"you're all alone!"[/card]
Richie
Quote:
Originally Posted by Polynikes of Sparta
You obviously don't see the synergy of this skill with Gash. An ideal PvP build:
[skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]Final Thrust[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Healing Signet[/skill][skill]Resurrection Signet[/skill]
Swordsmanship: 12+1+1
Strength: 8+1
Tactics: 10+1
Can be played around with, though. I was wondering, since Crippled is 50% slower, can you possibly use Flail instead of Frenzy? I feel like I'm gonna get flamed, but just answer xD
~Polynikes
I believe you could use flail but you shouldnt use it untill you have crippled the baddie.
[skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]Final Thrust[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Healing Signet[/skill][skill]Resurrection Signet[/skill]
Swordsmanship: 12+1+1
Strength: 8+1
Tactics: 10+1
Can be played around with, though. I was wondering, since Crippled is 50% slower, can you possibly use Flail instead of Frenzy? I feel like I'm gonna get flamed, but just answer xD
~Polynikes
I believe you could use flail but you shouldnt use it untill you have crippled the baddie.
Sk8tborderx
Quote:
Originally Posted by Polynikes of Sparta
You obviously don't see the synergy of this skill with Gash. An ideal PvP build:
[skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]Final Thrust[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Healing Signet[/skill][skill]Resurrection Signet[/skill]
Swordsmanship: 12+1+1
Strength: 8+1
Tactics: 10+1
Can be played around with, though. I was wondering, since Crippled is 50% slower, can you possibly use Flail instead of Frenzy? I feel like I'm gonna get flamed, but just answer xD
~Polynikes I have found [skill]Dash[/skill] to work a lot better with frenzy than rush, since it has a fast recharge, and does not require adrenaline before you have a cancel stance ready.
I also do not think flail would be a good option since after the spike, or you would need to switch targets for whatever reason, the slowdown is just too much of a drawback.
[skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]Final Thrust[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Healing Signet[/skill][skill]Resurrection Signet[/skill]
Swordsmanship: 12+1+1
Strength: 8+1
Tactics: 10+1
Can be played around with, though. I was wondering, since Crippled is 50% slower, can you possibly use Flail instead of Frenzy? I feel like I'm gonna get flamed, but just answer xD
~Polynikes I have found [skill]Dash[/skill] to work a lot better with frenzy than rush, since it has a fast recharge, and does not require adrenaline before you have a cancel stance ready.
I also do not think flail would be a good option since after the spike, or you would need to switch targets for whatever reason, the slowdown is just too much of a drawback.
Shaz
Yea, Frenzy + Final Thrust = No Rush to cancel Frenzy
TheGrimReaper
signet of malice any1? With you applying 3 conditions..., now a blindbot cant blind you all the time even with weakness as a cover....
Thom Bangalter
sure they can, at least in a scrimmage situation, since you need to hit them first.
In a flagstand battle RC is going to clean everyone up unless you're applying a lot of conditions around (such as bringing a ranger) in which case sig malice would be good already.
But with so many warrior skills to pick, just make the midline remove blinds. That's what they're there for anyway, mirite?
In a flagstand battle RC is going to clean everyone up unless you're applying a lot of conditions around (such as bringing a ranger) in which case sig malice would be good already.
But with so many warrior skills to pick, just make the midline remove blinds. That's what they're there for anyway, mirite?
Polynikes of Sparta
[skill]Crippling Slash[/skill][skill]Gash[/skill] OPTIONAL - SEE BELOW [skill]Final Thrust[/skill][skill]Frenzy[/skill][skill]Dash[/skill][skill]Signet of Malice[/skill][skill]Resurrection Signet[/skill]
Optional Slot-
Standing Slash: +42 dmg for 6 adrenaline (must have Frenzy up)
Galrath Slash: +43 dmg for 8 adrenaline
Sun and Moon Slash: Double Strike, unblockable for 8 adrenaline
Healing Signet: A signet that heals you...
Lion's Comfort: Good for a Tac/Str attribute split
HUH???
~Polynikes
Optional Slot-
Standing Slash: +42 dmg for 6 adrenaline (must have Frenzy up)
Galrath Slash: +43 dmg for 8 adrenaline
Sun and Moon Slash: Double Strike, unblockable for 8 adrenaline
Healing Signet: A signet that heals you...
Lion's Comfort: Good for a Tac/Str attribute split
HUH???
~Polynikes
Div
I still like the idea of mending touch as opposed to sig of malice (mainly since you need to hit them for the sig to work, and if you're blind you can't hit )
You do lose out on dash though...=(
You do lose out on dash though...=(
Polynikes of Sparta
Well, it's your choice... you can bring Mending Touch and Sprint or you can bring Signte of Malice and Dash xD. Since, I don't want to use Frenzy every 20 seconds, I choose the second one! Blind can be a problem, but as long as you can get CripSlash off, its 2 removals xD. ur choice, again.
~Polynikes
~Polynikes
Polynikes of Sparta
Quote:
Originally Posted by Sk8tborderx
EDIT: I had a brain fart and did not realize that it would require 2 elites.
Umm, what would? This build would work, but umm meh...
[skill]Apply Poison[/skill][skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Final Thrust[/skill][skill]Troll Unguent[/skill][skill]Frenzy[/skill][skill]Natural Stride[/skill][skill]Resurrection Signet[/skill]
swords at 16 ; WS at 11 ; strength at 7
i guess it would kinda sorta work LOL
~Polynikes
[skill]Apply Poison[/skill][skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Final Thrust[/skill][skill]Troll Unguent[/skill][skill]Frenzy[/skill][skill]Natural Stride[/skill][skill]Resurrection Signet[/skill]
swords at 16 ; WS at 11 ; strength at 7
i guess it would kinda sorta work LOL
~Polynikes
Corinthian
Quote:
Originally Posted by Polynikes of Sparta
Optional Slot-
Lion's Comfort: Good for a Tac/Str attribute split LC disables Signet of Malice for 12 seconds...
Sk8tborderx
Quote:
Originally Posted by Polynikes of Sparta
Umm, what would? This build would work, but umm meh...
[skill]Apply Poison[/skill][skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Final Thrust[/skill][skill]Troll Unguent[/skill][skill]Frenzy[/skill][skill]Natural Stride[/skill][skill]Resurrection Signet[/skill]
swords at 16 ; WS at 11 ; strength at 7
i guess it would kinda sorta work LOL
~Polynikes Now JR is going to kill a puppy.
[skill]Apply Poison[/skill][skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Final Thrust[/skill][skill]Troll Unguent[/skill][skill]Frenzy[/skill][skill]Natural Stride[/skill][skill]Resurrection Signet[/skill]
swords at 16 ; WS at 11 ; strength at 7
i guess it would kinda sorta work LOL
~Polynikes Now JR is going to kill a puppy.
Evilsod
I'm starting to use Burst of Agression alot. Syncs nicely with the 'Lose all Adren' you get with Heavy Blow, Hammer Bash and Final Thrust and doesn't make you a sitting duck for armour ignoring/AoE attacks like frenzy does...
Edit: JR will have to kill a puppy for me too
Changed to Dash now, see how that version goes.
Edit: JR will have to kill a puppy for me too
Changed to Dash now, see how that version goes.
LightningHell
Quote:
Originally Posted by Polynikes of Sparta
Umm, what would? This build would work, but umm meh...
[skill]Apply Poison[/skill][skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Final Thrust[/skill][skill]Troll Unguent[/skill][skill]Frenzy[/skill][skill]Natural Stride[/skill][skill]Resurrection Signet[/skill]
swords at 16 ; WS at 11 ; strength at 7
i guess it would kinda sorta work LOL
~Polynikes Sorta work != Worth bringing
Note the difference.
[skill]Apply Poison[/skill][skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Final Thrust[/skill][skill]Troll Unguent[/skill][skill]Frenzy[/skill][skill]Natural Stride[/skill][skill]Resurrection Signet[/skill]
swords at 16 ; WS at 11 ; strength at 7
i guess it would kinda sorta work LOL
~Polynikes Sorta work != Worth bringing
Note the difference.
Polynikes of Sparta
Yeah, I know. But he said it require 2 elites. I showed him it doesn't.
~Polynikes
~Polynikes
Sk8tborderx
I said it required 2 elites because before I edited it, I had posted that I said it was for PvE, to make my ViM farming build better.
Polynikes of Sparta
Ah, the confusion of editing.
~Polynikes
~Polynikes
Hundbert
This works very well.
1 Frenzy
2 Crippling slash
3 Gash
4 Sun and moon slash
5 Shock
6 Rush
7 Conjure lightning
8 Resurrection signet
12+(2-4) Sword
8+1 Strength
10 Air magic
Good in a pressure build. Can get Final thrust in there but then i prefer another cancel stance than rush.
Shock does more than 50 damage with 10 airmagic.
No self heal but for use in the arenas like ta or guild battles.
Conjure lightning + Sun and moon does great damage vs most targets.
Sorry don't know how to use gwbbcode or whatever it's called
Apply poison on a warrior? 15 energy every 24 seconds with 2 pips of energy. No way. Run that as a ranger/warrior instead.
1 Frenzy
2 Crippling slash
3 Gash
4 Sun and moon slash
5 Shock
6 Rush
7 Conjure lightning
8 Resurrection signet
12+(2-4) Sword
8+1 Strength
10 Air magic
Good in a pressure build. Can get Final thrust in there but then i prefer another cancel stance than rush.
Shock does more than 50 damage with 10 airmagic.
No self heal but for use in the arenas like ta or guild battles.
Conjure lightning + Sun and moon does great damage vs most targets.
Sorry don't know how to use gwbbcode or whatever it's called
Apply poison on a warrior? 15 energy every 24 seconds with 2 pips of energy. No way. Run that as a ranger/warrior instead.
Ser Jaremy Ryker
I've found that shock and conjure generally doesn't sync very well (unless the match is short). Running exhaustion, you'll be able to cast conjure when you first engage, but it gets very difficult to maintain after. Trying to keep the energy high enough to consistently keep conjure up means you will loose out on the ability shock more often (I'm not advocating random shocking - the use must be tactically sound but sometimes you may need 2 in quick succession). Or, if you wish to shock more often you won't have enough energy to use conjure. Remember, Frenzy, Shock, then Sprint/Rush will cost 10-15 energy coupled with exhaustion. After a short period you may run into an equilibrium where you have to decide whether to save your energy for maintaining the shock combo or conjure. Your cycle-time will effectively go from 30 seconds to 45 seconds.
Either skill will work fine on its own, but I would consider maybe:
1) Frenzy
2) Rush
3) Shock
4) Crippling Slash
5) Gash
6) SteelFang Slash
7) Optional (Heal-Sig, Galrath Slash, FGJ, Bull's Strike, "Fear Me", "Watch Yourself", etc)
8) Res
or maybe...
1) Frenzy
2) Rush
3) Conjure
4) Crippling Slash
5) Gash
6) Sun-and-Moon Slash
7) Optional
8) Res
Either skill will work fine on its own, but I would consider maybe:
1) Frenzy
2) Rush
3) Shock
4) Crippling Slash
5) Gash
6) SteelFang Slash
7) Optional (Heal-Sig, Galrath Slash, FGJ, Bull's Strike, "Fear Me", "Watch Yourself", etc)
8) Res
or maybe...
1) Frenzy
2) Rush
3) Conjure
4) Crippling Slash
5) Gash
6) Sun-and-Moon Slash
7) Optional
8) Res