keystone signet build that actually does something

czincz

Ascalonian Squire

Join Date: Apr 2006

OQNCMcziHd350H9Dx9DIAA

This is the build i just put for test, it allows you to spam heal party on recharge with only downtime being the 4 second blackout on non signet skills after using keystone.

With 16 inspiration that downtime is 4 seconds, you gain 21 energy from ether signet if your energy is below 10 and mantra of inscriptions gives you 94 second duration and 52% boost on keystone recharge.

Means = u can use keystone every 11 seconds and every 12 seconds you get 21 energy from ether signet. 21!!!!!!!

What are your thoughts about potential uses (and abuses) of this combination?

Helcaraxe

Helcaraxe

Krytan Explorer

Join Date: Jul 2006

On top of a mountain

A Bad Moon Rising [Moon]

Me/Mo

it seems there are too many skills on the bar that are there simply to make one other skill work properly

czincz

Ascalonian Squire

Join Date: Apr 2006

Quote:
Originally Posted by Helcaraxe
it seems there are too many skills on the bar that are there simply to make one other skill work properly work properly?

1. Heal party isn't mean to be spammed on recharge ffs, it's not a "proper" way to use it.

2. Infinite energy at the cost of your elite and 2 other skills is pretty good imho, especiallly if you get 4 pips anyway ...

3. Learn to play

Helcaraxe

Helcaraxe

Krytan Explorer

Join Date: Jul 2006

On top of a mountain

A Bad Moon Rising [Moon]

Me/Mo

oh noes... thanks for the flame man! I really appreciate being called an idiot, especially when I simply did as you asked and gave you my thoughts. Or did you just want everyone to agree with you?


You have 3 skills there just for energy... let's face it, keystone signet is a worthless elite, and waste of a skill slot even if it wasnt elite.

moko

moko

??uo??o??

Join Date: May 2006

can you post all skills and attributes? i would prefer to not log in and type in the code or whatever. :<

i know its a bit more work but makes it more friendly for people that arent logged in to check.

czincz

Ascalonian Squire

Join Date: Apr 2006

Quote:
Originally Posted by Helcaraxe
I really appreciate being called an idiot np, i think you get it all the time


the skills are:

mantra of inscriptions
ether signet
keystone signet

with lvl 16 inspiration

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Keystone signet bonder is the only logical use of the skill, as far as I'm concerned.

Long live keystone bonders!

ArKaiN

Jungle Guide

Join Date: Jan 2007

Lotus Branca[Lbr]

Mo/Me

Quote:
Originally Posted by czincz
np, i think you get it all the time


the skills are:

mantra of inscriptions
ether signet
keystone signet

with lvl 16 inspiration way to be a complete butthole.
If you don't want people to comment, then you should write your build on a piece of paper, tape it to your bedroom's wall, and just go "yeah, way to go, me" when you walk past it.
retard.

Osi Ri S

Osi Ri S

Krytan Explorer

Join Date: Jan 2006

Trinity of the Ascended [ToA]

N/

Like Helcaraxe said, too many skills dedicated to keeping energy. Also there are much better ways to keep energy... You Fail

Also try not to be an assh*le next time KTHXBAI

martialis

Lion's Arch Merchant

Join Date: Jun 2006

RA, reporting you

Elementalists and ritualists can spam heal party with only 1 other skill, which isn't in inspiration. Happy.

and yeah

Quote:
Also try not to be an assh*le next time KTHXBAI
There is a Me/D RA healer build by arrendondo around here somewhere. I wish I could find it for you, because it is brilliant and everything this ought to be. Also there was a signet nuker build on guildwiki which was silly but cool, and I can't find it either. It used Keystone signet and mantra of signets to spam 5 other signets 3 times consecutively.

Now that we've established that spamming heal party this way is awkward and a waste of time, what should you be doing instead with Keystone Signet? You have a huge amount of wasted potential. You can spam any signet you want and you have lots of energy. Look at some of the signets you have available, and some of the high-cost skills that mesmers rarely use....I don't know what the perfect build is, but any good build that you use Keystone signet in has to be brilliant and original, nothing as pedestrian as spamming Heal Party. (Bonding is pretty lame, too.)

Maybe you can work on that in the near future...

Quote:
suck the sweat from my crack. I asked for input, not feedback. No room

czincz

Ascalonian Squire

Join Date: Apr 2006

I'm not saying ZOMG THE NEXT IMBA CRAP11111111!!!!!!!!one. But it looks good on paper, you dont really need mantra of inscriptions, and on 10 inspiration the energy gain is still almost twice of that from mantra of recall, on demand, without any initial investment with 20 second recharge.

It's an OPTION. Option for heavy energy task, and I'm just wondering what can it be used for. I don't know, maybe domination mesmer with deep freeze sig of weariness? Help me out.

Also, If any of you don't like my attitude towards people that write posts like: "This sucks coz it does not let me kill my pve mobs in one shot, you fail", well, just suck the sweat from my crack. I asked for input, not feedback.

EDIT: I just realized that its not worth with lower inspiration since of the keystone blackout ... sorry for not including that in original post

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

A build consists of 8 skills. This is more like the stub of a build. Why not actually post a build rather than a simple concept.

I really am wondering why you even posted this.

ArKaiN

Jungle Guide

Join Date: Jan 2007

Lotus Branca[Lbr]

Mo/Me

Quote:
Originally Posted by czincz
I'm not saying ZOMG THE NEXT IMBA CRAP11111111!!!!!!!!one. But it looks good on paper, you dont really need mantra of inscriptions, and on 10 inspiration the energy gain is still almost twice of that from mantra of recall, on demand, without any initial investment with 20 second recharge.

It's an OPTION. Option for heavy energy task, and I'm just wondering what can it be used for. I don't know, maybe domination mesmer with deep freeze sig of weariness? Help me out.

Also, If any of you don't like my attitude towards people that write posts like: "This sucks coz it does not let me kill my pve mobs in one shot, you fail", well, just suck the sweat from my crack. I asked for input, not feedback.

EDIT: I just realized that its not worth with lower inspiration since of the keystone blackout ... sorry for not including that in original post Here's some imput: Get therapy, and quit these forums forever.

czincz

Ascalonian Squire

Join Date: Apr 2006

@arkain

Being impolite to people who can't contribute makes them rage over a thread and post, which makes other people notice a thread. It ups the chance of people who actually can contribute to constructive discussion show up and help.

It does not makes me popular, but it helps me actually gather input from people of knowledge and reasoning I respect and seek.

BTW: Mesmer is a class directed at manipulation and using your enemy reactions to acomplish your team goals and this is the mesmer forums

ArKaiN

Jungle Guide

Join Date: Jan 2007

Lotus Branca[Lbr]

Mo/Me

Quote:
Originally Posted by czincz
@arkain

Being impolite to people who can't contribute makes them rage over a thread and post, which makes other people notice a thread. It ups the chance of people who actually can contribute to constructive discussion show up and help.

It does not makes me popular, but it helps me actually gather input from people of knowledge and reasoning I respect and seek.

BTW: Mesmer is a class directed at manipulation and using your enemy reactions to acomplish your team goals and this is the mesmer forums It also makes everyone less likely to even consider your build, and mainly pay attention to how rude you're being towards people for no good reason.

On the cute "rpg" note: If you're playing D&D with friends and you steal money from someone's wallet while they're looking away, it's not "ok because you're a Thief". It's just being a complete a-hole. Don't try to rationalize it, just apologize.

czincz

Ascalonian Squire

Join Date: Apr 2006

@arkain

there is a suggestion to you in post no11

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

@czincz: Just to interject. Throwing oil on a fire only feeds the flames.

ArKaiN

Jungle Guide

Join Date: Jan 2007

Lotus Branca[Lbr]

Mo/Me

Let him talk. The moderators exist for a reason.

Helcaraxe

Helcaraxe

Krytan Explorer

Join Date: Jul 2006

On top of a mountain

A Bad Moon Rising [Moon]

Me/Mo

too bad none of the mods care about the mesmer forum.

Tsunami Rain

Tsunami Rain

mmmmmmmm pie.

Join Date: Aug 2005

Honolulu, Hawaii

Favorable Winds [Gust]

Mo/

Quote:
Originally Posted by Helcaraxe
too bad none of the mods care about the mesmer forum. Lies?

Now how about we have a nice discussion from here on out or I'll be forced to take action in this thread.

Calluette Hanuette

Calluette Hanuette

Ascalonian Squire

Join Date: Nov 2006

Me/

The flaming has been drowned anyway, could we all go back to talking about the build that he posted? :.

And in my opinion, the build isn't really too bad, though a monking mesmer usually is not appreciated...saying "Monking Mesmer lfg" really doesn't get you anywhere...and parties in RA will leave the party if they see a monking mesmer. >>; As we can do so much more then just mimic another class. ._. It has steady energy regain, with a bit of healing, though not nearly enough to really save a whole party from a really tight pinch. :. The build could be put to use for something other then support monking. :.<Wow, thats really hard to read... o.o Sorry about that.. "D>

Crazyvietguy

Crazyvietguy

Krytan Explorer

Join Date: Aug 2005

[Njk]

Rt/

Quote:
Originally Posted by Calluette Hanuette
It has steady energy regain, with a bit of healing, though not nearly enough to really save a whole party from a really tight pinch. The build could be put to use for something other then support monking. Hehe, ill cut your post to the part that I found most important. Its not a horrific build however its not very practical.

While it can sustain a steady heal per second (HPS, hahaha.. im a nerd).
In PvE this isnt really needed, because people can just take "regen breaks". I see this as ONLY a support monk to keep the party healed over long periods of time without exaustion.

Healing Touch is extremely out of place, remove it completely. Something like [skill]Ethereal Light[/skill] or [skill]Healing Whisper[/skill] would work a million times better. AND if you were really planning ahead have a monk friend bring [skill]Light of Deliverance[/skill] and Mimic it.

While the thought is there, players in the game dont really need an "all time healer" (except in maybe The Deep or other special places) so this build wouldnt be very effective for 98% of the game

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Helcaraxe
too bad none of the mods care about the mesmer forum.
Wonder why.

Quote:
Originally Posted by Crazyvietguy
AND if you were really planning ahead have a monk friend bring [skill]Light Of Deliverance[/skill] and Mimic it Better off mimicing [skill]Healer's Boon[/skill], as far as powering heal party is concerned.

GloBrite

Pre-Searing Cadet

Join Date: Mar 2007

just a thought, but if you're playing "utility backup monk", perhaps you should stick in purge signet (probably replacing healing touch). you'd certainly have the energy to run it.

czincz

Ascalonian Squire

Join Date: Apr 2006

I did put healing touch beacause I used to play healing monks a lot, and I just forgot that what makes this spell good is DF

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

If you took that in an all Mesmer trip it might be ok, a better set up heal/prot mesmer covers the main damage, that deals with the niggly bits.
But as for a use in a real team... you won't get anywhere. You wouldn't replace a real monk and you have 0 damage output so you'd be a wasted slot.

Why has nobody mentioned the second part of Keystone Signet yet? "All of your Non-Signet skills are disabled for 4 seconds". Its the reason Archers Signet is also next to useless. Ether Signet also relies on your having low energy, which is never a good place to be in, if you need to quickly spam a few spells you wouldn't have the energy for it.

I'm with Avarre on this, the Keystone Bonder is really the only use you'll get from it.

Dean Harper

Dean Harper

Jungle Guide

Join Date: Dec 2005

USA

The Killer Clan Musketeers [TKCM]

Me/E

Quote:
Originally Posted by Helcaraxe
too bad none of the mods care about the mesmer forum. Um, what about Avarre? Hes always posting stuff on here, what about his post on the state of the Mesmer?