Minipet as Loot Collectors
Lydz
Firstly, sorry if this has been posted before. I searched and found nothing
I was thinking that minipets simply have no use other than bragging rights. I've heard people say they're "stupid" etc. for this very reason. As a result, I thought that maybe minipets could collect dropped loot for us.
Reasons for this could include:
1. When trying for the Master's reward on timed missions, collecting loot can take time, especially if it is scattered all over the place. If your minipet were to collect the loot for you, you would be able to focus more on the task at hand
2. Sometimes people can miss the fact that an item dropped (as a result of the message on-screen being pushed up by other messages or simply not seeing it). I was in a party with someone who had a black dye drop, but didn't see it. Later another party member went to collect it when the allocated time to the first owner was up
3. Often if someone in your party gets a gold or green drop, regardless of how much one of their spells or attacks may be needed, they stop and run to pick up their drop. It can be extremely frustrating when in large battles and people's paranoia gets the better of them
I understand that a problem may arouse in the fact that people might not want all the loot their minipet collected for them. A solution to this could be that minipets have a temporary inventory during missions etc. Once the mission is over and the party is returned to town, a window could pop up showing all the loot collected, allowing a person to choose what loot they want.
So that's it Please state your opinions or suggestions on this idea
I was thinking that minipets simply have no use other than bragging rights. I've heard people say they're "stupid" etc. for this very reason. As a result, I thought that maybe minipets could collect dropped loot for us.
Reasons for this could include:
1. When trying for the Master's reward on timed missions, collecting loot can take time, especially if it is scattered all over the place. If your minipet were to collect the loot for you, you would be able to focus more on the task at hand
2. Sometimes people can miss the fact that an item dropped (as a result of the message on-screen being pushed up by other messages or simply not seeing it). I was in a party with someone who had a black dye drop, but didn't see it. Later another party member went to collect it when the allocated time to the first owner was up
3. Often if someone in your party gets a gold or green drop, regardless of how much one of their spells or attacks may be needed, they stop and run to pick up their drop. It can be extremely frustrating when in large battles and people's paranoia gets the better of them
I understand that a problem may arouse in the fact that people might not want all the loot their minipet collected for them. A solution to this could be that minipets have a temporary inventory during missions etc. Once the mission is over and the party is returned to town, a window could pop up showing all the loot collected, allowing a person to choose what loot they want.
So that's it Please state your opinions or suggestions on this idea
Realm of Fiery Doom
I would personally love this, although it might be hard to implement. Especially with GW:EN and GW2 going on as well.
/signed
/signed
Losttoapathy
Don't you get a window with unclaimed items at the end of a mission anyway? I don't think there's any point in it but maybe that's just me. It has no inherent effect apart from maybe a few coins here or there.
Soon people will be screaming for minipets to become party members. Sigh.
Whoops, forgot something.
/notsigned
Soon people will be screaming for minipets to become party members. Sigh.
Whoops, forgot something.
/notsigned
Lydz
Yes, you do get a window at the end for unclaimed items, but those are only items that are still "yours." If the time limit has expired on an item because you haven't seen it you don't get that window.
Thanks for an idea though, because the minipet "inventory" window could work exactly like that Unclaimed Items window, just with an option of you being able to choose whether your minipet collects the loot or not.
Yes...this could be implemented without the aid of minipets, but it would be so much funner having minipets running around collecting loot for you. Put that stinking Varesh to work I tell you! :P
Thanks for an idea though, because the minipet "inventory" window could work exactly like that Unclaimed Items window, just with an option of you being able to choose whether your minipet collects the loot or not.
Yes...this could be implemented without the aid of minipets, but it would be so much funner having minipets running around collecting loot for you. Put that stinking Varesh to work I tell you! :P
Hobbs
/signed
While difficult to implement and unlikely to happen this would be useful. The Unclaimed Items box does not hold ALL the items from the whole mission. Could be exploited using minipet as extra storage But i'm all for the idea. But another downside is it gives a disadvantage to newer players and since GW is about skill level not hours played, may not be in practice but it says on the box, I think this feature is opposed to this.
While difficult to implement and unlikely to happen this would be useful. The Unclaimed Items box does not hold ALL the items from the whole mission. Could be exploited using minipet as extra storage But i'm all for the idea. But another downside is it gives a disadvantage to newer players and since GW is about skill level not hours played, may not be in practice but it says on the box, I think this feature is opposed to this.
Dr.thug1230
/signed but 1 problem with this is that if your pet picks up an item, and you drop it. Anet will have to do something that prevents your pet from picking it up over and over
Losttoapathy
Quote:
Originally Posted by Lydz
Yes, you do get a window at the end for unclaimed items, but those are only items that are still "yours." If the time limit has expired on an item because you haven't seen it you don't get that window.
Thanks for an idea though, because the minipet "inventory" window could work exactly like that Unclaimed Items window, just with an option of you being able to choose whether your minipet collects the loot or not. Yes...this could be implemented without the aid of minipets, but it would be so much funner having minipets running around collecting loot for you. Put that stinking Varesh to work I tell you! :P |
Lydz
Dr.thug that could be easily fixed with an option such as "Do not pick up dropped loot." I understand this can be exploited as extra storage, but since it's only during a mission it may not be such a big deal.
Togira I'm not sure if I'm interpreting what you said correctly, but are you saying that people without minipets will be at a disadvantage? If so, it wouldn't be a major thing. New players don't get much loot, and usually have alot of time to pick up what they do get too
Togira I'm not sure if I'm interpreting what you said correctly, but are you saying that people without minipets will be at a disadvantage? If so, it wouldn't be a major thing. New players don't get much loot, and usually have alot of time to pick up what they do get too
Lydz
Quote:
Originally Posted by Losttoapathy
So how about they just change it so that items don't expire? That way others don't get them and they all appear in the window, and it wouldn't require any major changes either.
|
The changing of the unclaimed items rules could work, but wouldn't minipets be more fun?
This could even be implemented as a second birthday present (or has a second birthday present already been decided on? )
Losttoapathy
I guess so. I'm one of those people who feels he has minipets for no apparent reason. So yes, it would be good to have a use for them. And since I can't think of anything better, I'll make my peace with you on this one.
/signed now
:P
/signed now
:P
Lydz
^^ thank you Glad I could put my convincing powers to work
Osi Ri S
/notsigned
All this will cause is people to b*tch because they will say "oh well its not FAIR since i dont have a mini-pet" and you know how that goes :/
Also, i dont think its THAT big of a problem to pick up your own things, this is just another idea that could be summed up in one sentence:
"PLEASE BABY US MORE ANET!!"
All this will cause is people to b*tch because they will say "oh well its not FAIR since i dont have a mini-pet" and you know how that goes :/
Also, i dont think its THAT big of a problem to pick up your own things, this is just another idea that could be summed up in one sentence:
"PLEASE BABY US MORE ANET!!"
tenshi_strife
yea people bitch no matter what though "unfair my reigon cant win halls so i cant do underworld" "how come only the rich players get good armor" "wtf why cant rangers farm" "damn it stop nerfing my farming spot" "why cant i buy the CE upgrades in the store thats not fair" ect ect ect. so yea not a good excuse for not signing
and for my opinion sure yea i would like this, currently i dont even take my minipets out much but this would make me want to, i would feel better for having them now that they have a use, even just this small use. so yea
/signed
and for my opinion sure yea i would like this, currently i dont even take my minipets out much but this would make me want to, i would feel better for having them now that they have a use, even just this small use. so yea
/signed
Eldin
/signed
If your character has spent 365 days picking up loot by hand, I think they deserve it.
Personally I'm one of those paranoid people who rushes off to pick up good drops. I avoid that whenever possible, but I'm a very poor man (70k is the richest I've ever been at once) and wipes for no reason have occurred (once in FoW we died in the temple of war, even though there were no enemies in miles and no Eternals were harmed).
It will also help when you do quickspeed farms, and would rather do two minutes doing the run, then re-entering instead of two minutes doing the run and an additional minute for looting.
It'd be interesting if, maybe minipets only have this ability if your account earned them and bought minipets can't do this (though knowing ANet with how, say, minutes spent drunk prior to title implementation didn't count, then all people who earned minipets already will not be able to get this feature since they haven't logged this thing yet). It would cause whining, but hey. We were loyal enough to stick with GW for a full year, I feel in some ways ANet should reward older, more loyal players.
If your character has spent 365 days picking up loot by hand, I think they deserve it.
Personally I'm one of those paranoid people who rushes off to pick up good drops. I avoid that whenever possible, but I'm a very poor man (70k is the richest I've ever been at once) and wipes for no reason have occurred (once in FoW we died in the temple of war, even though there were no enemies in miles and no Eternals were harmed).
It will also help when you do quickspeed farms, and would rather do two minutes doing the run, then re-entering instead of two minutes doing the run and an additional minute for looting.
It'd be interesting if, maybe minipets only have this ability if your account earned them and bought minipets can't do this (though knowing ANet with how, say, minutes spent drunk prior to title implementation didn't count, then all people who earned minipets already will not be able to get this feature since they haven't logged this thing yet). It would cause whining, but hey. We were loyal enough to stick with GW for a full year, I feel in some ways ANet should reward older, more loyal players.
Mordakai
Hmm, interesting idea. If heard variations on this before, but never linked to mini-pets.
I doubt it will ever be implemented, but I see nothing against it!
(for those who want the option to still pick up stuff, simply put away your pet during the mission)
I doubt it will ever be implemented, but I see nothing against it!
(for those who want the option to still pick up stuff, simply put away your pet during the mission)
Mordakai
Hmm, interesting idea. If heard variations on this before, but never linked to mini-pets.
I doubt it will ever be implemented, but I see nothing against it!
(for those who want the option to still pick up stuff, simply put away your pet during the mission)
I doubt it will ever be implemented, but I see nothing against it!
(for those who want the option to still pick up stuff, simply put away your pet during the mission)
MithranArkanere
Hm... it's true that there is the unclaimed item window.
But gold is not collected at the end of the mission.
You'll notice that, in cinematics, you'll hear the 'coin drop sound' when the camera goes back to a place where gold was left behind.
I would agree as long as minipet work just like the unclaimed items window.
THat is, if you don't pick the items next time you get to an outpost, you lose them.
Just ask Mahk the toy maker to tweak them to gather some stuff. He was able to magically change all the Varesh miniatures all over the world, after all.
But gold is not collected at the end of the mission.
You'll notice that, in cinematics, you'll hear the 'coin drop sound' when the camera goes back to a place where gold was left behind.
I would agree as long as minipet work just like the unclaimed items window.
THat is, if you don't pick the items next time you get to an outpost, you lose them.
Just ask Mahk the toy maker to tweak them to gather some stuff. He was able to magically change all the Varesh miniatures all over the world, after all.
geekling
/signed
Although...
I'd rather see the minipets picking up the gold drops only. No inventory problems, no jealousy from those without a minipet - the gold is automatically shared within the party anyhow, and leave you to concentrate on the item drops.
But mostly, it'd just be so darn cute with a whole load of little minipets running around trying to beat the other minipets to reach that '104 gold' drop.
Although...
I'd rather see the minipets picking up the gold drops only. No inventory problems, no jealousy from those without a minipet - the gold is automatically shared within the party anyhow, and leave you to concentrate on the item drops.
But mostly, it'd just be so darn cute with a whole load of little minipets running around trying to beat the other minipets to reach that '104 gold' drop.
MithranArkanere
Yeah! Thay would be even funnier if their voices where pitched up.
Imagine a Shiro, a Rurik a Varesh with voices like those you get after breathing helium running to a pile of gold.
Imagine a Shiro, a Rurik a Varesh with voices like those you get after breathing helium running to a pile of gold.
tenshi_strife
heh, well im still for the unclaimed item window but yea it would be funny to hear their voices lol
Lydz
Quote:
Originally Posted by MithranArkanere
Hm... it's true that there is the unclaimed item window.
But gold is not collected at the end of the mission. You'll notice that, in cinematics, you'll hear the 'coin drop sound' when the camera goes back to a place where gold was left behind. I would agree as long as minipet work just like the unclaimed items window. THat is, if you don't pick the items next time you get to an outpost, you lose them. Just ask Mahk the toy maker to tweak them to gather some stuff. He was able to magically change all the Varesh miniatures all over the world, after all. |
Lydz
BTW LOL at the high-pitched voices
Lynxius
Quote:
Originally Posted by Togira Ikonaka
/signed
But another downside is it gives a disadvantage to newer players and since GW is about skill level not hours played. |
/signed
tenshi_strife
yea good point, also the mini devourer is only like 15k so yea no big deal
Lydz
Yeah that is a good point. I'm sure the majority of people will have 2K to spare in order to buy a mini piggie. Who knows, maybe ANet will give out more free ones on special occasions. Problem solved
Does-it-Matter
I like the idea. I mean in all honesty I don't think ANet _doesn't_ want us to pick up our drops. The only flaw I could think of is perhaps this would allow someone to pick up items without aggroing groups. (But since items remain, one could easily say that this is just speeding up what one would do after taking out the mob.)
Besides, I'd love to see my mini-troll running after me with troll tusks in arm!
Besides, I'd love to see my mini-troll running after me with troll tusks in arm!
xaleo21
Title convincing enough, didn't read full description.
Yes, this is a good idea and the Gods should consider it.
Prepare the sacrificial lamb.
What do you mean the's no lamb? What do you mean the Gods put me on ignore? I gotta send them 20 more messages.
Yes, this is a good idea and the Gods should consider it.
Prepare the sacrificial lamb.
What do you mean the's no lamb? What do you mean the Gods put me on ignore? I gotta send them 20 more messages.
Rakeman
Please... new players at a disadvantage? Just go to town and say "WTB Mini Pig 2k" and you will probably get a good 80 whispers.
Lydz
Quote:
Originally Posted by Does-it-Matter
I like the idea. I mean in all honesty I don't think ANet _doesn't_ want us to pick up our drops. The only flaw I could think of is perhaps this would allow someone to pick up items without aggroing groups. (But since items remain, one could easily say that this is just speeding up what one would do after taking out the mob.)
Besides, I'd love to see my mini-troll running after me with troll tusks in arm! |
stuntharley
/signed When i pve i never pick loot up because it means i have to do something.
Lydz
LOL, can't say the same for me
OhCrapLions
how novel and convenient
/signed
/signed
Lydz
Anyone else have a view to express?
trekkie dude
this sounds like a good idea but i think this might have problems.
1. obviously people would complaining about not getting a minipet without buying the NF collectors or actually playing a whole year.
2. those who want to buy minipets would suddenly see a huge rise in price of minis (althought i really do want the dragon minipet but so expensive :/)
3. i think if you want to make the minipets useful have then search for chest. like if you have the key to the area and you're getting close to a chest say just right outside earshot then it should make a sound and sortof run toward the chest. there are times when i've missed a few chest because i didn't see it :/ just my idea
1. obviously people would complaining about not getting a minipet without buying the NF collectors or actually playing a whole year.
2. those who want to buy minipets would suddenly see a huge rise in price of minis (althought i really do want the dragon minipet but so expensive :/)
3. i think if you want to make the minipets useful have then search for chest. like if you have the key to the area and you're getting close to a chest say just right outside earshot then it should make a sound and sortof run toward the chest. there are times when i've missed a few chest because i didn't see it :/ just my idea
Lydz
Quote:
Originally Posted by trekkie dude
this sounds like a good idea but i think this might have problems.
1. obviously people would complaining about not getting a minipet without buying the NF collectors or actually playing a whole year. 2. those who want to buy minipets would suddenly see a huge rise in price of minis (althought i really do want the dragon minipet but so expensive :/) 3. i think if you want to make the minipets useful have then search for chest. like if you have the key to the area and you're getting close to a chest say just right outside earshot then it should make a sound and sortof run toward the chest. there are times when i've missed a few chest because i didn't see it :/ just my idea |
In response,
1. I understand where you are coming from, but there are many other circumstances where people can complain about things being unfair. For example, "why can't maximum armour be available to completely new characters?" etc. The answer is obvious, because you don't need it. I don't think a new player will have any need for a minipet, because they don't receive as much loot as higher level characters, and their missions aren't as demanding (meaning if they are going for Master's picking up loot won't be a problem). A solution to this, though, could be the distribution of a free "rubbish" mini. It could be like mini pigs are at the moment, only every character will receive one to "aid them in their journey." This way all is kept fair, and the people who own other minis will have a little more bragging rights too
2. Minipets were originally intended to be a reward for veterans of the game. I don't think the prices of them should be a major factor (unless my solution gives in "1" isn't implemented), because they would all do the same job, some would just look better doing it ^^
3. I like the idea of the chest It sounds like it could be useful too
legion_rat
first
/signed
I can see negatives of the players who do not have minis but its not that hard to get a mini and its not like this is that big of a change. It saves people time and makes missions go more smoothly.
perhaps a setting
Mini-pet
gathers: ___ Gold Only
___ High End Loot/Gold
___ All items
If the idea of minis gathering takes off a slot in inventory like cape/headgear that lets you keep mini out while adventuring and not have to activate it would be nice.
~the rat~
/signed
I can see negatives of the players who do not have minis but its not that hard to get a mini and its not like this is that big of a change. It saves people time and makes missions go more smoothly.
perhaps a setting
Mini-pet
gathers: ___ Gold Only
___ High End Loot/Gold
___ All items
If the idea of minis gathering takes off a slot in inventory like cape/headgear that lets you keep mini out while adventuring and not have to activate it would be nice.
~the rat~
Lydz
Yes those options sound perfect...just a "Do not collect loot" option would need to be added
Sparks Dawnbringer
/signed
Maybe as long a one person had a mini pet it would pick up everyones loot and sort it to the correct person at end of play or move to city. That way if you get quitters they would loose their stuff it would be sorted randomly between remaining party members. Kill two striders with one stone.
Maybe as long a one person had a mini pet it would pick up everyones loot and sort it to the correct person at end of play or move to city. That way if you get quitters they would loose their stuff it would be sorted randomly between remaining party members. Kill two striders with one stone.
Stop The Storm
/signed
12 characters
12 characters
Lydz
Quote:
Originally Posted by Sparks Dawnbringer
/signed
Maybe as long a one person had a mini pet it would pick up everyones loot and sort it to the correct person at end of play or move to city. That way if you get quitters they would loose their stuff it would be sorted randomly between remaining party members. Kill two striders with one stone. |