ATS testing report.

Xero Silvam

Frost Gate Guardian

Join Date: Aug 2005

Holland

PM me if you want to know

Mo/

Finally 19:00 GMT! I logg into my test account to find I don't have sufficient rights to make characters. I turn to the forums and find everyone else having thesame problem. Apparantly some mistak was made and we couldn't get started yet, we had to wait 1 hour.
So it turned 20:00 GMT, and we got in, rejoice!

I find myself making an Assassin, and get teleported to Isle of the Nameless.
After doing the first quest I get to Great Temple of Balthazar, where I find Mr. Andrew Patrick himself standing there making anouncements. We have to type certain codes to fully unlock our characters. These included:
/.allmissions
/.allitems
/.run x
/.gold x
/.fame x(DISABLED)
/.gm(DISABLED)
/.exp x(abused!)

So I make my build and gather in the Hero Battle outpost. I see Izzy, Patrick, and some GM called Brett there, aswell as Amun Ra, who is from another (german?) Guildwars fansite. All of these had a GM mark above their head, golden capes, and phoenixes. But, all hell proke loose, people found the /.exp 20000, wich gave them an insta lvl, and started spamming it. This increased the luminoscity of the destrict by about 700%, but some GM stepped in and told them to quit the lvling.

We were told there would be a new build, but in the meantime we should register at the tournament NPC. While I register, set up my interface, team, and keyboard functions (this takes about 30 mins for me. :P) the new build comes and I relogg after I'm done building up.

We had to press the tner battle and click the 1v1 tournament option to get into the tournament. A timer appeared showing how much more time there was untill the tournament started. When that one reached zero, we were given an option to join a fight, you needed to press join to enter.
Of course everyone joined and the first round begun. I won mine quite easily (not interesting) and one of my friends won aswell, so all was good.
When the battle was over (no match, 1 battle) you were ported back to Hero Battles, where there was a timer showing how long the current round was going to last. When it reached zero, you gained the opportunity to join a battle again. This repeats itself for 5 rounds and then we had the winner, no-one less than our Isaiah Cartwright! (handsdown)

This report is proparbly not complete due to sleep issues, but I tried to include as much as I could.
Sorry for any grammer/spelling mistakes, English is not my native language.

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

Just a note:

The test will be running at Noon Pacific, which is 19:00 GMT, from now on. Apparently the server opened at Noon, as requested, but someone forgot to get the tournament in place at that hour. We apologize for the delay, and will be beginning testing on time for the upcoming six days.

Relambrien

Relambrien

Wilds Pathfinder

Join Date: Jan 2006

Delaware, USA

Error Seven Operators [Call]

W/

Quote:
Originally Posted by Gaile Gray
Just a note:

The test will be running at Noon Pacific, which is 19:00 GMT, from now on. Apparently the server opened at Noon, as requested, but someone forgot to get the tournament in place at that hour. We apologize for the delay, and will be beginning testing on time for the upcoming six days.
The server did open at 19:00 GMT, as I am currently in the Eastern Time Zone, which when factoring in Daylight Savings Time, makes it GMT -4. The server should then have opened at 15:00, or 3 PM, my time and it did. Apparently a lot of confusion was caused by the European equvalents of DST and several people thought the server was supposed to open an hour earlier than it really should have.

However, yes, the tournaments were not available at the start of the test. Considering it was the first day of testing, that was better than I could have hoped for. I believe I remember saying something about "2 minutes until an unforeseen bug crashes us all" when there were two minutes until the start of the first round. Considering nothing of the sort happened and there were only two major bugs that I saw, I believe the test was extremely successful.

So I don't blame anyone for the tournament delay. It was amazing fun!