
Type:RA, is all I tested this with
Attributes: 10 inspiration magic, 8+1 shadow arts, 12+3+1 deadly arts
[card]Dancing Daggers[/card][card]Entangling Asp[/card][card]Mantis Touch[/card][card]Blinding Powder[/card][card]Signet of Shadows[/card][card]Signet of Toxic Shock[/card][card]Feigned Neutrality[/card][card]Keystone Signet[/card]
Equipment: dosen't matter really I just put +3 deadly arts rune on the hat and +1 shadow arts on anything else, a rune of major vigor on something else too. A staff of inspiration magic +10 energy, +5 energy over 50%
Alright basically you play the bar in order as a chain, daggers, poison kd, mantis then blind. After that you spike your target with the 2 signets make sure to use the signet of shadows because blind lasts only 10 sec,after that use keystone signet so you can spike the target with the 2 signets again if there not dead

I played this in RA a few times and it worked pretty well

The only problem is... sometimes blind dosen't last long enough for 2 signet of shadows so you don't get full dmg , you could alter the shadow arts attribute s to fit you likeing, and has a sortive one time use def spell (theres still blind


I would love to see if someone else would try this and tell me how they think.