Pet armor
Michael1191
Pets can be fairly useful in a few fights, if only to end them a bit quicker, but other than that a pet has little use in battle. One thing that might make them more useful, and certainly more fun is armor. Being able to buy and craft armor for pets would, in my opinion, be very enjoyable and make them look more impressive. Because some pets continue to grow until they reach level 20 pet armor would not be available until your pet is full grown, aka level 20.
Ms Utena Tenjou
maybe this might be in GW-2... A nice idea... But not to much we don't want to copy games like wow.
MithranArkanere
I've seen a suggestion like this one.
People stated that just a collar or something like that should be enough.
People stated that just a collar or something like that should be enough.
gameshoes3003
Make the Melandru's Stalker/Lynx/Tiger look like that crazy cat from He-Man.
tenshi_strife
woo, yea but i would /sign this if it did not add new skin jsut new effects cause look at it this way, how many charmable pets are there, ALOT, and if you add 3 skins for each pet you get anet spending WAY too much time on this, but a colar that you could get that tailored your pet to you, like give it more life, more armor, or more damage would be nice.
MMSDome
I get annoyed when I see people dressing their dogs and cats with sweaters in real life. The pets think its embarresing and I think it looks ignorant.
/notsigned
Pets dont need to be anymore powerful they are just fine.
/notsigned
Pets dont need to be anymore powerful they are just fine.
legion_rat
i suggested this once. A collar thats inscribable would be enough.
/signed
~the rat~
although how do you get a collar on a spider?
/signed
~the rat~
although how do you get a collar on a spider?
Not A Fifty Five
Quote:
Originally Posted by MMSDome
I get annoyed when I see people dressing their dogs and cats with sweaters in real life. The pets think its embarresing and I think it looks ignorant.
/notsigned Pets dont need to be anymore powerful they are just fine. |
holababe
/signed for inscribable collar
Dj Tano
/not signed
Armor for pets is a bad idea, as it would cost too much time to make, and youd have everyone run around with a pet with armor...
I just think they need to get an integrated "armor" so that they dont die too fast...
Armor for pets is a bad idea, as it would cost too much time to make, and youd have everyone run around with a pet with armor...
I just think they need to get an integrated "armor" so that they dont die too fast...
Qual
I'm sorry, this idea just sounds stupid to me. An armor on my Dune Lizard ? No thank you...
Not A Fifty Five
Quote:
Originally Posted by Dj Tano
/not signed
Armor for pets is a bad idea, as it would cost too much time to make, and youd have everyone run around with a pet with armor... I just think they need to get an integrated "armor" so that they dont die too fast... |
MithranArkanere
And you can use skills to make it raise over 100.
baz777
Quote:
Originally Posted by MithranArkanere
People stated that just a collar or something like that should be enough.
|
Interesting idea. Maybe inscribale but with different runes - increase poison, criple etc......
MithranArkanere
Well.. black moas have those spikes... I would be fun to have to models, one with the collar and one without.
The armor could be a way to manually switch the Dire Hearty, etc... ,etc
They could put an armor slot in the pet dialog.
And make pets' health bar appear in cities like hoero ones whenever you put the Charm animal skill in your healthbar, to be able tose the button, activate the panel and put the pet armor piece.
The armor could be a way to manually switch the Dire Hearty, etc... ,etc
They could put an armor slot in the pet dialog.
And make pets' health bar appear in cities like hoero ones whenever you put the Charm animal skill in your healthbar, to be able tose the button, activate the panel and put the pet armor piece.
Domon Kasho
/notsigned
pet armor just sounds silly,pets have 80 base AL at lvl 20 if you want more armor try using some BM skills for it.
pet armor just sounds silly,pets have 80 base AL at lvl 20 if you want more armor try using some BM skills for it.
RodyPA
Need more protection?
Call of Protection.
Otyugh's Cry.
Symbiotic Bond.
Your pet may outlive you.
Call of Protection.
Otyugh's Cry.
Symbiotic Bond.
Your pet may outlive you.
gameshoes3003
Quote:
Originally Posted by RodyPA
Need more protection?
Call of Protection. Otyugh's Cry. Symbiotic Bond. Your pet may outlive you. |
MithranArkanere
It's not really about armor, but about any kind of gear you could make your companion wear.
bloody streak
Quote:
Originally Posted by Domon Kasho
/notsigned
pet armor just sounds silly,pets have 80 base AL at lvl 20 if you want more armor try using some BM skills for it. |
MithranArkanere
I suggested that it could be way to change the evolution.
Currently, PvP players can't make such pets at all, they stik with Elder Wolves.
With this, they could make a 'spiked collar', and turn an Elder Wolf into a 'Dire Wolf'.
If they are craftable in PvE, this would be yet another gold sink.
Imagine a Black Widow with an Obsidian collar, nice...
Currently, PvP players can't make such pets at all, they stik with Elder Wolves.
With this, they could make a 'spiked collar', and turn an Elder Wolf into a 'Dire Wolf'.
If they are craftable in PvE, this would be yet another gold sink.
Imagine a Black Widow with an Obsidian collar, nice...
max gladius
I am not against a pet modification, but i am not concerned with pets armor... 80 base is plenty... a look change could be kinda cool, could be a bit of a money sink also, like 2k and u get to choose between something like +5% dmg or +20 hp, trader in town, and your pet can only have 1 of the mods, and that mod just has to be in your inventory for it to be in use, so you could change out what of your chars use what modifier......
Pet Evolution Stats
* Hearty: -15% damage, 60 health
* Playful: -5% damage, 30 health
* Elder: -0 damage, 0 health
* Aggressive: 5% damage, -30 health
* Dire: 15% damage, -60 health
All pets have 80 base armor, no matter what (unless there is a skill used to increase it or such, but evolution doesn't factor in on armor)
Pet Evolution Stats
* Hearty: -15% damage, 60 health
* Playful: -5% damage, 30 health
* Elder: -0 damage, 0 health
* Aggressive: 5% damage, -30 health
* Dire: 15% damage, -60 health
All pets have 80 base armor, no matter what (unless there is a skill used to increase it or such, but evolution doesn't factor in on armor)
MithranArkanere
And still go for the Armor slot in the pet panel.
Why? Because you can't switch armor in PvP.
So that way there would be an easy way to prevent you from change to Dire to Hearty in the middle of a battle.
And of course, no need to worry about losing the item when the pet leaves.
The item would be usable for any pet, and would stay in the slot even if the pet is changed. Once you have a new pet, the item would be already in that slot.
Why? Because you can't switch armor in PvP.
So that way there would be an easy way to prevent you from change to Dire to Hearty in the middle of a battle.
And of course, no need to worry about losing the item when the pet leaves.
The item would be usable for any pet, and would stay in the slot even if the pet is changed. Once you have a new pet, the item would be already in that slot.