*theory*
My theory (not fact, not backed up, just purely speculative), is that cracked armor is a new name for deep wound. If you look at the skill torturous lash, you'll see that it doesn't include deep wound, poision, disease, or burning. The last three I can understand, since it would lead to immidate max degen on the target. But why wouldn't/shouldn't that skill cause deep wound as well?
Cracked Armor = The New Condition
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Originally Posted by Dragonious
I believe that assumptions for new content is a form of imaginative entertainment. Don't post in my thread again if you don't want to talk about it.
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Random thoughts on "cracked armor" since I'm not allowed to reply without being on topic:
- It could be a monster affect that you can't remove (most likely).
- It could be a condition which is pointless IMHO as it will be easily removed (somewhat likely).
- It could permanently destory your armor and "Oh NOES!" there goes your FoW with Sup Vigor (wouldn't that be special)!
- It could force your char to morph into a naked W/Mo, cast mending on yourself, Leeroy Jenkins into a huge aggro, and then rage quit (wow how awesome would this be).
- It could be the answer to all the SR nerfs so necros finally get some love: While under the affects of cracked armor your char suffers -40 AL but gains 1 energy for every 5 damage recieved. If a char dies while under the effects of this condition all members of your party receive 50 energy but also suffer from disease, poison, and weakness for 25 seconds. If a necromancer dies while under the affects of this condition a level 55 bone dragon will be summoned from his corpse that moves 3000% faster and strikes all nearby foes for 500 vampiric damage every second for each level of soul reaping.
Wow imaginative entertainment is kinda fun actually! Now I can't wait to finally find out what "cracked armor" will actually end up being!
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Originally Posted by LeviGarrett
No need to be rude.
Random thoughts on "cracked armor" since I'm not allowed to reply without being on topic:
Wow imaginative entertainment is kinda fun actually! Now I can't wait to finally find out what "cracked armor" will actually end up being! |
LOL Awesome ideas! I approve.

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Originally Posted by LeviGarrett
No need to be rude.
Random thoughts on "cracked armor" since I'm not allowed to reply without being on topic:
Wow imaginative entertainment is kinda fun actually! Now I can't wait to finally find out what "cracked armor" will actually end up being! |
I actually took your comment to be alittle rude though I should have perhaps had a please in my post.
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Originally Posted by savage vapor 33
I'm referring to the skill that lets (sum1) move 3,000% faster. Water hexes only slow down, on max, 90%. So really, they would be able to move 2,910% faster.
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Let the normal running speed be 1.
1 x 3000% = 30
The running speed with a 3000% increase is 30 speed.
30 - 90% = 3
The running speed with a 3000% increase and a 90% snare is 3.
With the 3000% increase and a 90% reduction, you end up running at 3 times the normal speed.


Sometimes you just have to suspend your disbelief a bit.