
I was tierd of spamming spirits for monks in foundry so i found a new way to farm, not solo tho.
AND its a all ranger teambuild.
Since there are alot of unemployed rangers in DoA I figured I might as well share the fun, and maybe make things intresting again for my fellow rangers in the Domains of Anguish.
You need a team of 4 rangers to pull this off smoothly. With high lightbringer ranks (6 or higher) maybe just a team of 3.
As you know, the enemy groups in Ravenheart Gloom are gathered up tightly, so it sometimes looks just like 1 red dot on your radar.
These are the groups you want to hit.
R/A
Skills in order of usage:
1. Shadow of Haste Stance (Agro-breakage)
2. ShadowForm (E) Enchantment (All spells against you fail and all attacks agains you miss)
3. Deaths Charge Spell (Used for agro-control)
4. Barbed Trap Trap (Damage + cripple)
5. Dust Trap Trap (Damage)
6. Tripwire Trap (Damage + Knockdown to crippled foes)
7. Lightbringers Gaze Skill (Damage)
8. Natural Stride Stance (Cancel stance for Shadow of Haste)
You might want to reorder individual builds so Tripwire is located in slot #5 on ranger1, in slot #6 for ranger2, slot #7 for ranger3 to get a higher chance to inflict a series of knockdowns.
This to increase the damage you inflict with one of you main damage-sorces, Dust trap.
And to keep your foes from scattering to fast from Dust traps AoE effect.
Attributes
Wilderness Survival: 11+1+3 = 15
Shadow Arts: 12
Expertise: the rest
Armor:
Druids (radiant) armor of whatever.
A WS mask with a sup WS rune helps.
You want lots of HP since the dervish enemies uses some AoE skill that hits you and cause bleeding on you.
Advisable to stay away from these groups, but its not imposible to take them out aswell.
Equipment:
Something with 20% longer enchantments and energy will work. (totem axe + offhand)
Not critical, just makes Shadowform last longer.
I strongly recommend to have alot of energy in store, since the build is a kinda energy-heavy.
Usage:
There Should be ONE designated leader in your team.
The leaders job is to Call target (a softie preferably), check if team is ready, and call activation of Shadow of Haste.
The group of rangers should gather about a agro-bubble or further away from the targeted group.
Make sure you Start Shadow of Haste in a safe spot, where there are no enemies around, bechause when you teleport back, and Shadowform ends you will have only 41 hp left, making you a 1-hit-kill.
Step-by-step for how to do it:
1. Leader Calls target. (Others follow hes call. DONT attack yet.)
2. Leader makes sure if everyone is ready. (skills/hp/energy recharged)
3. Leader Calls Shadow of Haste (Starting que for the rest of the team to hit Shadow of Haste).
4. All rangers run untill they are just outside of agro of ther target and hits Shadowform.
5. Then hit Deaths Charge (makes you teleport to you targeted foe)
6. Lay traps in order and gaze them.
7. When you have used all traps once, your shadowform should be blinking, hit Natural Stride to teleport back to the location where you activated Shadow of Haste, and safety.
8. Recharge skills and hp/energy.
If done correctly all you have to do now is go and pick up the loot dropped.
Running this build leaves not much room for errors. Death = Resign
Dont expect to be a pro the first run, it takes some coordenation and team effort to make this work propperly.
Its a fun build to run, and if lucky you get a gem or two worth 6-7k.
The build drops mobs fast, in about 8 seconds.
This might work in other areas as well, havnt tested it everywhere yet.
Thanks to my guildies for the help testing this out.
And thanks to every Ele/Sin ingame for inspiration.

I wish you good luck and lots of fun trying this out.
Greets Arwen.