any interface mods?
sabutai
i find the interface in this game to be rather clumsy, especially for a monk in regards to healing
is there anything that cleans this clunky monster up a bit?
is there anything that cleans this clunky monster up a bit?
Jimmy Evol
I would also like to know this, would be nice to see a few other interfaces.
moriz
you can fully modify the interface from the options menu.
tijo
Press F11, and choose the interface tab while you are logged on a character. You can move and resize everything from there. The control tabs will take care of any keyboard shortcut issues you might find need fixing.
sabutai
lol yeah i got that 5 minutes into the game, not what i meant
i meant more group friendly interfaces i'm used to the community making from daoc and WoW
not just moving the various company issued windows/bars
i meant more group friendly interfaces i'm used to the community making from daoc and WoW
not just moving the various company issued windows/bars
Lydz
I find the interface to be one of the best there is out there. In answer to your question though, I don't think those are allowed. It would be easy for people to steal your account using these mods wouldn't it?
HawkofStorms
There are no interface mods for GW *period*
You can customize a lot though from that option menu. Not only can you move stuff around, you can increase or decrease the size of different features or remove them altogether.
And really, the interface isn't that clumsy, especially with all the new timers they just added for hex/enchant/and preperation durations.
You can customize a lot though from that option menu. Not only can you move stuff around, you can increase or decrease the size of different features or remove them altogether.
And really, the interface isn't that clumsy, especially with all the new timers they just added for hex/enchant/and preperation durations.
sabutai
hmm i am used to more streamlined interfaces for hardcore pvp, how anybody uses this one is beyond me, but i just started gw, so i suppose i will have to get used to it
way too much uneeded space used on several of the windows, and i dont think i can independently resize various windows? can i?
and no, i have used UI mods in EVERY mmorpg i have ever played, nobody has hacked my account
as my girlfriend keeps reminding me "we just spent over 100 dollars on this game, so you better like it"
how you people deal with this primitive stuff is beyond me
way too much uneeded space used on several of the windows, and i dont think i can independently resize various windows? can i?
and no, i have used UI mods in EVERY mmorpg i have ever played, nobody has hacked my account
as my girlfriend keeps reminding me "we just spent over 100 dollars on this game, so you better like it"
how you people deal with this primitive stuff is beyond me

Lydz
If you don't like it...don't play it.
You haven't played PvP so you wouldn't know what it is like as you say so yourself. To independently change the interface goto Menu -> Options -> Interface and go wild.
Just because no one hacked your account doesn't mean it can't happen btw.
You haven't played PvP so you wouldn't know what it is like as you say so yourself. To independently change the interface goto Menu -> Options -> Interface and go wild.
Just because no one hacked your account doesn't mean it can't happen btw.
Tachyon
Quote:
Originally Posted by sabutai
hmm i am used to more streamlined interfaces for hardcore pvp, how anybody uses this one is beyond me, but i just started gw, so i suppose i will have to get used to it
way too much uneeded space used on several of the windows, and i dont think i can independently resize various windows? can i? and no, i have used UI mods in EVERY mmorpg i have ever played, nobody has hacked my account as my girlfriend keeps reminding me "we just spent over 100 dollars on this game, so you better like it" how you people deal with this primitive stuff is beyond me ![]() |
EiS
everything you see on the screen you can change its size or position and even somethings you can't see untill your fighting or casting spells you can change is size or position the HUD is completely customizable
Jimmy Evol
Lol, you cannot be hacked by an interface mod if you know what your doing. If your not very smart and get sent a keylogger on the other hand... ya your gonna get hacked.
I don't find the interface bad at all, although it has alot of space taken up that doesnt need to be. Would basicly like a slimmer version of it without all the fancyness.
EDIT: Never noticed you could change the window sizes of each window, this should help alot...
I don't find the interface bad at all, although it has alot of space taken up that doesnt need to be. Would basicly like a slimmer version of it without all the fancyness.
EDIT: Never noticed you could change the window sizes of each window, this should help alot...
sabutai
spare me the if you dont like it quit stuff, k
if this is your first mmorpg god bless, but dont attack those who are used to better and asking simple questions regarding the use of mods that every experienced mmorpg player uses to augment the interface
i bought the game, i have the right to complain if i find the interface lacking, i didnt say the game sucked, or that the people who play it sucked
if it doesnt suppurt mods then say so or dont, but dont bore me with your smarmy responses, i understood the complexity of the moving the interface windows via the options from the first 5 minutes i booted the game up
as i said before you posted your witty comments
if this is your first mmorpg god bless, but dont attack those who are used to better and asking simple questions regarding the use of mods that every experienced mmorpg player uses to augment the interface
i bought the game, i have the right to complain if i find the interface lacking, i didnt say the game sucked, or that the people who play it sucked
if it doesnt suppurt mods then say so or dont, but dont bore me with your smarmy responses, i understood the complexity of the moving the interface windows via the options from the first 5 minutes i booted the game up

as i said before you posted your witty comments
Doofledust
There are no official mods. The use of an unofficial mod will be against the rules of conduct as posted on the main site http://guildwars.com/support/legal/rulesofconduct.php
sabutai
thank you sir
Coloneh
you were already told that a few times. the interface is very streamlined. what exactly is your problem?
Enko
Quote:
Originally Posted by sabutai
spare me the if you dont like it quit stuff, k
if this is your first mmorpg god bless, but dont attack those who are used to better and asking simple questions regarding the use of mods that every experienced mmorpg player uses to augment the interface i bought the game, i have the right to complain if i find the interface lacking, i didnt say the game sucked, or that the people who play it sucked if it doesnt suppurt mods then say so or dont, but dont bore me with your smarmy responses, i understood the complexity of the moving the interface windows via the options from the first 5 minutes i booted the game up ![]() as i said before you posted your witty comments |
Alex the Great
dude your new so i know u dont know this but....
if u talk about WoW in a positive light u must go /flameshield and then run
have a nice life
if u talk about WoW in a positive light u must go /flameshield and then run
have a nice life
Kuldebar Valiturus
Guild Wars uses a very refined streaming process. Hundreds of thousands of Mods requesting server side information would have a huge and negative impact.
Additionally, mods have to be "regulated" and policed, something ANet can't afford to do.
And, lastly, after playing WoW for 2 years, I was a heavy mod user: I had mods that would target the enemy with the lowest health that was casting, I had mods that would apply the most efficient heal when I clicked the health bar of the target. The point is some mods made gameplay way too easy and made for an uneven playing field.
Keeping your mods up to date was a game in and of itself and a royal pain. Running 120+ mods that you had to change or update each major patch kinda sucked, but once you started using mods, you are hooked.
ANet's game philosophy is simple:
Play the game and have confidence that every one else is playing the same game along with you.
Additionally, mods have to be "regulated" and policed, something ANet can't afford to do.
And, lastly, after playing WoW for 2 years, I was a heavy mod user: I had mods that would target the enemy with the lowest health that was casting, I had mods that would apply the most efficient heal when I clicked the health bar of the target. The point is some mods made gameplay way too easy and made for an uneven playing field.
Keeping your mods up to date was a game in and of itself and a royal pain. Running 120+ mods that you had to change or update each major patch kinda sucked, but once you started using mods, you are hooked.
ANet's game philosophy is simple:
Play the game and have confidence that every one else is playing the same game along with you.
Machinae
Quote:
Originally Posted by Kuldebar Valiturus
I was a heavy mod user: I had mods that would target the enemy with the lowest health that was casting, I had mods that would apply the most efficient heal when I clicked the health bar of the target.
|
The point of Guild Wars is that it is the skill of the player that matters. Not how many and how up-to-date your mods are. I like it this way.
As many people have already said: F11 -> Interface will allow you to fully customise your interface to the maximum of Guild Wars' abilities.
TurinPT
heres my monking interface, works fine for me ^^
http://img337.imageshack.us/img337/6802/gw035ep8.jpg
conditions, enchants and etc, go next to the death penalty icon.
http://img337.imageshack.us/img337/6802/gw035ep8.jpg
conditions, enchants and etc, go next to the death penalty icon.
isamu kurosawa
I just have to ask, in what way do you find the interface primitive?
It has everything you need to see in game, when you need to see it. and doesnt take up too much screenspace (unless you run low resolution+large interface size of course).
It has everything you need to see in game, when you need to see it. and doesnt take up too much screenspace (unless you run low resolution+large interface size of course).
Tachyon
He's a hardcore PvP player though! Well he says he is, but I reckon he's just one of those on-line players who demands everything to be easily laid out in front of them.
You know the type, they just can't be arsed to learn anything new.
You know the type, they just can't be arsed to learn anything new.
Kuldebar Valiturus
To answer what the OP was commenting on:
The interface is somewhat cumbersome for Healers. It's definitely optimized for keyboard shortcut healing versus UI mouse-clicking methods.
Knowing the Party Member number when healing is a necessity it appears so that heals can be sent more efficiently.
For the record, I have never actively played a healer in Guild Wars, in other games yes <DAoC, WoW, Horizons> so my statement is just a semi-educated guess.
The interface is somewhat cumbersome for Healers. It's definitely optimized for keyboard shortcut healing versus UI mouse-clicking methods.
Knowing the Party Member number when healing is a necessity it appears so that heals can be sent more efficiently.
For the record, I have never actively played a healer in Guild Wars, in other games yes <DAoC, WoW, Horizons> so my statement is just a semi-educated guess.
Agyar
Wow this thread is full of some whiney little fanboys. Just because someone asks about the features of this game in comparison to other online games is not a reason to start getting your panties all bunched up because you think GULID WARS SI TEH BEST GAEM EVA.
Just answer the man's question or run along, children.
Just answer the man's question or run along, children.
Oso Minar
Hey, everyone, he has legit concerns. If you're just healing, the default settings can really suck. The enchants and status bars are too far away from the party window, your skills and recharge times are further still, and the compass is who-knows-where. It's spread out, which looks pretty, but in terms of pure efficient healing it's often not too great...
You can rebind and change all aspects of the interface. Just go into your options menu and start playing around with stuff, you can make any window as large or small as you want, put the effects where you want them, everything.
Personally (I mainly heal as well), I found it was much easier to begin by rebinding the keys. I have a split keyboard (ergonomic), so my 6, 7, and 8 keys are on my RIGHT hand...and that's a problem. I rebound them to R, F, and V and find that even on standard keyboards it's easier to hit the skills I need when I need them. It sucked getting used to it, but now it's much easier.
In terms of moving your bars around, there are many things that you can do. I found that it was best to move my party screen to the lower-right and my compass to the lower-left. My chat goes into the upper-left (I don't have much time to talk to people during PvP), and I have all personal conditions and enchantments directly above my skills (which are still in the center bottom). My target and target's skill use is at the top center as usual, because when I'm healing I don't often care to see what my enemies are using.
My setup allows me to see my information that I need best, and to quicken things up as much as possible on my end of everything. It works for me, you just need to find out what works for you.
-------
In terms of "This isn't like WoW!", well, it's not. There are no UIs that auto-debug people, there are no auto-targetters, no macros, nothing like that. The interface isn't designed to do things for you; rather, it is designed so that you can figure out how you want to do things. I would suggest playing for a while, trying to get used to controls and stuff (when I came off of WoW, I'd have a horrid time with that darn Space Bar causing me to attack rather than jump, as dumb as it sounds). If you get frustrated 'cause something is too far away, only then should you go and change the menu bars to suit your needs.
There are only a few things that people really need, and that's a method to coordinate attacks on a single target (in other games, UI options showed you what the tank was attacking, etc). GW has that in the calling and targetting system. Also, an efficient way to share builds was necessary; the recent addition of templates certainly covers that area.
It would be nice to just hit one button and automatically choose a target, choose the correct spell, and cast it on them. It would destroy all PvP, though, because it takes all human components out of the system. Good players are good not because of their epic gear or macro systems; they're good because of their talent at the game, obtained through practice -- not a download.
Hope I helped a little bit, or at least explained some things.
(SHORT ANSWER: No, there are no downloadable UI changes, but you can fully customize all keybindings and interface windows through the Options menu)
You can rebind and change all aspects of the interface. Just go into your options menu and start playing around with stuff, you can make any window as large or small as you want, put the effects where you want them, everything.
Personally (I mainly heal as well), I found it was much easier to begin by rebinding the keys. I have a split keyboard (ergonomic), so my 6, 7, and 8 keys are on my RIGHT hand...and that's a problem. I rebound them to R, F, and V and find that even on standard keyboards it's easier to hit the skills I need when I need them. It sucked getting used to it, but now it's much easier.
In terms of moving your bars around, there are many things that you can do. I found that it was best to move my party screen to the lower-right and my compass to the lower-left. My chat goes into the upper-left (I don't have much time to talk to people during PvP), and I have all personal conditions and enchantments directly above my skills (which are still in the center bottom). My target and target's skill use is at the top center as usual, because when I'm healing I don't often care to see what my enemies are using.
My setup allows me to see my information that I need best, and to quicken things up as much as possible on my end of everything. It works for me, you just need to find out what works for you.
-------
In terms of "This isn't like WoW!", well, it's not. There are no UIs that auto-debug people, there are no auto-targetters, no macros, nothing like that. The interface isn't designed to do things for you; rather, it is designed so that you can figure out how you want to do things. I would suggest playing for a while, trying to get used to controls and stuff (when I came off of WoW, I'd have a horrid time with that darn Space Bar causing me to attack rather than jump, as dumb as it sounds). If you get frustrated 'cause something is too far away, only then should you go and change the menu bars to suit your needs.
There are only a few things that people really need, and that's a method to coordinate attacks on a single target (in other games, UI options showed you what the tank was attacking, etc). GW has that in the calling and targetting system. Also, an efficient way to share builds was necessary; the recent addition of templates certainly covers that area.
It would be nice to just hit one button and automatically choose a target, choose the correct spell, and cast it on them. It would destroy all PvP, though, because it takes all human components out of the system. Good players are good not because of their epic gear or macro systems; they're good because of their talent at the game, obtained through practice -- not a download.
Hope I helped a little bit, or at least explained some things.

(SHORT ANSWER: No, there are no downloadable UI changes, but you can fully customize all keybindings and interface windows through the Options menu)
sabutai
Quote:
Originally Posted by Kuldebar Valiturus
Guild Wars uses a very refined streaming process. Hundreds of thousands of Mods requesting server side information would have a huge and negative impact.
Additionally, mods have to be "regulated" and policed, something ANet can't afford to do. And, lastly, after playing WoW for 2 years, I was a heavy mod user: I had mods that would target the enemy with the lowest health that was casting, I had mods that would apply the most efficient heal when I clicked the health bar of the target. The point is some mods made gameplay way too easy and made for an uneven playing field. Keeping your mods up to date was a game in and of itself and a royal pain. Running 120+ mods that you had to change or update each major patch kinda sucked, but once you started using mods, you are hooked. ANet's game philosophy is simple: Play the game and have confidence that every one else is playing the same game along with you. |
i never dabbled into anything else as it got too clumsy and it would just increase the annoyance of updating after patching
i needed gypsy and mini group window because i'm a clicker so all my action bars were used via the mouse...so i had to be able to see my enemies, my parties and my own health bars near to the action bars so my eyes didnt have to wander to the top of the screen to get the info i needed
like the above poster said, the main complaint i have is if your a healer, it just looks like it goes out of its way to hinder you