Something that I believe makes these MMORPG's so rich is the diversity of the character designs. I was surprised when I first saw the limited number of options available just how many different appearances could be made, however after some time, you do begin to see familiar hair styles or armor. In the next game I would like to see a wider range of character design options available.
Secondly with regard to professions, this may sound a little extreme and I'm sure it will be met with great hostility by some, but I believe that other players should not have access to the profession information of other players, in this i believe that players would be forced to form strategic teams and strategies to deal with ambiguous players, e.g. 'why is that guy standing so far back? Is he an elementalist and is avoiding direct conflict, or is he a fighter, handing back for a second wave assault.' Linking these two points together, though i do believe that clothing should be determined by profession, I do not believe that it should be so easy to determine what each player is.
Any thought...
F

