Who here would like to see these changes to these skills,Endure Pain and Balance Stance with 15 sec recharge time instead of 30?This is not what you are thinking of just for running but I find the recharge time are to slow to use them at best.We all know the problems with Endure Pain is like especially when you hit your healing signet.Who here Warriors would like to see this?
Who here would like to se these changes?
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/notsigned.
first off, balanced stance at 15 sec recharge would be imba esp for monks. at 7 spec for tactics, it would be almost impossible to get a kd against them. this would defeat the purpose of using hammers.
secondly, endure pain would then have no end, meaning a warrior would have +200 and more health all the time. we'll be having 700+ hp warriors running all over the place, its like a buff with no drawbacks. therefore making it imbalanced, imo.
first off, balanced stance at 15 sec recharge would be imba esp for monks. at 7 spec for tactics, it would be almost impossible to get a kd against them. this would defeat the purpose of using hammers.
secondly, endure pain would then have no end, meaning a warrior would have +200 and more health all the time. we'll be having 700+ hp warriors running all over the place, its like a buff with no drawbacks. therefore making it imbalanced, imo.
