The ability to summons drakes, and use them as pets with dragon style skills.
Added Attributes:
Dragon Prayer (Primary)
-Specializes in Summoning Dragons and Buffing you're Dragons to aid you in battle.
Dragonology
-For each 2 ranks of Dragonology, You gain 1 energy, whenever and Allied Dragon dies, Specializes in Supporting Dragons and Energy Management.
Polearm Mastery
-Specializes in Polearms and Jump Attacks.
Dragon Magic
-Specializes in Dealing Elemental Damage also Mimicking and Copying Enemy Skills and Body.
Skill examples:
Drake Skills (Only (1-2) Drake(s) can be used at a time. Dragonn Prayer)
Summon Fire Drake (Elite) (20E) (60S Refresh)
Summons level (12-30) Fire Drake (20-100) Fire Dmg
Summon Ice Drake (15E) (15S Refresh)
Summons level (16-26) Ice Drake (15-60) Ice Dmg
Summon Earth Drake (15E) (30S Refresh)
Summons level (18-28) Earth Drake (30-40) Earth Dmg
Summon Wind Drake (15E) (15S Refresh)
Summons level (14-24) Wind Drake (5-60) Air/Wind/Regular Dmg
Summon Plauge Drake (15E) (20S Refreash)
Summons level (10-24) Plague Drake (10-70) Shadow Dmg
Each drake has an enchantment on its controller.
Drake Blood Seal
For every (2-10) S player loses (10-6) E for each drake they control. When no energy is left the drakes begin to die with - (9-5) Health degeneration.
Blood Ties (20E) (30S Refresh) Skill
The closest drake to the player is killed and player is healed for the health of the drake.
Dragonic Seal of Pain (15E) (12S Refresh) Enchantment
For (1-5) second you and your drake(s) have + (7-20) % damage reduction from target enemy.
Share the Spoils (10E) (30S Refresh) Enchantment
For the next (5-10) Seconds if any drake you control kills an enemy you gain (3-10) Energy. This skill refreshes every time five or more enemies are killed within (2-8) Seconds.
Share the Blood (15E) (20S Refresh) Enchantment
For the next (5-10) Seconds if kill an enemy your drake gains (1-20) % of your maximum health. This skill refreshes every time five or more enemies are killed within (3-10) Seconds.
Dragonology
Summon the Fallen (25E) (40S Refresh)
If there is a dead drake near you that body is used to summon a level (4-26) spirit. This spirit places the enchantment Mournful Tears on all nearby allies.
Mournful Tears
For the next (1-10) Seconds you are healed of all conditions and all hexes are removed.
Lure Enemy (10E) (5S Refresh)
This skill can only be used is a drake is under your control. Target enemy is alerted and lured to you. This skill has double normal range.
"Stay Strong!" (5E) (10S Refresh) Stance
For (1-5) Sec you gain + (1-3) energy regeneration. Gain 10% Dmg reduction from all elemental attacks.
"Don't Give an Inch!"(10E) (8S Refresh) Shout
For (1-3) Sec your team gains + (1-4) health regeneration. And loses (1-2) condition for each drake under your control.
"I Must Live On" (5E) (40S Refresh) chant
You gain a (11-44)% chance to block, and evade all attacks. If a hex is cast upon you, this skill refreshes.
Polearm Mastery
Dragon Strike (5E) (10S Refresh)
For each drake under your teams control and yours you gain + (5-20) dmg. Max (60)
Quicken Bite (15E) (8S Refresh) Enchantment
For the next (2-5) seconds you can + (0-20) dmg, and has a 20% chance to poison enemies.
Flame Strike (10E) (5S Refresh)
Your next (1-4) attacks deal + (20-50) Fire Dmg
Bolder Strike (10E) (5S Refresh)
Your next (2-5) attacks deal + (15-45) Earth Dmg
Whip Strike (10E) (10S Refresh)
You strike for + (2-30) Dmg and target enemy is crippled for (1-10) seconds and interrupts any skill being used by enemy.
Dragoon Fury (20E) (12S Refresh)
You gain + (100-300) health, attack 44% faster, and can’t be blinded for the next (1-5) Seconds.
"Rally the troops!" (10E) (6S Refresh) Shout
For (1-8) Sec you gain + (1-5) health regeneration and lose (2-3) conditions for each drake you control.
Dragon Magic
Inferno (Elite) (10E) (10S Refresh)
For (3-10) Seconds you and all adjacent allies gain + (20-70) Fire Dmg
Blizzard (Elite) (12E) (8S Refresh)
For (4-8) Seconds you and all adjacent allies gain + (30-65) Ice Dmg
Blistering Wind (5E) (30S Refresh)
For (8-12) Seconds you and all adjacent allies gain + (10-40) Air/Regular Dmg.
Poisonous Intent (5E) (15S Refresh)
For (5-14) Seconds you and all adjacent allies have a (23-75) % to poison their enemy's.
Shaken Earth (5E) (30S Refresh)
For (6-8) Seconds you and all adjacent allies gain + (10-55) Earth Dmg
Mimic Stance
Remove and gain a stance from target enemy. If the enemy is using a skill that skill is interrupted.
Maybe if I get some more time I can make this class better. Its main weapon is a giant Poleaxes made from dragon bones.
*New Weapon*
Poleaxe
Same speed of the regular axe.
(10-50) Dmg according to distance.
Suggestion Attribute: Dragonology -For each 2 ranks of Dragonology, You gain 1 energy, whenever and Allied Dragon dies, Specializes in Supporting Dragons and Energy Management. Polearm Mastery -Specializes in Polearms and Jump Attacks. Dragon Prayer -Specializes in Summoning Dragons and Buffing you're Dragons to aid you in battle. Dragon Magic -Specializes in Dealing Elemental Damage also mimicking and Copying Enemy Skills and Body. Polearms -Unlike and other Weapon, Polearms can Strike enemy at Distance which and Polearms deal more damage when wielding Elemental Weapons. |