Why do forms have no counter?

Saphrium

Saphrium

Krytan Explorer

Join Date: Oct 2006

Granite Citadel

Post Searing Ascalonian Merchants

N/Me

It is the only thing that no one has any counter whatsoever.
Is there a reason for that? Is there going to be a counter for it?


Edit: I know elite shut-down, blackout and interrupt works, but I mean something that is specifically for anti form.

Deleet

Wilds Pathfinder

Join Date: Oct 2006

Denmark

Rule Thirty Four [prOn]

Mo/

Interupts, disabling.

DeXyre

Academy Page

Join Date: Jun 2006

I guess just anti-form would be too narrow, and a 'skill' like endure pain doesn't have a specific counter either.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Forms are usable by one class in the game (Dervish). Others may be able to use it too, but the durations would be crap. There really isnt any need to have a specific counter that would only affect a single class, it isnt fair.

Deleet

Wilds Pathfinder

Join Date: Oct 2006

Denmark

Rule Thirty Four [prOn]

Mo/

There are only 5 skills on this type, and they are elite.. Why would one need a specific counter?

Chop it Off

Frost Gate Guardian

Join Date: May 2006

Saviors of [EviL]

A/

they have no counter because one skill to counter "5" elites and shutdown an entire class is pretty friggin evil.

Opeth

Opeth

Krytan Explorer

Join Date: Apr 2006

Portugal

Dangerous Pumpkins [dP]

Rt/A

KILLL!!!!

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

You counter forms by countering the Dervish - in theory.

Amadeo

Amadeo

Ascalonian Squire

Join Date: Jan 2007

Belgium

Mystic Spiral

Mo/

Afaik there are other proffesions with forms too.. (Shadow Form.., Mist Form..)

VGJustice

VGJustice

Desert Nomad

Join Date: Jul 2005

Tyria, cappin' ur bosses

Boston Guild [BG]

R/W

Quote:
Originally Posted by Amadeo
Afaik there are other proffesions with forms too.. (Shadow Form.., Mist Form..)
True, but these are not the Avatar forms. Avatar forms can't be countered easily, where as the two you mentioned are Enchantments and can be stripped.

Tempy

Lion's Arch Merchant

Join Date: Jul 2005

Oregon

DOH

Get the Nerfbat ready...

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Well, they are called 'godly' skills for a reason.

Surena

Surena

Krytan Explorer

Join Date: Mar 2007

N/Me

Why would you want a counter when the usual counters already work? Anti-melee for instance? I'd say we rather nerf some necro hexes and their retarded long durations than demanding a counter to "forms".

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

They are counterable. Just slap loads of hexes on them like Blurred Vision, Reckless Haste, Spirit of Failure etc and they won't hit you. Or simply blind them. (if they're not using Melandru's).

For the Avatar of Dwayna it may be trickier, however it doesn't too that much awful damage so a good monk can keep its target up.

Spura

Wilds Pathfinder

Join Date: Feb 2005

Quote:
Originally Posted by bhavv
There really isnt any need to have a specific counter that would only affect a single class, it isnt fair.
I'll be sure to quote you next time someone whines about echoes or chants having no good counters.

Maximumraver

Maximumraver

Krytan Explorer

Join Date: Sep 2006

The Netherlands

Twisted Revenge [TR]

E/

Ward Against Foes > Every Avatar\Form
Crippling Aguish > Every Avatar\Form (Except Melandru's)
Crippling Slash > Every Avatar\Form (Except Melandru's)
Imagined Burden > Every Avatar\Form

I could go on forever...

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Exactly... you can only counter the form by countering is as you would any melee foe. Since Dwayna obviously never sees the light of PvP hexes will always work on Forms, since nobody seems to run Blind-bots anymore, Melandrus doesn't really have much protection since anti-melee hexes will still make it miss.

Any skill that could actually remove forms would be overpowered. It would completely destroy the Avatars making them utterly useless, especially in PvE.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Not to mention, the recharge is pretty harsh.

There's a reason the mesmer shared Elite skill doesn't work on Forms.

jummeth

Wilds Pathfinder

Join Date: Mar 2006

London

Diary of a Madman [SiKK]

Quote:
Originally Posted by Maximumraver
Ward Against Foes > Every Avatar\Form
Crippling Aguish > Every Avatar\Form (Except Melandru's)
Crippling Slash > Every Avatar\Form (Except Melandru's)
Imagined Burden > Every Avatar\Form

I could go on forever...
Crippling Anguish is a hex ^^

elektra_lucia

Banned

Join Date: Feb 2006

England

Leteci is [sexy]

Mo/

Spell breaker has a counter?

Light of deliverance has no counter unless you interupt it to begin with (just like avatars).

This thread is retarded, just like my post.

moko

moko

??uo??o??

Join Date: May 2006

Quote:
Originally Posted by Maximumraver
Crippling Aguish > Every Avatar\Form (Except Melandru's)
I could go on forever...
yeah go on please, the crap you post makes me laugh. lol, crip anguish is a hex, it doesn't actually cripple. >_>

ONOZ SOMEONE BEAT ME TO IT!

to the actual topic; why have actual form counters when simple shutdown such as hexes, blind, snares off all kinds and distraction exists?

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Quote:
Originally Posted by Mokone
yeah go on please, the crap you post makes me laugh. lol, crip anguish is a hex, it doesn't actually cripple. >_>

ONOZ SOMEONE BEAT ME TO IT!

to the actual topic; why have actual form counters when simple shutdown such as hexes, blind, snares off all kinds and distraction exists?
Because:
A.Any Half-assed Dervish is not going to use their forms the moment they go into battle.They'll use it before hand.
B.Any Half-assed Monk is going to keep their Grenth Dervish clean.It's a miracle if Blind even lasts longer than 3 seconds in higher end PvP.

Rutabaga

Frost Gate Guardian

Join Date: Mar 2007

Alcoholic Attunement [AA]

A/

weapon spell and asches can't be removed, is it overpowered?

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Quote:
Originally Posted by Rutabaga
weapon spell and asches can't be removed, is it overpowered?
There are no ritualist Ashes that remove Enchantments.There are no Ashes that give a player immunity to Conditions and an additional 100 HP.

There are no Weapon Spells that give players the ability to remove enchantments.There are no weapon spells that give a player immunity to Conditions and and Addtional 100 HP.

But if you think the only reason that these forms are overpowered are because of thier benefits,you're simply wrong.

It's the fact that these forms reside in a class that weilds a 9-41 damage weapon,and can cause large amounts of destruction on its own without a Avatar form.

Personally I'd like to see some sort of "Stamina Cooldown",as in a physical ability that takes a hold of you for using such powers.

I mean,Big deal,your Avatar of Grenth Duration just ran out,It doesn't mean you still can't unleash an asskicking.

Think about it this way:It's exactly like that of giving Warriors Skills like Warriors Cunning,except that one gives him the ability to remove an enchantment with every successful hit with an attack skill or a skill that gives him additional HP and immunity to Conditions,even if they run out,he can still lay into you quite easily.

Sea Edge

Sea Edge

Ascalonian Squire

Join Date: Jun 2006

Black Eagles [BEG]

W/Me

Kill the dervish and the form is countered.

moko

moko

??uo??o??

Join Date: May 2006

Quote:
Originally Posted by Theus
Because:
A.Any Half-assed Dervish is not going to use their forms the moment they go into battle.They'll use it before hand.
B.Any Half-assed Monk is going to keep their Grenth Dervish clean.It's a miracle if Blind even lasts longer than 3 seconds in higher end PvP.
and we obviously all have unlimited energy.

and sometimes you are forced to use the skills at risk, and any half decent ranger will watch you.

you cant compare weaponspells with avatars -- weaponspells can be spammed on multiple people, have a lot of different effects and whatnot.

ashes suck anyways.

- Tain -

- Tain -

Desert Nomad

Join Date: Apr 2006

[SMS]

R/

It's a few skills, and Dervs can do worse to you - deal with it... Weapon spells and chants/shouts are worse imo, but still balanced enough. At least shouts have a couple of hexes etc). But weapon spells, yeah... you would think you could snatch something out of the hands of a blind guy xD

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

There long recharge which is unable to be affected by half cast or other equipement/skills is its counter. Dervishes using forms are only at max efficientcy for half the battle. There is a reason they don't see a ton of play in GvGs (after Grenth was nerfed of course).

zling

zling

Desert Nomad

Join Date: Apr 2006

forms arent the only things that dont have *specific* counters. shouts/chants/echoes and be stripped, spells that have a duration effect cant be stripped, traps have no counters, etc
no one seems to be complaining about the above, well they used to complain about shouts when the paragorn came out but that's it... and there is no reason to, as all of the above arent perfect, they all have their drawbacks and *natural* counters...

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

You actually answered your own question when you listed the possible counters to forms. Interrupts are perfectly viable form counters. With the exception of Melandru blindness works spiffily too since they all rely on their ability to hit you in order to dole out the secondary effects of the form. Where melandru is concerned pretty much any anti melee hex will do so long as it isn't condition dependent. Clumsiness comes to mind.

Zeph

Zeph

Lion's Arch Merchant

Join Date: Jan 2006

Wales, UK

Expect Extreme Violence [EEV]

Quote:
Originally Posted by elektra_lucia
Spell breaker has a counter?
Yep. Chilblains ftw.

Tetris L

Tetris L

Jungle Guide

Join Date: May 2005

Germany

Servants of Fortuna

There are many bonus effects in the game that cannot be removed in any way: Shouts and chants, weapon spells, glyphs, plain "skills", preparations, wells, wards, ... Actually, there are far more non-removable ones than removable ones: Only enchantments and stances can be ended actively.

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

Specific counters are crap anyway. General counters is what you want. and those work excellently against forms.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Spura
I'll be sure to quote you next time someone whines about echoes or chants having no good counters.
The counters also counter shouts, which are used by three professions, not just one.

Also, there are 39 shouts, 19 chants, and 10 echoes, most of which are non-elite. Add to that the fact that they cannot be removed once cast. I'd hardly say that the counters are unjustified.

Chilly Ress

Chilly Ress

Jungle Guide

Join Date: Oct 2005

Kinetic Fusion [kF]

Me/

Er....One word. Interrupts.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

Forms counter themselves.

First, by sucking and having almost no useful effect for long enough to be worth an elite

and Second by being disabled for 120 seconds

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

Quote:
Originally Posted by Coloneh
First, by sucking and having almost no useful effect for long enough to be worth an elite
Is it gonna sound flamish if I say LOL UR BAD?

that, sir, is incorrect.

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

Your thread is stupid. If interrupting, blackout, etc. aren't counters for the form; the skill, then wtf is? It's just like saying there is no counter for Mind Shock besides Dshot, Diversion, etc. If what you want is a counter to specific forms, such as Grenth's, snares and blind untill it goes down and use the clock to dshot it when it comes back. It should be very easy to dshot the form the second time around since 99% of players want it up as much as possible- unless of course they are under Guardian or something, which in that case you QQ about how imba it is and quit gw. ---- The crippling anguish not affecting a mel derv was pretty funny, i lol'ed = P

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

RhanoctJocosa wins the thread imo.

unbound00

unbound00

Ascalonian Squire

Join Date: Mar 2007

N/Me

I think the question was meant more in the ways of why can't it be removed?
Enchantments, hexes, conditions can be removed/prevented wether they are elite or not.
In the case of forms, once they're up there's just no use, you're gonna have to face it's fullest and the oponent doesn't even need to cover it (and if it were an enchant then derv would be very fit to cover it on their on). I don't think that helps much in terms of game balance. And if shout, chants, or whatever can't be removed/prevented either, then they too need to be analised, for instance why not 'enchantment shout/chant/form' and 'hex shout/chant/form'.
Sure you can counter stuff in one way or another, but a lot of the game is ways to make sure your build can prevent itself of being easily countered, and Forms need to make no effort in that.