55 A/Mo or Mo/A for Duo UW Build?

gaiaplay

Ascalonian Squire

Join Date: Mar 2007

Has this been done or tested? A similar thread for E/Mo exist. This one capitalizes on Obsidian Flesh to replace Spellbreaker because of the faster recharge and longer duration versus dying nightmares which removes the 55 builds enchantments.

The build is usually works in duo with an SS Necro.

http://www.guildwarsguru.com/forum/s...d.php?t=105676

For the assassin's side, I am thinking Shadow Form to replace Spellbreaker or Obsidian Flesh.

THe build will be basically same as 55 monk.

Healing Breeze
Protective Spirit
Mending
Balthazar's Spirit
Essence Bond
Shadow Form
Blessed Signet
Optional 1


Shadow Form
For 5...17 seconds, all hostile Spells that target you fail and all attacks against you miss. When Shadow Form ends, lose all but 5...41 Health.

So with Shadow Form, we have spell immunity versus Dying Nightmares. The other part of immunity is versus attacks. The protection from attacks downside won't give you energy for several seconds but on the plus side it might be useful versus Grasping Darkness attacks which drains monks mana and their daze attack. This might reduce reliance from duo partner for SV/AV.

Blessed Signet is there for your Energy regeneration while you are in Shadow Form.

For Optionals you might want to consdier the following from Shadow Arts.

Deadly Paradox
Stance. All of your attack Skills are disabled for 10 seconds. For 5...13 seconds, your Assassin Skills activate and recharge 50% faster.
- Not sure if this will work to lessen recharge time of Shadow Form.

Dark Escape
Stance. For 5...13 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.
- Might be possible to lessen damage after Protective Spirit which is 5 per attack down to 2.5 per attack.

Feigned Neutrality
Enchantment Spell. For 4...9 seconds, you have +7 Health regeneration and +80 armor. This Enchantment ends if you successfully hit with an attack or use a Skill.
- Can possibly give you more regeneration?

Equipments: Same as 55 monk
Armor: Radiant with Superior Assassin's rune
Weapon: Totem Axe and -50 Grim Cesta

This is just an idea. I'm not sure if this had been discussed already but I am posting it anyway .

Samurai-JM

Samurai-JM

Krytan Explorer

Join Date: Nov 2006

The Krimzon Odyssey [KO]

A/

Since all attack vs. Shadow Form miss, will Balth's Spirit/Essence Bond still do their jobs? I doubt it.

gaiaplay

Ascalonian Squire

Join Date: Mar 2007

It's only for a few seconds. I am not sure it would work too but you have Blessed Signet to generate energy for awhile until SF worns out. You would only use SF when a nightmare pops.

hotman

Frost Gate Guardian

Join Date: Aug 2006

that also means u dont really need energy in those 25 secs (16 shadow its 21 secs, +20% its about 25-26 secs), because prot bond/healing breeze arent needed and deadly paradox does reduce the recharge, so that means 5 second that u can get anything done to u, not too bad if u ask me as long as u dont atk the smites that will be an easy run, someone should playtest this seems very possible.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

its been done. it works. monks are still better at it. but if you cant find a monk your friendly neighborhood assassin works to.

gaiaplay

Ascalonian Squire

Join Date: Mar 2007

Quote:
Originally Posted by Coloneh
its been done. it works. monks are still better at it. but if you cant find a monk your friendly neighborhood assassin works to. I wish you could eloborate more so that we know and we can compare.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

Quote:
Originally Posted by gaiaplay
I wish you could eloborate more so that we know and we can compare. elaborate on what? this build will work, but a 55 monk has better energy management and can setup faster.

gaiaplay

Ascalonian Squire

Join Date: Mar 2007

Quote:
Originally Posted by Coloneh
elaborate on what? this build will work, but a 55 monk has better energy management and can setup faster. Is there a thread already made for this one? How does monk end up with a better energy management? They both use same energy management.

Your input is too general. I am looking for advise really on this setup.

If anybody has experience for this one, hopefully they give a more detailed on how encounters with different mobs in UW happens.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

Quote:
Originally Posted by gaiaplay
Is there a thread already made for this one? How does monk end up with a better energy management? They both use same energy management.

Your input is too general. I am looking for advise really on this setup.

If anybody has experience for this one, hopefully they give a more detailed on how encounters with different mobs in UW happens. everything is EXACTLY the same except for a few minor differences that i guess you didnt notice so ill have to point out.

1. less atributes: you have to use assain superior runes instead of monk ones so Hb, Mending, prot spirit, ext will be slightly less powerful.
2. Energy managment and starting: [wiki]Blessed Signet[/wiki] makes your begining alot faster and can provide emergency energy in battle if needed.
3. Finding a pertner: It will be harder for a sin to find a SS willing to go to uw with them.


thats it