Here are my ideas for new titles:
Slayer of * (certain type of enemy, like for instance trolls) You get this title when you have killed 1000 of these types of enemies. (missions excluded)
Next rank: Fear of the ** , gained by killing 5000 of these types of monsters.
Next rank: Nightmare of the ** , gained by killing 10.000 of these monsters.
Skilled guild wars player:
Gained by obtaining 2.5 million xp.
Next rank: Experienced guild wars player.
Gained by obtaining 5 million xp (then its about 100% sure you really are experienced, except if you use farmbots:P)
Fun titles(Not to be taken serious):
I have problems surviving: Obtained when you have died 1500 times.
I have no life (thnx to karoqian fro guildwars.gameamp.com ^^). Obtained when playing an average of 15 hours a day or more.
Next rank: I Can't Remember Sunlight (thanks to Brewer)
EDIT
Originally Posted by Mr. G
This idea has been suggested many times, and shot down many times in sardelac (where this should be)
not happening, these titles are too easily farmed |
Since you all keep coming with problems like:
"You would get a sh*tload of titles becuz u kill different sorts of enemies"
Solution: u only get it when you kill a large amount of these monsters in a certain amount of time. For instance 300 in 2 days. thats a lot and can't be obtained by simply playing the game or farming. Of course its not like you need to do it in 1 try but if you start working for the title again you need to kill a lot of monsters in a certain time period.
"They would make the kind of a big deal title easy to obtain"
Solution: don't make em count? sheesh if you actually mentioned this as a problem and didnt see this as the solution you got to check your brain for activity :P
"They would be easy to obtain by farming"
Solution: raise the amount of monster kills to get the title.
Solution 2: like mentioned above, add a time period"
Solution 3: make it only obtainable with 4 or more party members in your party.
Any more questions?