Target obstructed? why Anet didnt cut that?
xromania???
How is posible after years and updates to have this "bug" with target obstructed? The warrior must go himself without player help to a location where the shoot isnt obstructed. Im wonder if heroes, henchies or foes have too this problem. I cant take care every minute if i play 3 hours to avoid wals or other things.
Also how is posible to have until now a so little storage? and still is litlle and the inventory too. Why Anet dont have a section for sugestions and the answers when u try to contact them are superficial? Also they havent a forum?
Also how is posible to have until now a so little storage? and still is litlle and the inventory too. Why Anet dont have a section for sugestions and the answers when u try to contact them are superficial? Also they havent a forum?
Bryant Again
Target Obstructed was created for an effect of realism. Shooting through a wall doesn't make sense.
As for the storage? I'm guessing that at the time of Guild Wars release, they didn't have a way of expanding the sizes of it. It could either be related to game costs, or the engine at the time just wasn't capable of increasing it.
And I'm not sure why they don't have a forum...More cost/related issues? (I hate being so judgemental towards their income, but I got nothing.)
As for the storage? I'm guessing that at the time of Guild Wars release, they didn't have a way of expanding the sizes of it. It could either be related to game costs, or the engine at the time just wasn't capable of increasing it.
And I'm not sure why they don't have a forum...More cost/related issues? (I hate being so judgemental towards their income, but I got nothing.)
floppinghog
i guess we forgot to notice the extra storage we just recently got?
if your sight is obstructed while targeting shouldn't you be made aware of it? i can understand that maybe the character should move on its own for no obstruction, but your the player, you are supposed to play and adjust these things.
uhm?
if your sight is obstructed while targeting shouldn't you be made aware of it? i can understand that maybe the character should move on its own for no obstruction, but your the player, you are supposed to play and adjust these things.
uhm?
xromania???
?!
I said "how is posible to have until now a so little storage"
I said "I cant take care every minute if i play 3 hours to avoid wals or other things"
I had a question, heroes, henchies or foes have too this problem? In rest i dont need anymore answers thx, i saw enough (but first replly was good - "Shooting through a wall doesn't make sense" nothing more to say)
Quote:
Originally Posted by floppinghog
i guess we forgot to notice the extra storage we just recently got?
|
Quote:
Originally Posted by floppinghog
the character should move on its own for no obstruction, but your the player, you are supposed to play and adjust these things.
|
I had a question, heroes, henchies or foes have too this problem? In rest i dont need anymore answers thx, i saw enough (but first replly was good - "Shooting through a wall doesn't make sense" nothing more to say)
explodemyheart
Quote:
Originally Posted by xromania™
I said "how is posible to have until now a so little storage"
|
Taala
Quote:
Originally Posted by xromania™
I said "how is posible to have until now a so little storage"
|
Quote:
Originally Posted by xromania™
and still is litlle
|
Enko
Quote:
Originally Posted by xromania™
I said "I cant take care every minute if i play 3 hours to avoid wals or other things"
|
Kali Magdalene
Quote:
Originally Posted by xromania™
How is posible after years and updates to have this "bug" with target obstructed? The warrior must go himself without player help to a location where the shoot isnt obstructed. Im wonder if heroes, henchies or foes have too this problem. I cant take care every minute if i play 3 hours to avoid wals or other things.
|
Not only do enemies, henchmen, and heroes experience it too, I've seen some enemies actually continue to attempt shooting through a wall rather than move so its no longer obstructed.
Corran Horn
Actually, obstructions can be a very good thing. It's called cover, use it.
Smile Like Umean It
True, but you can't use it as cover all the time. Me and a guildie went out capping and got to an ele boss. We were no where near the wall but still getting the target obstructed message and the boss couldn't wand us either, but he still sent a 100+ damaging fireball through the wall.
rick1027
actually what your boss was doing is something i do all the time while standing behind a wall. the meteor or meteor shower comes from above or sky so isnt obstructed. thats why i like those skills so much but yes you gotta watch those ele bosses that can do the same to you.
thelessa
I have noticed lately, even if I have direct line of sight to a target it says that it is "obstructed." I can move and be right on top of it and it will still say "obstructed." It can be frustrating.
Kas
Would be right for Meteor, but doesn't apply to fireball. Obstructed works quite okay at most times, but can turn into a real nightmare when the map designjust plain sucks.
Petrified Arena anyone? :X
Petrified Arena anyone? :X
Silent Coyote
yes there are quite a few places (usually around bridges I find) where the target obstructed thing is bugged. Was doing bonus for one of the fire island missions other day and there was a bridge bit going over some lava. The only place where I didn't get the target obstructed message was when I was standing on top of the titan we were trying to kill, kinda ruins the whole defensive line when the casters have to stand next to the enemy to hit them. ^_^
HawkofStorms
Wow. Way to be ungratful about the storage upgrade.
And umm.. yeah shotting through walls makes no sense. Honestly, there is no point to this thread. Also, you broke a forum rule by posting a "multiple idea" thread. Closing in 3...2...1
And umm.. yeah shotting through walls makes no sense. Honestly, there is no point to this thread. Also, you broke a forum rule by posting a "multiple idea" thread. Closing in 3...2...1
raven214
Quote:
Originally Posted by Silent Coyote
yes there are quite a few places (usually around bridges I find) where the target obstructed thing is bugged. Was doing bonus for one of the fire island missions other day and there was a bridge bit going over some lava. The only place where I didn't get the target obstructed message was when I was standing on top of the titan we were trying to kill, kinda ruins the whole defensive line when the casters have to stand next to the enemy to hit them. ^_^
|
Silent Coyote
Yes don't get me wrong, I like line of sight, and would hate the game without it. Just wish they would fix the bridge bugs.
Loviatar
[QUOTE]
if you are not even bothering to watch where you are going why even play?
Quote:
Originally Posted by xromania™
?!
I said "I cant take care every minute if i play 3 hours to avoid wals or other things" |
Zedd Kun
Would you like to shoot through walls? Play CS then..
moriz
there's a LOS bug with rotscale. if he moves onto the very top of the stairs of his little fort, it is impossible to hit him with projectile attacks even at point blank range.
as for bridges, it is important to note that what's a clear LOS to you might not be the same for your character. change your camera angle to the same level of your character. you'll find that the target really IS obstructed from that angle.
as for bridges, it is important to note that what's a clear LOS to you might not be the same for your character. change your camera angle to the same level of your character. you'll find that the target really IS obstructed from that angle.
Enchanted Warrior
If it is obstructed, it should not be targettable. Plain and simple. It's abug, goof, oversight..whatever.
xromania???
Quote:
Originally Posted by Corran Horn
Actually, obstructions can be a very good thing. It's called cover, use it.
|
Im wonder if heroes have target obstructed and if they have they move?
I dont blame Anet, is a fantastic game. Nothing is perfect
lucifer_uk
Quote:
Originally Posted by xromania™
Yes that why they didnt solve this "bug", because is good, but should be a way...
Im wonder if heroes have target obstructed and if they have they move? I dont blame Anet, is a fantastic game. Nothing is perfect |
Remember this game does not have a vertical axis so bridges can sometimes cause strange LOS effects.
Yes heroes can get target obstructed. Generally they move to a clearer view before and during attacking though.
Kali Magdalene
Quote:
Originally Posted by Enchanted Warrior
If it is obstructed, it should not be targettable. Plain and simple. It's abug, goof, oversight..whatever.
|
Plus, several spells can be cast through obstruction. Pretty much anything that doesn't involve a flying projectile works like this.
A. Noid
Lord help me...I'm going to try and assume where the OP is coming from.
*wish me luck*
I've noticed- specifically with Nightfall, that some of the bridges (Kournan encampment ones) have given me the 'obstructed' error.
Yeah, it's not fun, but, all things considered, I never thought to write it down, or file a report with ANet.
There are just too many wonderful things about Nightfall to let that get in the way of my fun.
-ANoid
*wish me luck*
I've noticed- specifically with Nightfall, that some of the bridges (Kournan encampment ones) have given me the 'obstructed' error.
Yeah, it's not fun, but, all things considered, I never thought to write it down, or file a report with ANet.
There are just too many wonderful things about Nightfall to let that get in the way of my fun.
-ANoid
Admael
If hero's line of sight is obstructed, they will not move, you will have to nudge them so their sight is directed in a good angle.
floppinghog
Quote:
Originally Posted by xromania™
?!
I said "how is posible to have until now a so little storage" |
Quote:
Originally Posted by xromania™
I said "I cant take care every minute if i play 3 hours to avoid wals or other things"
|
Quote:
Originally Posted by xromania™
I had a question, heroes, henchies or foes have too this problem? In rest i dont need anymore answers thx, i saw enough (but first replly was good - "Shooting through a wall doesn't make sense" nothing more to say)
|
Well, yes depending on your calls and where you are, heros/henchies will not try to get around something to make attacks hit, plus, they are usually only as smart as the person controlling them anyways.
VGJustice
Hooray for forum topics that have no purpose beyond flame bait! \o/
strcpy
Quote:
Originally Posted by Enchanted Warrior
If it is obstructed, it should not be targettable. Plain and simple. It's abug, goof, oversight..whatever.
|
Nor do I think you really want your guy *automatically* moving to where it isn't obstructed. I would bet after you start an attack and they automatically shift around and aggro another group resulting in a party wipe there will be tons of threads complaining. It is easy to get in trouble simply with the automatic pathing when you know it is going to happen, let alone when you do not know and they would simply shift, especially given that it can be quite a distance they need to move sometimes.