PvP weapons for PvE players
Dj Tano
Hey guys,
i have noticed a little problem with PvE players in PvP.
I wanted to try out a completely different build today, but i noticed that you cannot create PvP weapons as a PvE player.
I cannot start a new PvP char as my char slots are full, so i dont see another way out then to ask for a change.
I think PvE players should be able to create PvP weapons. Maybe just make it so that you cannot make them if you are under lvl20 so that its not imbalanced.
*edit*
Ok people seem not to understand that the PvP weapons would only be available when in PvP...
i have noticed a little problem with PvE players in PvP.
I wanted to try out a completely different build today, but i noticed that you cannot create PvP weapons as a PvE player.
I cannot start a new PvP char as my char slots are full, so i dont see another way out then to ask for a change.
I think PvE players should be able to create PvP weapons. Maybe just make it so that you cannot make them if you are under lvl20 so that its not imbalanced.
*edit*
Ok people seem not to understand that the PvP weapons would only be available when in PvP...
You just got tomahawked
Possibly you don't realize the difference between PvE and PvP. In PvE you do nothing besides slaving away to get great gear. In PvP you're given all the gear you just have to play your heart out. Tell me, what would be the point of PvE if you were given gear? Also, learn the difference between forums. (There's a forum for suggestions)
BlackSephir
Quote:
Originally Posted by Dj Tano
Hey guys,
i have noticed a little problem with PvE players in PvP. I wanted to try out a completely different build today, but i noticed that you cannot create PvP weapons as a PvE player. I cannot start a new PvP char as my char slots are full, so i dont see another way out then to ask for a change. I think PvE players should be able to create PvP weapons. Maybe just make it so that you cannot make them if you are under lvl20 so that its not imbalanced. |
Neo Nugget
They won't do that.
Deleet
* Already suggested before.
* Wrong forum.
I think his idea only counts PvP areas.
* Wrong forum.
I think his idea only counts PvP areas.
Zinger314
It's your problem that you don't have enough slots. Fork out the $9.99.
You just got tomahawked
Quote:
Originally Posted by Neo Nugget
They won't do that.
|
Bryant Again
Quote:
Originally Posted by Neo Nugget
They won't do that.
|
I guess the only way I could sort of agree with this is to make PvP weapons available only in the PvP areas. Otherwise, no.
MirageMaster
I want pvp weapons for my heros,why do i have to give them my weapons and waste my money when they take all the drops and loot anyway!!! GRRRR!!!
And why do this slow server always pisses me off!
And why do this slow server always pisses me off!
darkknightkain
For PvE characters to try PvP,
Level 20 - check (Part of the adventure)
1st/2nd 15pt attribute quest - check (Part of the adventure)
Ascension for 2nd prof change - check (Part of the adventure)
Skills to use - check (Skill traders for normals & Cap Sig for Elites)
Max AL armour - check (Armour crafters)
Runes/Inisginas for armour - check (Rune traders)
Req 9 sword & shield - check (Collectors & Weapon crafters)
Prefixs/Postfixs/Inscriptions - ???
All that is missing are those Weapon/Shield's Prefixs/Postfixs and hard to find Inscriptions. Even spamming WTB for days can't get you what you are looking for.
WTB "Prefix/Postfix/Inscription Traders/Collectors" !!!
Level 20 - check (Part of the adventure)
1st/2nd 15pt attribute quest - check (Part of the adventure)
Ascension for 2nd prof change - check (Part of the adventure)
Skills to use - check (Skill traders for normals & Cap Sig for Elites)
Max AL armour - check (Armour crafters)
Runes/Inisginas for armour - check (Rune traders)
Req 9 sword & shield - check (Collectors & Weapon crafters)
Prefixs/Postfixs/Inscriptions - ???
All that is missing are those Weapon/Shield's Prefixs/Postfixs and hard to find Inscriptions. Even spamming WTB for days can't get you what you are looking for.
WTB "Prefix/Postfix/Inscription Traders/Collectors" !!!
Myrkwid
Quote:
Originally Posted by darkknightkain
For PvE characters to try PvP,
Level 20 - check (Part of the adventure) 1st/2nd 15pt attribute quest - check (Part of the adventure) Ascension for 2nd prof change - check (Part of the adventure) Skills to use - check (Skill traders for normals & Cap Sig for Elites) Max AL armour - check (Armour crafters) Runes/Inisginas for armour - check (Rune traders) Req 9 sword & shield - check (Collectors & Weapon crafters) Prefixs/Postfixs/Inscriptions - ??? All that is missing are those Weapon/Shield's Prefixs/Postfixs and hard to find Inscriptions. Even spamming WTB for days can't get you what you are looking for. WTB "Prefix/Postfix/Inscription Traders/Collectors" !!! |
So true, so true...
But try to explain this to a pveonly nerd.
A mate of me needed a zealous mod for axe for a scheduled HA-run. When time was running out he upped his offer to 20p. Did he get the mod? No. What did he get? Endless flames accusing him of inflating the prices and being a moronic farmer and...meh.
Skuld
This is not an issue ~ collector and crafter items are available cheap/free and greens are at rock bottom prices, you get can get perfect stuff for a low price.
The only really expensive stuff is sword fortitude and sup vigor runes.
edit: Myrkwid ~ he could have picked up a [wiki]Wing's Axe[/wiki] for 5k in minutes by spamming Kaineng Center en-1/ad-1
The only really expensive stuff is sword fortitude and sup vigor runes.
edit: Myrkwid ~ he could have picked up a [wiki]Wing's Axe[/wiki] for 5k in minutes by spamming Kaineng Center en-1/ad-1
Dj Tano
Its kind of unfair that i have to pay, just because my char isnt a pvp char, dont you think?
Selket
I think its unfair that I have to share a game with someone as stupid as you tbh.
moriz
if you want to have access to the pvp equipment screen, make yourself a pvp char. if you don't want to delete one of your precious pve chars, then get ready to fork out 100k+ for those perfect equipment.
Lews
Yeah this is probably one of the worst suggestions ever.
Kool Pajamas
/sorta signed
There should be some way to make pve characters worthwhile in pvp without spending tons of gold and hours getting the exact mods you need. This could be one way of doing it.
There should be some way to make pve characters worthwhile in pvp without spending tons of gold and hours getting the exact mods you need. This could be one way of doing it.
MithranArkanere
You are late.
Already suggested. By Myself. Not really a long time ago.
http://www.guildwarsguru.com/forum/s....php?p=2561599
As mods say. Please use the search function.
Already suggested. By Myself. Not really a long time ago.
http://www.guildwarsguru.com/forum/s....php?p=2561599
As mods say. Please use the search function.
FelixCarter
Quote:
Originally Posted by Selket
I think its unfair that I have to share a game with someone as stupid as you tbh.
|
To the OP: I understand what you're getting at. It does make sense to a point, but PvPers and PvEers have never really "connected" on any given point. Usually you're either one or you're the other. Anyone in the middle is not really understood and/or listened to. You're best bet is just to spend PvE money to buy ALOT of weapons specifically for PvP. If you can't do that, I don't think the community will really care, unfortunately.
Once again, be kind to one-another. Ideas can start mundane and become monumental. Don't brush things off as stupid all the time.
Myrkwid
Quote:
Originally Posted by Skuld
This is not an issue ~ collector and crafter items are available cheap/free and greens are at rock bottom prices, you get can get perfect stuff for a low price.
The only really expensive stuff is sword fortitude and sup vigor runes. edit: Myrkwid ~ he could have picked up a [wiki]Wing's Axe[/wiki] for 5k in minutes by spamming Kaineng Center en-1/ad-1 |
Actually that was before the factions release and that mate never bought factions, he quitted gw upon release of it (and it was one of the reasons, that's why I remembered it). I know, that's a year ago, but the situation hasn't changed much as just some of the mods are pretty much broadly available as green items. Greens like the wings axt (perfect zealous axe and easy to get) helped much, but there are still many modcombinations missing or difficult to get. And getting runes and insignias is really painful, esspecially when thinking about going for herobattles....that an absolute no-go-area for pve-character unless the player is a major farmer
Some collectors for them would be nice, of course not handing out a sup vigor for 5 mino horns, but some alternative ways to get needed equipment.
Onarik Amrak
Quote:
Originally Posted by Dj Tano
Its kind of unfair that i have to pay, just because my char isnt a pvp char, dont you think?
|
KamikazeChicken
It wouldn't hurt anything to let people create PvP weapons on PvE chars (the economy is based on what looks good, so don't bitch about that being hurt), but it'll never happen. If nothing else it'd be great as an option for heroes. >.>
Orinn
If the created PvP weapons were limited to PvP areas, then why not? I still remember the cries of "unfair" because a PvE character could bring multiple weapon and armor switches into a match.
If you claim to want a level playing field, then stand by it: allow PvE characters acces to ALL skill unlocked on an account while in PvP areas, and allow them to create PvP-style weapons to use. Both bonuses disappear as soon as you leave the PvP area. THAT is a fair and level playing field, which is what PvP players have claimed they wanted all along.
If you claim to want a level playing field, then stand by it: allow PvE characters acces to ALL skill unlocked on an account while in PvP areas, and allow them to create PvP-style weapons to use. Both bonuses disappear as soon as you leave the PvP area. THAT is a fair and level playing field, which is what PvP players have claimed they wanted all along.
bilateralrope
Quote:
Originally Posted by Kool Pajamas
/sorta signed
There should be some way to make pve characters worthwhile in pvp without spending tons of gold and hours getting the exact mods you need. This could be one way of doing it. |
You can always roll a PvP character with the exact setup you want.
Quote:
Originally Posted by MithranArkanere
You are late.
Already suggested. By Myself. Not really a long time ago. http://www.guildwarsguru.com/forum/s....php?p=2561599 As mods say. Please use the search function. |
I've got no complaint with letting PvE characters use PvP spawned weapons in the PvP arenas, but I don't think its necessary.
Myrkwid
Quote:
Originally Posted by bilateralrope
Why ?
You can always roll a PvP character with the exact setup you want. |
Is it balanced? Yes, you can always roll a pve character and use it in pvp.
Don't want to waste the time doing it? Well, it's the same problem.
Div
Is this like the 3rd thread in 5 minutes about someone whining their pve char sucks in pvp? Stop making pve chars every day and having all underdeveloped characters. Focus on some and make them pvp ready, or save a slot for pvp.
MithranArkanere
I'm thinking... they could mka e this possible if the account had a PvP Pack...
That would be a reason to buy them if you have already unlocked all skills.
You buy the PvP pack, and you can make your PvE characters of that campiang create PvP stuff...
Anet would love making people have one more reson to buy those packs.
That would be a reason to buy them if you have already unlocked all skills.
You buy the PvP pack, and you can make your PvE characters of that campiang create PvP stuff...
Anet would love making people have one more reson to buy those packs.
MirageMaster
Damn i hate pvp...
Dougal Kronik
/not signed
Don't try and blur the line between PvE and PvP anymore than it already is.
Don't try and blur the line between PvE and PvP anymore than it already is.
Age
I would say that pve has the best looking skins in the game so who would want a pvp weapon.It would be nice to see mods and inscriptions for sale but however.
Zamochit
I think it would be a nice addition if Anet made more collecters items with prefix and suffix mods which were salvageable. In the same way that the "barbed ascalon razor of charslaying" at picken square is salvageable for the prefix and the suffix. A free barbed sword hilt for killing a few charr, gg.
I wouldnt suggest that they make all prefixes ands suffixes available in this manner, but the 'cheaper' yet functional ones would be nice. Elemental mods for instance or zealous mods, which could be salvaged from collecters items would be great, defence, warding and shelter mods would be nice too. They could possibly update a few of the collecter items in game so as they carried these mods and they were salvageable from the items. This would of course decrease the market value of these mods, but it would make them more accessable to all pve players as well as pvp players. Im not suggesting that ALL mods be made available in this manner but a select few would be very nice.
-Z-
I wouldnt suggest that they make all prefixes ands suffixes available in this manner, but the 'cheaper' yet functional ones would be nice. Elemental mods for instance or zealous mods, which could be salvaged from collecters items would be great, defence, warding and shelter mods would be nice too. They could possibly update a few of the collecter items in game so as they carried these mods and they were salvageable from the items. This would of course decrease the market value of these mods, but it would make them more accessable to all pve players as well as pvp players. Im not suggesting that ALL mods be made available in this manner but a select few would be very nice.
-Z-
Halmyr
/not signed
This has been pointed out a few times, but, I thinik it goes something like this
PvP character : lots of flexibility, but lacks on the looks. Can easily be created and destroyed and require no effort on equiping them with good weapon ( unless you unlock all from scratch using only faction)
PvE character: requires lots of Money and time to bring up to par to a PvP character, but you have a much wider choice for the looks of your character.
And I also beleive that PvE character are about character devlopment, thats why you level up in PvE
And this is coming from a PvEr that does a bit of PvP on the side
This has been pointed out a few times, but, I thinik it goes something like this
PvP character : lots of flexibility, but lacks on the looks. Can easily be created and destroyed and require no effort on equiping them with good weapon ( unless you unlock all from scratch using only faction)
PvE character: requires lots of Money and time to bring up to par to a PvP character, but you have a much wider choice for the looks of your character.
And I also beleive that PvE character are about character devlopment, thats why you level up in PvE
And this is coming from a PvEr that does a bit of PvP on the side
The Herbalizer
/not signed
collectors and greens ftw.
collectors and greens ftw.
Franco Power
Quote:
Originally Posted by MirageMaster
I want pvp weapons for my heros,why do i have to give them my weapons and waste my money when they take all the drops and loot anyway!!! GRRRR!!!
And why do this slow server always pisses me off! |
Considering the PvE in this game sucks and is already short, I don't see why you can't take 20 minuts to farm 5k for a green for your hero, PvP weapons don't look like Fellblades and Crystallines, you know that right?
Myrkwid
Quote:
Originally Posted by The Herbalizer
/not signed
collectors and greens ftw. |
It always boils down to the same arguements. Pveonlys don't want anything that's not about grind even though pvponlyitems won't touch pve in any real way. And pvponlys don't see the need unless Anet changes faction in way, that you exchange it for skills and physical items that are customized and will be flushed/useless when deleting the character.
Skuld
You do not need perfect insignias and mods. Henchmen use no runes, plain armour, very basic weapons. Be thankful you have the option of customisation at all.
Yichi
Quote:
Originally Posted by holymasamune
Is this like the 3rd thread in 5 minutes about someone whining their pve char sucks in pvp? Stop making pve chars every day and having all underdeveloped characters. Focus on some and make them pvp ready, or save a slot for pvp.
|
This thread can be closed now and anyone else bitching about "I have 8374698 pve chars and no pvp slot so I can't effectively pvp..." should be forced to read this.
Gimme Money Plzkthx
Keep one slot open for PvP, or spend the money to make your characters PvP ready. Doesn't matter which, just stop whining. A change like this would waste anet's time.
Orinn
Quote:
Originally Posted by Dougal Kronik
/not signed
Don't try and blur the line between PvE and PvP anymore than it already is. |
If you want PvE characters to PvP (and I see a lot of threads about getting more players to PvP,) then stop making it hard to bring PvE characters in. If you want a fair and balanced PvP game, then let EVERY character who participates in PvP have access to the same advantages: skill unlocks by account, and perfect weapons. It doesn't "blur the line between PvE and PvP," it erases the barrier for PvE players who WOULD get into PvP if it wasn't for elitist idiots who believe that PvP-only characters should always be better.
Tell me, did you disagree when PvE characters lost the ability to switch armor mid-match, because that blurred the line between a well-outfitted PvE character and a PvP-only character? I doubt it, because one had an advantage that the other did not. This thread is asking that advantages are balanced out, so that no character has an advantage that another can not have. It's no different, other than this time, it's not for the direct benefit of PvP-only characters.
Myrkwid
Quote:
Originally Posted by Skuld
You do not need perfect insignias and mods. Henchmen use no runes, plain armour, very basic weapons. Be thankful you have the option of customisation at all.
|
But regarding pvp this is not 100% true. In pvp form follows function. Between a major and a superior vigor is a difference. Same goes for having insignias and having none, etc.
I still don't get it why people don't understand what this all is about. There are already pveonly items in the game, items you can't use in pvparenas. Where is the problem of pvponly items that you can't use in pve on rpgchars? No impact on the broken economy, nothing. Farmers won't make less profit and pvpers already have everything they need.
And before people are starting to tell me "get a pvp slot". I have one. I have 10+1 slots, several pvpready chars and a pvpchar if my pve's can't do the job.
But I have also invested some thousand hours into this game.
So why do I engage in this discussion? It's because of the newer palyers. I know people who just have picked up the game, coming from an RPG-background. They are interested in pvp, but their primary and currently only focus is pve. They asked if we can take them on a tour through the pvpside, as they felt lost there.
But as rpger they don't want to waste a full slot on a character they will rarely use, and their rpgchars, that they have already put dozens of hours into, are really subpaar. With a real life and a job to pay the bills they will take ages to get a char ready for pvp and maybe the metagame doesn't want that character then? Who knows.
Some will now start saying "well, their problem". This would just show into what a sad state the community has degraded. And "their" problem can become a global "gw problem" when the influx of new players into the pvpcommunity gets lower even more. It has already gotten much harder to get a pug if not enough guildies are online.
From my point of view there are many who are held back due to this. And if they had at least the chance to try pvp on equal footing, maybe they start really liking it and even buying an extraslot. But they won't shell out hard earned cash, or delete a character they worked on for quite some time, just for testing.