Hey guys,
I've been working on a DoS Solo build for a while now, but there's always one thing that prevents it from working well. I have yet to beat the first group, but after that one things pretty much stay the same.
Equipment
radiant armor, +20% enchanting weapon, sup/min runes where needed
Things I've tried:
Terra Tank (http://gw.gamewikis.org/wiki/Build:E/Me_Terra_Tank)
Sandstorm
Dragon's Stomp
Aftershock
Storm Djinn (replaced it by glyph of LE)
Ancestor's visage
Stoneflesh aura
Stone Striker
Mantra of Earth
What was wrong:
Hexes, Lightning spells, everything except for melee.
E/Mo Enchanting
Balthazar's Aura
Essence Bond
Holy Veil
Protective Spirit
Stoneflesh Aura
Sliver Armor
Shield of Regeneration
Convert Hexes
What was wrong:
De-hexing can't keep up with hexing
Shadow Form Nuke Spike
Death's Charge
Shadow Form
Glyph of Sacrifice
Meteor Shower
Bed of Coals
Lava Font
Inferno
Flame Burst
Frozen Burst
What was wrong
Shadow Form ended before they were dead and i died
Experiment number 4
This one came closest to surviving and doing damage, it is based on the DoA tank: http://gw.gamewikis.org/wiki/Build:E/R_DoA_Tank
Sliver Armor
Obisidan Flesh
Serpent's Quickness
Stoneflesh Aura
Troll Unguent
Ward Of Stability
Stone Striker
Storm Chaser
I use Stone Striker and Storm Chaser as soon as Serpent's quickness runs out, to quickly replenish energy before SQ recharges
What was wrong:
It worked once, but it is too hard to correctly swap between the stances. Troll Unguent was interrupted, and that was the only realistic candidate for healing the damage dealt by conditions.
I concluded that because every type of damage is dealt (hex, condition, melee), the only realistic option are shadow form/obsidian flesh/etc. builds, but keeping those skills up effectively will require your entire skill bar, even though just one more slot would be enough to add sliver armor.
Any ideas on what to add? Do you already have a build that works in DoA? Any help would do!
Thanks for reading this;
Apekooi (IGN: Nenshou Hana, European zone)
Domain of Secrets Solo Build (Help please)
Apekooi
gaiaplay
I tried using Mantra of Earth too in that area but It gets nullified by one of Spear of Torment's attack since it is a Stance.
Dr Strangelove
Shadow form + shadow of haste, yo
Apekooi
Haven't had mantra canceled before i could cast it again, and the problem with the shadow form builds is that theyre very energy-intensive, impossible to use with the 40% extra energy cost. I've tried several things to counter that, but without success
gaiaplay
As long as there is no Spear of Torment. Mantra of Earth seems good. This is one of SoT skills that cancels Mantra.
Wild Throw
If this attack hits, it deals +5...17 damage, and any Stance being used by your target ends. This attack cannot be blocked.
Wild Throw
If this attack hits, it deals +5...17 damage, and any Stance being used by your target ends. This attack cannot be blocked.
gaiaplay
Also, if you plan on doing Obsidian Flesh, you might one to try to Arcane Echo it. Use either Glyph/Aura of Restoration for heals and maybe Ether Feast. I was doing it with Mantra of Earth for energy recover but I gave up on the Spear of Torment. Maybe just avoid the Spears.
Apekooi
Domain of Secrets doesn't have any torment creatures, just margonites and shadow army:P. Builds for other areas of the RoT are a lot easier but coping with the 40% energy and balanced groups just mess up everything in this area.
Polynikes of Sparta
shadow of haste, dash, shadow form, deaths charge, obsidian flame, sliver armor, shadow refuge, dmg skill of choice
o.O
~Polynikes
o.O
~Polynikes
Apekooi
I tried that and it works, but only until the group is too small. in the end, your path will be blocked by executionerrs and reapers you didn't manage to kill