The biggest problem that is easily fixed that i can think of is the for the monk heros and henchmen. Monk heros and hencmen should NOT be able to casts spells on minions unless directed otherwise by the player. I'm sick of my monks having no energy because they try to heal minions. I mean c'mon, my dunkoro infuses bone horrors more than players.
The second problem is with flags. Henchmen and heroes should not be allowed to move an inch from the spot where they are flagged off. This would make pulling and avoid aggro much easier. Especially in higher level areas of the game like the elite misions or the new upcoming hard mode where aggro control is necessary. This would provide much more control over your heros and henchmen.
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