Possible to "solo" the SP with 2 people?
grues0me
Me and my GF asked ourselves if its possible to play through the whole SP campaign of the GW without henchmen or other players, just a team of 2.
We tried it already, but after Lions Arch its quite impossible since you get chain-pacified, DOT'ed up, interrupted like there is no tomorrow. How do you even stand a chance against a group of 4-6 casters that will just instant-refresh their spells on you?
I wondered if its doable, and if so, with what team-kombination?
We tried it already, but after Lions Arch its quite impossible since you get chain-pacified, DOT'ed up, interrupted like there is no tomorrow. How do you even stand a chance against a group of 4-6 casters that will just instant-refresh their spells on you?
I wondered if its doable, and if so, with what team-kombination?
nugzta
Shadow Form Recall sins?
grues0me
Err...i cant follow you there. Thanks for the reply though....i think.
savage vapor 33
55 monks with spellbreak, and ranger with famine/QZ/eoe?
Sounds like such a huge project. = NTY.
Hint: Scrap the idea, and do PVP!
Sounds like such a huge project. = NTY.
Hint: Scrap the idea, and do PVP!
santaclaus66
Mesmer secondary,
Mantra of Recall / Resolve to prevent interrupts. Just keep it up at all times and you should do fine.
/Santa
Mantra of Recall / Resolve to prevent interrupts. Just keep it up at all times and you should do fine.
/Santa
holababe
Shadow Form/Recall sins are assassins that use Shadow Form to prevent all damage (preferably with enchanting bonuses) then use Recall to teleport out of combat, back to the other sin.
The other sin then activates SF and runs in to keep attacking. Repeat
The other sin then activates SF and runs in to keep attacking. Repeat
Winterclaw
Well if you aren't going for survivor and are willing to try out different builds and class combos I would think it is possible for the most part. As for what two, I'm not sure. There are a few parts in the game where I'm not sure it'd be possible. I'd think you'd need a monk healing/protection at least. For the other one, I'd suggest a class combo that can do a lot of damage to kill the endgame bosses (like in RoF).
Deleet
SP campaign = Prophecies?
I think it's doable. Remember that you can just run a lot of the missions.
I think it's doable. Remember that you can just run a lot of the missions.
lightblade
I think SP = Single Player
bilateralrope
Assuming you manage to survive enemies for long enough to kill them I think you will have problems in the following missions as you need to keep NPCs alive in them:
Sanctum Cay
The desert missions
Ice Caves of Sorrow
Thunderhead Keep
Though I am interested to see which missions you can do, and which you can't.
Sanctum Cay
The desert missions
Ice Caves of Sorrow
Thunderhead Keep
Though I am interested to see which missions you can do, and which you can't.
Evilsod
Well if the Tele Ele team can clear Margonite Anur's i'm pretty sure 2 of them could clear out pretty much all of prophecies... minus the insanely strong mursaat bosses of course that are pretty much invincible to anything but extreme pressure/armour ignoring damage.
foo
Quote:
Originally Posted by Evilsod
minus the insanely strong mursaat bosses of course that are pretty much invincible to anything but extreme pressure/armour ignoring damage.
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Halmyr
Quote:
Originally Posted by Evilsod
minus the insanely strong mursaat bosses of course that are pretty much invincible to anything but extreme pressure/armour ignoring damage.
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I like those boss's, I beleive there some of the most balance monster out there, there should be more of them (or similar to them) out there.
blood4blood
Check out this thread: http://www.guildwarsguru.com/forum/s...php?t=10046362
flipfly2004
but how would you, for example, protect the king in thunderhead keep?
unknown1
sometime thunderhead keep is bugged so hopefully u join during a bugged time =) lol
and lion's arch where? are u only doing missions?
and if they dont strip, a monk enchanter with a warrior will work
and lion's arch where? are u only doing missions?
and if they dont strip, a monk enchanter with a warrior will work
TurinPT
impossible to solo with 2 people, you're thinking of a duo
Antheus
I know it's possible to solo up until THK with VwK ritualist. After that I didn't try because the Jades simply hit too hard. I also don't really remember how I did the infusion mission.
After that it probably isn't possible anymore, especially the RoF. Duo should be possible even through later missions, but I can't think of a decent class combo.
After that it probably isn't possible anymore, especially the RoF. Duo should be possible even through later missions, but I can't think of a decent class combo.
traiur
Well the SF recall sin idea could work for most of the single player. But then once you get to factions and nightfall you will start having problems as things are able to remove enchants without using a spell.....and thats gonna hurt.
THK and glint are where I can see you having the most problems with the recall sins though. THK since its just wave after wave and you cannot really retreat. Glint cause.....its Glint. Unless of course you do not go for the bonus but then you haven't completed the entire Single Player have you?
I can only think of A/Me or A/Mo as even being possible to pull of the dmg and have the survivability to do a lot of those missions though.
THK and glint are where I can see you having the most problems with the recall sins though. THK since its just wave after wave and you cannot really retreat. Glint cause.....its Glint. Unless of course you do not go for the bonus but then you haven't completed the entire Single Player have you?
I can only think of A/Me or A/Mo as even being possible to pull of the dmg and have the survivability to do a lot of those missions though.
Dj Tano
Well why dont you just take henches?
Diablo???
Alot of the game mechanics in certain missions are designed to promote more teamplayers instead of less, which is why it may become nearly impossible in later parts of the game. Most of the designed builds that were succesful were meant to farm, and not necessary complete any particular quest goals. I can imagine how difficult this experiment would be at Aurora Glade.
RoadKill97
A warrior and a support unit can get through everything in Prophecies. Ring of Fire can be difficult, thought, and requires good planning and some luck.
Diablo, it's possible to solo Aurora Glade and the bonus in one go.
Diablo, it's possible to solo Aurora Glade and the bonus in one go.
Nexus Icon
I'd like to see a duo try the Dunes bonus without the necro exploit...
Alleji
I think it would be possible with a 55 monk and a famine ranger or SS necro.
Run ascalon --> beacon's --> droks --> iron mines.
Iron mines is a pushover.
THK is the only real sticking point... I guess the monk would have to work hard to aggro mobs coming from both gates so they don't get to the king. Plus, all those dolyak mesmers and their massive degen would hurt.
Then do final blow, avoiding flesh golems and their rend enchant.
I don't think there's anything that could easily kill a 55 in Ring of Fire.
Abaddon's mouth would be pretty similar. A ranger or N/Me is able to shut down the bosses, otherwise it's same mobs as in RoF.
In precipice you'll probably have to switch up builds because 55ing it would be suicidal. Constant burning, strip enchants and the Lich has lifesteal, but that mission is really easy with a regular group, so you could probably do it 2-man.
Basically, I think it's possible, but you'll have to be damn good and creative with builds on top of that.
Run ascalon --> beacon's --> droks --> iron mines.
Iron mines is a pushover.
THK is the only real sticking point... I guess the monk would have to work hard to aggro mobs coming from both gates so they don't get to the king. Plus, all those dolyak mesmers and their massive degen would hurt.
Then do final blow, avoiding flesh golems and their rend enchant.
I don't think there's anything that could easily kill a 55 in Ring of Fire.
Abaddon's mouth would be pretty similar. A ranger or N/Me is able to shut down the bosses, otherwise it's same mobs as in RoF.
In precipice you'll probably have to switch up builds because 55ing it would be suicidal. Constant burning, strip enchants and the Lich has lifesteal, but that mission is really easy with a regular group, so you could probably do it 2-man.
Basically, I think it's possible, but you'll have to be damn good and creative with builds on top of that.
Correct Jeans
I dont hav any particular suggestions. but if people found a way to solo and dual the DoA, then I believe there would be no trouble dualing the campaign.
Beqxter
I don't know how "by the book" you're being. When you say you're limiting yourself to the Prophecies campaign, I assume that means no assassin, ritualist, paragon or dervish builds? What about skills from the other campaigns, are those allowed?
In theory, I'd think you'd want versatility, so my hunch would be going with a ranger and a monk - except I'm not sure how you'd get past the front door of Abaddon's mouth.
In theory, I'd think you'd want versatility, so my hunch would be going with a ranger and a monk - except I'm not sure how you'd get past the front door of Abaddon's mouth.
kazjun
A warrior+bonder can pretty much do anything that isn't defend related...
HzzB
Quote:
Originally Posted by grues0me
Me and my GF asked ourselves if its possible to play through the whole SP campaign of the GW without henchmen or other players, just a team of 2.
We tried it already, but after Lions Arch its quite impossible since you get chain-pacified, DOT'ed up, interrupted like there is no tomorrow. How do you even stand a chance against a group of 4-6 casters that will just instant-refresh their spells on you? I wondered if its doable, and if so, with what team-kombination? |
2 ppl <<< mobs in the most missions. 2 ppl with their heroes is perfectly OK thou.
A few tricks like using runners or high-level characters IMO does not match your setup.
Antheus
Quote:
Originally Posted by kazjun
A warrior+bonder can pretty much do anything that isn't defend related...
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P A L P H R A M O N D
Quote:
Originally Posted by flipfly2004
but how would you, for example, protect the king in thunderhead keep?
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You can easily run Sanctum Cay as well with a warrior using Healing Hands, but I have no idea how you would generate enough damage to kill the Lich.
Stockholm
Quote:
Originally Posted by flipfly2004
but how would you, for example, protect the king in thunderhead keep?
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kazjun
Quote:
Originally Posted by Antheus
Even a mesmer/necro team?
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legacyofkain85
Quote:
Originally Posted by grues0me
Me and my GF asked ourselves if its possible to play through the whole SP campaign of the GW without henchmen or other players, just a team of 2.
We tried it already, but after Lions Arch its quite impossible since you get chain-pacified, DOT'ed up, interrupted like there is no tomorrow. How do you even stand a chance against a group of 4-6 casters that will just instant-refresh their spells on you? I wondered if its doable, and if so, with what team-kombination? |
legacyofkain85
Quote:
Originally Posted by Correct Jeans
I dont hav any particular suggestions. but if people found a way to solo and dual the DoA, then I believe there would be no trouble dualing the campaign.
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i would love to see 2 man trying to kill villa the unpleasnt since 1 of the aprty members would actualy have to be a mesmer or a spelcaster shut down specialized char
Jetdoc
Quote:
Originally Posted by legacyofkain85
i would love to see 2 man trying to kill villa the unpleasnt since 1 of the aprty members would actualy have to be a mesmer or a spelcaster shut down specialized char
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